nnnick/Chart.js

View on GitHub

Showing 245 of 245 total issues

Function pathSegment has a Cognitive Complexity of 11 (exceeds 7 allowed). Consider refactoring.
Open

function pathSegment(ctx, line, segment, params) {
  const {points, options} = line;
  const {count, start, loop, ilen} = pathVars(points, segment, params);
  const lineMethod = getLineMethod(options);
  // eslint-disable-next-line prefer-const
Severity: Minor
Found in src/elements/element.line.js - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function setLayoutDims has a Cognitive Complexity of 11 (exceeds 7 allowed). Consider refactoring.
Open

function setLayoutDims(layouts, params) {
  const stacks = buildStacks(layouts);
  const {vBoxMaxWidth, hBoxMaxHeight} = params;
  let i, ilen, layout;
  for (i = 0, ilen = layouts.length; i < ilen; ++i) {
Severity: Minor
Found in src/core/core.layouts.js - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function updateElements has a Cognitive Complexity of 11 (exceeds 7 allowed). Consider refactoring.
Open

  updateElements(arcs, start, count, mode) {
    const reset = mode === 'reset';
    const chart = this.chart;
    const chartArea = chart.chartArea;
    const opts = chart.options;
Severity: Minor
Found in src/controllers/controller.doughnut.js - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function addPointsBelow has a Cognitive Complexity of 11 (exceeds 7 allowed). Consider refactoring.
Open

function addPointsBelow(points, sourcePoint, linesBelow) {
  const postponed = [];
  for (let j = 0; j < linesBelow.length; j++) {
    const line = linesBelow[j];
    const {first, last, point} = findPoint(line, sourcePoint, 'x');
Severity: Minor
Found in src/plugins/plugin.filler/filler.target.stack.js - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function binarySearch has a Cognitive Complexity of 11 (exceeds 7 allowed). Consider refactoring.
Open

function binarySearch(metaset, axis, value, intersect) {
  const {controller, data, _sorted} = metaset;
  const iScale = controller._cachedMeta.iScale;
  if (iScale && axis === iScale.axis && axis !== 'r' && _sorted && data.length) {
    const lookupMethod = iScale._reversePixels ? _rlookupByKey : _lookupByKey;
Severity: Minor
Found in src/core/core.interaction.js - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function drawGrid has a Cognitive Complexity of 11 (exceeds 7 allowed). Consider refactoring.
Open

  drawGrid() {
    const ctx = this.ctx;
    const opts = this.options;
    const {angleLines, grid, border} = opts;
    const labelCount = this._pointLabels.length;
Severity: Minor
Found in src/scales/scale.radialLinear.js - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function applyStack has a Cognitive Complexity of 11 (exceeds 7 allowed). Consider refactoring.
Open

function applyStack(stack, value, dsIndex, options = {}) {
  const keys = stack.keys;
  const singleMode = options.mode === 'single';
  let i, ilen, datasetIndex, otherValue;

Severity: Minor
Found in src/core/core.datasetController.js - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function drawBorder has a Cognitive Complexity of 11 (exceeds 7 allowed). Consider refactoring.
Open

function drawBorder(
  ctx: CanvasRenderingContext2D,
  element: ArcElement,
  offset: number,
  spacing: number,
Severity: Minor
Found in src/elements/element.arc.ts - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function _updateBezierControlPoints has a Cognitive Complexity of 11 (exceeds 7 allowed). Consider refactoring.
Open

export function _updateBezierControlPoints(
  points: SplinePoint[],
  options,
  area: ChartArea,
  loop: boolean,
Severity: Minor
Found in src/helpers/helpers.curve.ts - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function _steppedInterpolation has a Cognitive Complexity of 11 (exceeds 7 allowed). Consider refactoring.
Open

export function _steppedInterpolation(
  p1: Point,
  p2: Point,
  t: number, mode: 'middle' | 'after' | unknown
) {
Severity: Minor
Found in src/helpers/helpers.interpolation.ts - About 55 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    } else {
      this.height = this.maxHeight;
      this.top = this._margins.top;
      this.bottom = this.height;
    }
Severity: Minor
Found in src/plugins/plugin.legend.js and 1 other location - About 50 mins to fix
src/plugins/plugin.legend.js on lines 93..97

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 52.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    if (this.isHorizontal()) {
      this.width = this.maxWidth;
      this.left = this._margins.left;
      this.right = this.width;
    } else {
Severity: Minor
Found in src/plugins/plugin.legend.js and 1 other location - About 50 mins to fix
src/plugins/plugin.legend.js on lines 97..101

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 52.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function handleTickRangeOptions has a Cognitive Complexity of 10 (exceeds 7 allowed). Consider refactoring.
Open

  handleTickRangeOptions() {
    const {minDefined, maxDefined} = this.getUserBounds();
    let min = this.min;
    let max = this.max;

Severity: Minor
Found in src/scales/scale.logarithmic.js - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function lttbDecimation has a Cognitive Complexity of 10 (exceeds 7 allowed). Consider refactoring.
Open

function lttbDecimation(data, start, count, availableWidth, options) {
  /**
   * Implementation of the Largest Triangle Three Buckets algorithm.
   *
   * This implementation is based on the original implementation by Sveinn Steinarsson
Severity: Minor
Found in src/plugins/plugin.decimation.js - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function getMaxBorderWidth has a Cognitive Complexity of 10 (exceeds 7 allowed). Consider refactoring.
Open

  getMaxBorderWidth(arcs) {
    let max = 0;
    const chart = this.chart;
    let i, ilen, meta, controller, options;

Severity: Minor
Found in src/controllers/controller.doughnut.js - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  _removeDatasetHoverStyle() {
    const element = this._cachedMeta.dataset;

    if (element) {
      this._setStyle(element, undefined, 'active', false);
Severity: Minor
Found in src/core/core.datasetController.js and 1 other location - About 40 mins to fix
src/core/core.datasetController.js on lines 943..949

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 48.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  _setDatasetHoverStyle() {
    const element = this._cachedMeta.dataset;

    if (element) {
      this._setStyle(element, undefined, 'active', true);
Severity: Minor
Found in src/core/core.datasetController.js and 1 other location - About 40 mins to fix
src/core/core.datasetController.js on lines 932..938

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 48.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function getNearestItems has 6 arguments (exceeds 5 allowed). Consider refactoring.
Open

function getNearestItems(chart, position, axis, intersect, useFinalPosition, includeInvisible) {
Severity: Minor
Found in src/core/core.interaction.js - About 35 mins to fix

    Function getNearestCartesianItems has 6 arguments (exceeds 5 allowed). Consider refactoring.
    Open

    function getNearestCartesianItems(chart, position, axis, intersect, useFinalPosition, includeInvisible) {
    Severity: Minor
    Found in src/core/core.interaction.js - About 35 mins to fix

      Function pathArc has 6 arguments (exceeds 5 allowed). Consider refactoring.
      Open

        ctx: CanvasRenderingContext2D,
        element: ArcElement,
        offset: number,
        spacing: number,
        end: number,
      Severity: Minor
      Found in src/elements/element.arc.ts - About 35 mins to fix
        Severity
        Category
        Status
        Source
        Language