Showing 245 of 245 total issues
Function updateElements
has a Cognitive Complexity of 17 (exceeds 7 allowed). Consider refactoring. Open
updateElements(bars, start, count, mode) {
const reset = mode === 'reset';
const {index, _cachedMeta: {vScale}} = this;
const base = vScale.getBasePixel();
const horizontal = vScale.isHorizontal();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _longestText
has a Cognitive Complexity of 17 (exceeds 7 allowed). Consider refactoring. Open
export function _longestText(
ctx: CanvasRenderingContext2D,
font: string,
arrayOfThings: Things,
cache?: {data?: Record<string, number>, garbageCollect?: string[], font?: string}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function splineCurveMonotone
has a Cognitive Complexity of 17 (exceeds 7 allowed). Consider refactoring. Open
export function splineCurveMonotone(points: SplinePoint[], indexAxis: 'x' | 'y' = 'x') {
const valueAxis = getValueAxis(indexAxis);
const pointsLen = points.length;
const deltaK: number[] = Array(pointsLen).fill(0);
const mK: number[] = Array(pointsLen);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (position === 'center') {
borderValue = alignBorderValue((chartArea.left + chartArea.right) / 2);
} else if (isObject(position)) {
const positionAxisID = Object.keys(position)[0];
const value = position[positionAxisID];
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 73.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (position === 'center') {
borderValue = alignBorderValue((chartArea.top + chartArea.bottom) / 2 + 0.5);
} else if (isObject(position)) {
const positionAxisID = Object.keys(position)[0];
const value = position[positionAxisID];
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 73.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
for (let i = data.length - 1; i >= 0; --i) {
max = Math.max(max, data[i].size(this.resolveDataElementOptions(i)) / 2);
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 71.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
for (let i = data.length - 1; i >= 0; --i) {
max = Math.max(max, data[i].size(this.resolveDataElementOptions(i)) / 2);
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 71.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function lttbDecimation
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
function lttbDecimation(data, start, count, availableWidth, options) {
/**
* Implementation of the Largest Triangle Three Buckets algorithm.
*
* This implementation is based on the original implementation by Sveinn Steinarsson
Function drawLegendBox
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
const drawLegendBox = function(x, y, legendItem) {
if (isNaN(boxWidth) || boxWidth <= 0 || isNaN(boxHeight) || boxHeight < 0) {
return;
}
Function solidSegments
has a Cognitive Complexity of 16 (exceeds 7 allowed). Consider refactoring. Open
function solidSegments(points, start, max, loop) {
const count = points.length;
const result = [];
let last = start;
let prev = points[start];
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _createAnimations
has a Cognitive Complexity of 16 (exceeds 7 allowed). Consider refactoring. Open
_createAnimations(target, values) {
const animatedProps = this._properties;
const animations = [];
const running = target.$animations || (target.$animations = {});
const props = Object.keys(values);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function drawGrid
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
drawGrid(chartArea) {
const grid = this.options.grid;
const ctx = this.ctx;
const items = this._gridLineItems || (this._gridLineItems = this._computeGridLineItems(chartArea));
let i, ilen;
Function constructor
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
constructor(_descriptors, _appliers) {
this.animation = undefined;
this.backgroundColor = 'rgba(0,0,0,0.1)';
this.borderColor = 'rgba(0,0,0,0.1)';
this.color = '#666';
Function fastPathSegment
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
function fastPathSegment(ctx, line, segment, params) {
const points = line.points;
const {count, start, ilen} = pathVars(points, segment, params);
const {move = true, reverse} = params || {};
let avgX = 0;
Function getCaretPosition
has 42 lines of code (exceeds 25 allowed). Consider refactoring. Open
getCaretPosition(tooltipPoint, size, options) {
const {xAlign, yAlign} = this;
const {caretSize, cornerRadius} = options;
const {topLeft, topRight, bottomLeft, bottomRight} = toTRBLCorners(cornerRadius);
const {x: ptX, y: ptY} = tooltipPoint;
Function update
has 42 lines of code (exceeds 25 allowed). Consider refactoring. Open
update(changed, replay) {
const options = this.options.setContext(this.getContext());
const active = this._active;
let properties;
let tooltipItems = [];
Function _computeLabelSizes
has 42 lines of code (exceeds 25 allowed). Consider refactoring. Open
_computeLabelSizes(ticks, length, maxTicksLimit) {
const {ctx, _longestTextCache: caches} = this;
const widths = [];
const heights = [];
const increment = Math.floor(length / getTicksLimit(length, maxTicksLimit));
Function drawBody
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
drawBody(pt, ctx, options) {
const {body} = this;
const {bodySpacing, bodyAlign, displayColors, boxHeight, boxWidth, boxPadding} = options;
const bodyFont = toFont(options.bodyFont);
let bodyLineHeight = bodyFont.lineHeight;
Function fit
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
fit() {
// Reset
const minSize = {
width: 0,
height: 0
Function bindResponsiveEvents
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
bindResponsiveEvents() {
if (!this._responsiveListeners) {
this._responsiveListeners = {};
}
const listeners = this._responsiveListeners;