migrations/bindata.go
// Package migrations Code generated by go-bindata. (@generated) DO NOT EDIT.
// sources:
// 1_create_table_event.down.sql
// 1_create_table_event.up.sql
// bindata.go
package migrations
import (
"bytes"
"compress/gzip"
"fmt"
"io"
"io/ioutil"
"os"
"path/filepath"
"strings"
"time"
)
func bindataRead(data []byte, name string) ([]byte, error) {
gz, err := gzip.NewReader(bytes.NewBuffer(data))
if err != nil {
return nil, fmt.Errorf("read %q: %v", name, err)
}
var buf bytes.Buffer
_, err = io.Copy(&buf, gz)
clErr := gz.Close()
if err != nil {
return nil, fmt.Errorf("read %q: %v", name, err)
}
if clErr != nil {
return nil, err
}
return buf.Bytes(), nil
}
type asset struct {
bytes []byte
info os.FileInfo
}
type bindataFileInfo struct {
name string
size int64
mode os.FileMode
modTime time.Time
}
// Name return file name
func (fi bindataFileInfo) Name() string {
return fi.name
}
// Size return file size
func (fi bindataFileInfo) Size() int64 {
return fi.size
}
// Mode return file mode
func (fi bindataFileInfo) Mode() os.FileMode {
return fi.mode
}
// ModTime return file modify time
func (fi bindataFileInfo) ModTime() time.Time {
return fi.modTime
}
// IsDir return file whether a directory
func (fi bindataFileInfo) IsDir() bool {
return fi.mode&os.ModeDir != 0
}
// Sys return file is sys mode
func (fi bindataFileInfo) Sys() interface{} {
return nil
}
var __1_create_table_eventDownSql = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x72\x09\xf2\x0f\x50\x08\x71\x74\xf2\x71\x55\x48\x2d\x4b\xcd\x2b\x29\xb6\x06\x04\x00\x00\xff\xff\x27\x3a\x67\xc6\x12\x00\x00\x00")
func _1_create_table_eventDownSqlBytes() ([]byte, error) {
return bindataRead(
__1_create_table_eventDownSql,
"1_create_table_event.down.sql",
)
}
func _1_create_table_eventDownSql() (*asset, error) {
bytes, err := _1_create_table_eventDownSqlBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "1_create_table_event.down.sql", size: 18, mode: os.FileMode(420), modTime: time.Unix(1563875080, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
var __1_create_table_eventUpSql = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x5c\xcf\xc1\x4a\xc4\x30\x10\xc6\xf1\x7b\x9f\x62\x8e\x1b\xf0\xb4\xb2\x5e\x3c\xc5\x25\xe0\x62\xad\x12\xa2\xd8\x53\x18\xda\x41\x02\x71\x22\xd3\xa9\xd8\xb7\x17\x1a\x10\xcd\xf9\xf7\xe7\x63\xe6\xec\x9d\x0d\x0e\x82\xbd\xeb\x1d\xd0\x17\xb1\x2e\x70\xe8\x00\x00\xd6\x35\xcd\x70\xbe\xb7\xfe\x70\x7d\x63\xe0\xd9\x5f\x1e\xad\x1f\xe1\xc1\x8d\x57\x3b\x33\x7e\x10\xbc\x5a\x5f\x8b\xa3\x81\xe1\x29\xc0\xf0\xd2\xf7\x95\x85\x54\xb6\x38\x95\x95\x15\x2e\x43\x68\x54\x05\x79\xc1\x49\x53\xe1\x98\xe6\xdf\x99\xe3\xe9\x64\x6a\x90\x38\x69\x42\x2d\x12\x33\xbd\x63\x8e\xc4\x9a\x74\xfb\x17\x36\x93\xf4\xad\x24\x8c\xb9\xdd\x6b\xb2\xa9\xf0\x42\xac\xf1\xcf\x6f\x15\x3e\x71\xcb\x05\x67\x08\xee\xad\xbd\x96\x44\x8a\xec\xd0\x99\xdb\xee\x27\x00\x00\xff\xff\xc6\x5e\x74\xf3\x32\x01\x00\x00")
func _1_create_table_eventUpSqlBytes() ([]byte, error) {
return bindataRead(
__1_create_table_eventUpSql,
"1_create_table_event.up.sql",
)
}
func _1_create_table_eventUpSql() (*asset, error) {
bytes, err := _1_create_table_eventUpSqlBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "1_create_table_event.up.sql", size: 306, mode: os.FileMode(420), modTime: time.Unix(1564139972, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
var _bindataGo = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x01\x00\x00\xff\xff\x00\x00\x00\x00\x00\x00\x00\x00")
func bindataGoBytes() ([]byte, error) {
return bindataRead(
_bindataGo,
"bindata.go",
)
}
func bindataGo() (*asset, error) {
bytes, err := bindataGoBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "bindata.go", size: 0, mode: os.FileMode(420), modTime: time.Unix(1564139975, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
// Asset loads and returns the asset for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func Asset(name string) ([]byte, error) {
cannonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[cannonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
}
return a.bytes, nil
}
return nil, fmt.Errorf("Asset %s not found", name)
}
// MustAsset is like Asset but panics when Asset would return an error.
