Showing 31 of 31 total issues
Method _call_xml_operation
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
def _call_xml_operation(op_sym, body, extract=nil)
@operation = _operation(op_sym)
@operation.body = body
@response = operation.call
Method baseRequest
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def baseRequest
# if override key is platformId... delete programNumber...
# if override key is period... delete nbDaysFromNow...
baseRequest = { username: _username, password: _password }
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method sensor_data=
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
def sensor_data=(sensor_data)
# Hex string?
if sensor_data.is_a? String
bytes = (sensor_data.size/2)
Method download
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def self.download(username, password, archive, log, days=20)
Method source
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def self.source(argos)
argos.parse(argos.filename)
latitude_mean = longitude_mean = nil
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method output
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def output
if debug?
log.debug "#{CMD} param: #{param.to_json}"
unless soap.request.nil?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method unfold
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def unfold
# First, grab all segments *without* measurements (if any)
unfolded = messages.reject {|ds| ds.key?(:measurements) or ds[:measurements].nil? }.map {|m| m[:cardinality] = 0 }
log.debug "#{messages.size - unfolded.size} / #{messages.size} messages contained measurements"
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method _extract_motm
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def _extract_motm
lambda {|response|
# Scan for MOTM signature --uuid:*
if response.raw =~ (/^(--[\w:-]+)--$/)
# Get the last message, which is -2 because of the trailing --
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method programs
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def programs
platformList = getPlatformList
if platformList.key?("data") and platformList["data"].key?("program")
platformList_data_program = platformList["data"]["program"].is_a?(Array) ? platformList["data"]["program"] : [platformList["data"]["program"]]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
active.each_with_index do |a,m|
log.debug "Active [#{m+1}/#{active.size}]: #{a.reject{|k,v| k =~ /location/i }.to_json}"
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 25.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
inactive.each_with_index do |i,n|
log.debug "Inactive [#{n+1}/#{inactive.size}]: #{i.reject{|k,v| k =~ /location/i }.to_json}"
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 25.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76