Showing 65 of 65 total issues
Function exports
has 42 lines of code (exceeds 25 allowed). Consider refactoring. Open
module.exports = function (md, opts) {
if (!opts) return
if (!opts.package) return
if (!opts.package.repository) return
Function exports
has 42 lines of code (exceeds 25 allowed). Consider refactoring. Open
var headings = module.exports = function (md, options) {
var headingAnchorClass = options.headingAnchorClass || 'anchor'
var headingSvgClass = options.headingSvgClass || ['octicon', 'octicon-link']
var iconClasses = [].concat(headingSvgClass).join(' ')
// shamelessly borrowed from GitHub, thanks y'all
Function getParser
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
render.getParser = function (options) {
var mdOptions = {
html: true,
langPrefix: 'highlight ',
linkify: options.linkify
Function exports
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
module.exports = function (parser) {
if (parser) {
var linkify = parser.linkify
linkify.set({fuzzyLink: false}) // turn off auto-linking normal hostnames
Function exports
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
module.exports = function (md, opts) {
// Wrap iframes that appear in HTML blocks
//
// In html_block tokens, the entire contents of an HTML block appear as the
// `.content` property of a single token object. For a standalone `<iframe>`,
Function exports
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
var marky = module.exports = function (markdown, options) {
var html
if (typeof markdown !== 'string') {
throw Error('first argument must be a string')
Function exports
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
module.exports = function (md, opts) {
var htmlHeader = function (state, startLine, endLine, silent) {
var pos = state.bMarks[startLine] + state.tShift[startLine]
var max = state.eMarks[startLine]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
for (; pos < max; pos++) {
code = state.src.charCodeAt(pos)
if (!isSpace(code) && code !== 0x0A) { break }
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 60.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
for (; pos < max; pos++) {
code = state.src.charCodeAt(pos)
if (!isSpace(code) && code !== 0x0A) { break }
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 60.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
for (; pos < max; pos++) {
code = state.src.charCodeAt(pos)
if (!isSpace(code) && code !== 0x0A) { break }
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 59.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
for (; pos < max; pos++) {
code = state.src.charCodeAt(pos)
if (!isSpace(code) && code !== 0x0A) { break }
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 59.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function exports
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
module.exports = function (md, opts) {
var htmlHeader = function (state, startLine, endLine, silent) {
var pos = state.bMarks[startLine] + state.tShift[startLine]
var max = state.eMarks[startLine]
Function exports
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
var headings = module.exports = function (md, options) {
var headingAnchorClass = options.headingAnchorClass || 'anchor'
var headingSvgClass = options.headingSvgClass || ['octicon', 'octicon-link']
var iconClasses = [].concat(headingSvgClass).join(' ')
// shamelessly borrowed from GitHub, thanks y'all
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
for (; pos < max; pos++) {
code = state.src.charCodeAt(pos)
if (!isSpace(code) && code !== 0x0A) { break }
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 56.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
for (; pos < max; pos++) {
code = state.src.charCodeAt(pos)
if (!isSpace(code) && code !== 0x0A) { break }
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 56.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function exports
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
var marky = module.exports = function (markdown, options) {
var html
if (typeof markdown !== 'string') {
throw Error('first argument must be a string')
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function exports
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
var plugin = module.exports = function (md, options) {
// monkey patch the 'fence' parsing rule to restore markdown-it's pre-5.1 behavior
// (see https://github.com/markdown-it/markdown-it/issues/190)
var stockFenceRule = md.renderer.rules.fence
md.renderer.rules.fence = function (tokens, idx, options, env, slf) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function heading_open
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
md.renderer.rules.heading_open = function (tokens, idx, options, env, self) {
Function fence
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
md.renderer.rules.fence = function (tokens, idx, options, env, slf) {
Function fence
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
md.renderer.rules.fence = function (tokens, idx, options, env, slf) {