// It simplifies safe initialization of global variables.
func MustAsset(name string) []byte {
a, err := Asset(name)
if err != nil {
panic("asset: Asset(" + name + "): " + err.Error())
}
return a
}
// AssetInfo loads and returns the asset info for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func AssetInfo(name string) (os.FileInfo, error) {
cannonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[cannonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
}
return a.info, nil
}
return nil, fmt.Errorf("AssetInfo %s not found", name)
}
// AssetNames returns the names of the assets.
func AssetNames() []string {
names := make([]string, 0, len(_bindata))
for name := range _bindata {
names = append(names, name)
}
return names
}
// _bindata is a table, holding each asset generator, mapped to its name.
var _bindata = map[string]func() (*asset, error){
"1_create_table_event.down.sql": _1_create_table_eventDownSql,
"1_create_table_event.up.sql": _1_create_table_eventUpSql,
"bindata.go": bindataGo,
}
// AssetDir returns the file names below a certain
// directory embedded in the file by go-bindata.
// For example if you run go-bindata on data/... and data contains the
// following hierarchy:
// data/
// foo.txt
// img/
// a.png
// b.png
// then AssetDir("data") would return []string{"foo.txt", "img"}
// AssetDir("data/img") would return []string{"a.png", "b.png"}
// AssetDir("foo.txt") and AssetDir("notexist") would return an error
// AssetDir("") will return []string{"data"}.
func AssetDir(name string) ([]string, error) {
node := _bintree
if len(name) != 0 {
cannonicalName := strings.Replace(name, "\\", "/", -1)
pathList := strings.Split(cannonicalName, "/")
for _, p := range pathList {
node = node.Children[p]
if node == nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
}
}
if node.Func != nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
rv := make([]string, 0, len(node.Children))
for childName := range node.Children {
rv = append(rv, childName)
}
return rv, nil
}
type bintree struct {
Func func() (*asset, error)
Children map[string]*bintree
}
var _bintree = &bintree{nil, map[string]*bintree{
"1_create_table_event.down.sql": &bintree{_1_create_table_eventDownSql, map[string]*bintree{}},
"1_create_table_event.up.sql": &bintree{_1_create_table_eventUpSql, map[string]*bintree{}},
"bindata.go": &bintree{bindataGo, map[string]*bintree{}},
}}
// RestoreAsset restores an asset under the given directory
func RestoreAsset(dir, name string) error {
data, err := Asset(name)
if err != nil {
return err
}
info, err := AssetInfo(name)
if err != nil {
return err
}
err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
if err != nil {
return err
}
err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
if err != nil {
return err
}
err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
if err != nil {
return err
}
return nil
}
// RestoreAssets restores an asset under the given directory recursively
func RestoreAssets(dir, name string) error {
children, err := AssetDir(name)
// File
if err != nil {
return RestoreAsset(dir, name)
}
// Dir
for _, child := range children {
err = RestoreAssets(dir, filepath.Join(name, child))
if err != nil {
return err
}
}
return nil
}
func _filePath(dir, name string) string {
cannonicalName := strings.Replace(name, "\\", "/", -1)
return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
}