opcotech/elemo

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Similar blocks of code found in 2 locations. Consider refactoring.
Open

func (r *CachedRoleRepository) RemoveMember(ctx context.Context, roleID, memberID, belongsToID model.ID) error {
    if err := clearRolesKey(ctx, r.cacheRepo, roleID); err != nil {
        return err
    }
    if err := clearRolesAllBelongsTo(ctx, r.cacheRepo); err != nil {
Severity: Minor
Found in internal/repository/redis/role.go and 1 other location - About 30 mins to fix
internal/repository/redis/role.go on lines 128..137

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 122.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

func (r *CachedRoleRepository) AddMember(ctx context.Context, roleID, memberID, belongsToID model.ID) error {
    if err := clearRolesKey(ctx, r.cacheRepo, roleID); err != nil {
        return err
    }
    if err := clearRolesAllBelongsTo(ctx, r.cacheRepo); err != nil {
Severity: Minor
Found in internal/repository/redis/role.go and 1 other location - About 30 mins to fix
internal/repository/redis/role.go on lines 139..148

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 122.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

func (r *CachedOrganizationRepository) AddMember(ctx context.Context, orgID, memberID model.ID) error {
    if err := clearOrganizationsKey(ctx, r.cacheRepo, orgID); err != nil {
        return err
    }

Severity: Minor
Found in internal/repository/redis/organization.go and 1 other location - About 30 mins to fix
internal/repository/redis/organization.go on lines 118..128

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 120.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

func (r *CachedOrganizationRepository) RemoveMember(ctx context.Context, orgID, memberID model.ID) error {
    if err := clearOrganizationsKey(ctx, r.cacheRepo, orgID); err != nil {
        return err
    }

Severity: Minor
Found in internal/repository/redis/organization.go and 1 other location - About 30 mins to fix
internal/repository/redis/organization.go on lines 106..116

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 120.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method PermissionRepository.HasPermission has a Cognitive Complexity of 11 (exceeds 10 allowed). Consider refactoring.
Open

func (r *PermissionRepository) HasPermission(ctx context.Context, subject, target model.ID, kinds ...model.PermissionKind) (bool, error) {
    ctx, span := r.tracer.Start(ctx, "repository.neo4j.PermissionRepository/HasPermission")
    defer span.End()

    hasCreatePermission := false
Severity: Minor
Found in internal/repository/neo4j/permission.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method Organization.Validate has a Cognitive Complexity of 11 (exceeds 10 allowed). Consider refactoring.
Open

func (o *Organization) Validate() error {
    if err := validate.Struct(o); err != nil {
        return errors.Join(ErrInvalidOrganizationDetails, err)
    }
    if err := o.ID.Validate(); err != nil {
Severity: Minor
Found in internal/model/organization.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method userController.V1UserGet has a Cognitive Complexity of 11 (exceeds 10 allowed). Consider refactoring.
Open

func (c *userController) V1UserGet(ctx context.Context, request api.V1UserGetRequestObject) (api.V1UserGetResponseObject, error) {
    ctx, span := c.tracer.Start(ctx, "transport.http.handler/V1UserGet")
    defer span.End()

    var userID model.ID
Severity: Minor
Found in internal/transport/http/user.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method organizationService.Update has a Cognitive Complexity of 11 (exceeds 10 allowed). Consider refactoring.
Open

func (s *organizationService) Update(ctx context.Context, id model.ID, patch map[string]any) (*model.Organization, error) {
    ctx, span := s.tracer.Start(ctx, "service.organizationService/Update")
    defer span.End()

    if expired, err := s.licenseService.Expired(ctx); expired || err != nil {
Severity: Minor
Found in internal/service/organization.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method Project.Validate has a Cognitive Complexity of 11 (exceeds 10 allowed). Consider refactoring.
Open

func (p *Project) Validate() error {
    if err := validate.Struct(p); err != nil {
        return errors.Join(ErrInvalidProjectDetails, err)
    }
    if err := p.ID.Validate(); err != nil {
Severity: Minor
Found in internal/model/project.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method authController.LoginHandler has a Cognitive Complexity of 11 (exceeds 10 allowed). Consider refactoring.
Open

func (c *authController) LoginHandler(w http.ResponseWriter, r *http.Request) {
    ctx, span := c.tracer.Start(r.Context(), "transport.http.handler/LoginHandler")
    defer span.End()

    store, err := c.sessionManager.Start(r.Context(), w, r)
Severity: Minor
Found in internal/transport/http/auth.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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