oddbit/sonosjs

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Showing 46 of 46 total issues

Function httpServer has 164 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        function httpServer() {
            var that = {};
            var serverSocketRegistry = {};
            var httpRequests = {};

Severity: Major
Found in src/net/environments/chrome.js - About 6 hrs to fix

Similar blocks of code found in 3 locations. Consider refactoring.
Open

            that.volume = function (deviceId, volume) {
                var device = deviceService.getDevice({id: deviceId});
                console.debug("Requesting to set volume level to '%d' on device: %s", volume, deviceId);

                if (device === null) {
Severity: Major
Found in src/mediaController.js and 2 other locations - About 6 hrs to fix
src/mediaController.js on lines 117..133
src/mediaController.js on lines 167..183

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 159.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

            that.seek = function (deviceId, seconds) {
                var device = deviceService.getDevice({id: deviceId});
                console.debug("Requesting to seek %d seconds into the stream on device: %s", seconds, deviceId);

                if (device === null) {
Severity: Major
Found in src/mediaController.js and 2 other locations - About 6 hrs to fix
src/mediaController.js on lines 142..158
src/mediaController.js on lines 167..183

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 159.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

            that.mute = function (deviceId, mute) {
                var device = deviceService.getDevice({id: deviceId});
                console.debug("Requesting to set mute to '%s' on device: %s", mute, deviceId);

                if (device === null) {
Severity: Major
Found in src/mediaController.js and 2 other locations - About 6 hrs to fix
src/mediaController.js on lines 117..133
src/mediaController.js on lines 142..158

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 159.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function mediaController has 131 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        function mediaController() {
            var that = {};

            /**
             * Make a http request to a sonos device and ask for the current media state (i.e. what song
Severity: Major
Found in src/mediaController.js - About 5 hrs to fix

Similar blocks of code found in 3 locations. Consider refactoring.
Open

            that.play = function (deviceId) {
                var device = deviceService.getDevice({id: deviceId});
                console.debug("Requesting to start playing stream on device: %s", deviceId);

                if (device === null) {
Severity: Major
Found in src/mediaController.js and 2 other locations - About 5 hrs to fix
src/mediaController.js on lines 74..88
src/mediaController.js on lines 95..109

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 138.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

            that.pause = function (deviceId) {
                var device = deviceService.getDevice({id: deviceId});
                console.debug("Requesting to pause stream on device: %s", deviceId);

                if (device === null) {
Severity: Major
Found in src/mediaController.js and 2 other locations - About 5 hrs to fix
src/mediaController.js on lines 53..67
src/mediaController.js on lines 95..109

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 138.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

            that.nextTrack = function (deviceId) {
                var device = deviceService.getDevice({id: deviceId});
                console.debug("Requesting to skip a track forward on device: %s", deviceId);

                if (device === null) {
Severity: Major
Found in src/mediaController.js and 2 other locations - About 5 hrs to fix
src/mediaController.js on lines 53..67
src/mediaController.js on lines 74..88

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 138.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function exports has 118 lines of code (exceeds 25 allowed). Consider refactoring.
Open

module.exports = function (grunt) {
    "use strict";

    var buildOptions = {
        debug: false
Severity: Major
Found in Gruntfile.js - About 4 hrs to fix

Function sonosController has 118 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        function sonosController() {
            var that = {};

            var multicastGroupSocket = 0;

Severity: Major
Found in src/sonosController.js - About 4 hrs to fix

File chrome.js has 363 lines of code (exceeds 250 allowed). Consider refactoring.
Open

define(function (require) {
        "use strict";

        var convert = require("net/convert");
        var httpResponse = require("net/http/response");
Severity: Minor
Found in src/net/environments/chrome.js - About 4 hrs to fix

Function tcp has 81 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        function tcp() {
            var that = {};
            var socketRegistry = {};

            /**
Severity: Major
Found in src/net/environments/chrome.js - About 3 hrs to fix

Function udp has 81 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        function udp() {
            var that = {};
            var socketRegistry = {};

            /**
Severity: Major
Found in src/net/environments/chrome.js - About 3 hrs to fix

Function upnpService has 78 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        function upnpService() {
            var that = {};
            var httpServerSocket = 0;

            that.startEventServer = function () {
Severity: Major
Found in src/upnpService.js - About 3 hrs to fix

Function xmlParser has 74 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        function xmlParser(opts) {
            opts = opts || {};
            var that = {};
            var parser = sax.parser(opts.strict || true, opts);
            var excludeNamespace = opts.excludeNamespace || true;
Severity: Major
Found in src/utils/xml.js - About 2 hrs to fix

Function httpHeader has 60 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        function httpHeader(opts) {
            opts = opts || {};
            var that = {};

            var headers = opts.headers || [];
Severity: Major
Found in src/net/http/header.js - About 2 hrs to fix

Similar blocks of code found in 3 locations. Consider refactoring.
Open

            that.close = function (socketId) {
                if (socketRegistry.hasOwnProperty(socketId)) {
                    delete(socketRegistry[socketId]);
                    chrome.sockets.udp.close(socketId, function () {
                        console.debug("Closed UDP  socket '%d'", socketId);
Severity: Major
Found in src/net/environments/chrome.js and 2 other locations - About 2 hrs to fix
src/net/environments/chrome.js on lines 80..87
src/net/environments/chrome.js on lines 387..394

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 82.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

            that.close = function (socketId) {
                if (socketRegistry.hasOwnProperty(socketId)) {
                    delete(socketRegistry[socketId]);
                    chrome.sockets.tcp.close(socketId, function () {
                        console.debug("Closed TCP socket '%d'", socketId);
Severity: Major
Found in src/net/environments/chrome.js and 2 other locations - About 2 hrs to fix
src/net/environments/chrome.js on lines 203..210
src/net/environments/chrome.js on lines 387..394

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 82.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

            that.destroy = function (socketId) {
                if (serverSocketRegistry.hasOwnProperty(socketId)) {
                    delete(serverSocketRegistry[socketId]);
                    chrome.sockets.tcpServer.close(socketId, function () {
                        console.debug("Shut down the HTTP server with socket id: %d", socketId);
Severity: Major
Found in src/net/environments/chrome.js and 2 other locations - About 2 hrs to fix
src/net/environments/chrome.js on lines 80..87
src/net/environments/chrome.js on lines 203..210

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 82.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

            function onReceiveError(info) {
                if (!socketRegistry.hasOwnProperty(info.socketId)) {
                    return;
                }

Severity: Major
Found in src/net/environments/chrome.js and 1 other location - About 2 hrs to fix
src/net/environments/chrome.js on lines 125..132

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 79.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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