mat/internal/f32/asm32/stubs_amd64.go
// Copyright ©2016 The Gonum Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build !noasm && !gccgo && !safe
// +build !noasm,!gccgo,!safe
package asm32
// AxpyUnitary is
//
// for i, v := range x {
// y[i] += alpha * v
// }
func AxpyUnitary(alpha float32, x, y []float32)
// AxpyUnitaryTo is
//
// for i, v := range x {
// dst[i] = alpha*v + y[i]
// }
func AxpyUnitaryTo(dst []float32, alpha float32, x, y []float32)
// AxpyInc is
//
// for i := 0; i < int(n); i++ {
// y[iy] += alpha * x[ix]
// ix += incX
// iy += incY
// }
func AxpyInc(alpha float32, x, y []float32, n, incX, incY, ix, iy uintptr)
// AxpyIncTo is
//
// for i := 0; i < int(n); i++ {
// dst[idst] = alpha*x[ix] + y[iy]
// ix += incX
// iy += incY
// idst += incDst
// }
func AxpyIncTo(dst []float32, incDst, idst uintptr, alpha float32, x, y []float32, n, incX, incY, ix, iy uintptr)
// DdotUnitary is
//
// for i, v := range x {
// sum += float64(y[i]) * float64(v)
// }
// return
func DdotUnitary(x, y []float32) (sum float64)
// DdotInc is
//
// for i := 0; i < int(n); i++ {
// sum += float64(y[iy]) * float64(x[ix])
// ix += incX
// iy += incY
// }
// return
func DdotInc(x, y []float32, n, incX, incY, ix, iy uintptr) (sum float64)
// DotUnitary is
//
// for i, v := range x {
// sum += y[i] * v
// }
// return sum
func DotUnitary(x, y []float32) (sum float32)
// DotInc is
//
// for i := 0; i < int(n); i++ {
// sum += y[iy] * x[ix]
// ix += incX
// iy += incY
// }
// return sum
func DotInc(x, y []float32, n, incX, incY, ix, iy uintptr) (sum float32)
// Sum is
//
// var sum float32
// for _, v := range x {
// sum += v
// }
// return sum
func Sum(x []float32) float32