open-learning-exchange/planet

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src/polyfills.ts

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/***************************************************************************************************
 * Load `$localize` onto the global scope - used if i18n tags appear in Angular templates.
 */
import '@angular/localize/init';
/**
 * This file includes polyfills needed by Angular and is loaded before the app.
 * You can add your own extra polyfills to this file.
 *
 * This file is divided into 2 sections:
 *   1. Browser polyfills. These are applied before loading ZoneJS and are sorted by browsers.
 *   2. Application imports. Files imported after ZoneJS that should be loaded before your main
 *      file.
 *
 * The current setup is for so-called "evergreen" browsers; the last versions of browsers that
 * automatically update themselves. This includes Safari >= 10, Chrome >= 55 (including Opera),
 * Edge >= 13 on the desktop, and iOS 10 and Chrome on mobile.
 *
 * Learn more in https://angular.io/docs/ts/latest/guide/browser-support.html
 */

/** IE10 and IE11 requires the following for NgClass support on SVG elements */
// import 'classlist.js';  // Run `npm install --save classlist.js`.

/**
 * Required to support Web Animations `@angular/animation`.
 * Needed for: All but Chrome, Firefox and Opera. http://caniuse.com/#feat=web-animation
 **/
// import 'web-animations-js';  // Run `npm install --save web-animations-js`.



/***************************************************************************************************
 * Zone JS is required by Angular itself.
 */
import 'zone.js/dist/zone';  // Included with Angular CLI.



/***************************************************************************************************
 * APPLICATION IMPORTS
 */

/**
 * Date, currency, decimal and percent pipes.
 * Needed for: All but Chrome, Firefox, Edge, IE11 and Safari 10
 */
// import 'intl';  // Run `npm install --save intl`.
/**
 * Need to import at least one locale-data with intl.
 */
// import 'intl/locale-data/jsonp/en';

(window as any).global = window;
(window as any).process = {};
(window as any).process.nextTick = setTimeout;