Showing 19 of 21 total issues
Function runtime
has a Cognitive Complexity of 232 (exceeds 5 allowed). Consider refactoring. Open
var runtime = (function (exports) {
"use strict";
var Op = Object.prototype;
var hasOwn = Op.hasOwnProperty;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function runtime
has 486 lines of code (exceeds 25 allowed). Consider refactoring. Open
var runtime = (function (exports) {
"use strict";
var Op = Object.prototype;
var hasOwn = Op.hasOwnProperty;
File regenerator-runtime.de2e6a3a74a500cae72a3cab1a403efc.js
has 500 lines of code (exceeds 250 allowed). Consider refactoring. Open
/**
* Copyright (c) 2014-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
Function styles
has 70 lines of code (exceeds 25 allowed). Consider refactoring. Open
static get styles() {
return css`
:host {
display: flex;
flex-direction: column;
Function makeInvokeMethod
has 53 lines of code (exceeds 25 allowed). Consider refactoring. Open
function makeInvokeMethod(innerFn, self, context) {
var state = GenStateSuspendedStart;
return function invoke(method, arg) {
if (state === GenStateExecuting) {
Function invoke
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
return function invoke(method, arg) {
if (state === GenStateExecuting) {
throw new Error("Generator is already running");
}
Function maybeInvokeDelegate
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
function maybeInvokeDelegate(delegate, context) {
var method = delegate.iterator[context.method];
if (method === undefined) {
// A .throw or .return when the delegate iterator has no .throw
// method always terminates the yield* loop.
Function dispatchException
has 42 lines of code (exceeds 25 allowed). Consider refactoring. Open
dispatchException: function(exception) {
if (this.done) {
throw exception;
}
Function AsyncIterator
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
function AsyncIterator(generator, PromiseImpl) {
function invoke(method, arg, resolve, reject) {
var record = tryCatch(generator[method], generator, arg);
if (record.type === "throw") {
reject(record.arg);
Function loadingDialog
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
loadingDialog() {
if (this.shadowRoot) {
this.shadowRoot.innerHTML += `<vaadin-dialog >
</vaadin-dialog>`;
const dialog: any = this.shadowRoot.querySelector('vaadin-dialog') as any;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function firstUpdated
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
firstUpdated() {
this.label = this.label || this.invitecode ? 'Join Group!' : `Let's chat`;
this.phone = this.phone || ``;
this.text = this.text || `Hi!`;
const pre = this.invitecode
Function loadingDialog
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
loadingDialog() {
if (this.shadowRoot) {
this.shadowRoot.innerHTML += `<vaadin-dialog >
</vaadin-dialog>`;
const dialog: any = this.shadowRoot.querySelector('vaadin-dialog') as any;
Function firstUpdated
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
firstUpdated() {
this.label = this.label || this.invitecode ? 'Join Group!' : `Let's chat`;
this.phone = this.phone || ``;
this.text = this.text || `Hi!`;
const pre = this.invitecode
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
} else if (hasFinally) {
if (this.prev < entry.finallyLoc) {
return handle(entry.finallyLoc);
}
Avoid deeply nested control flow statements. Open
if (this.prev < entry.catchLoc) {
return handle(entry.catchLoc, true);
}
Function async
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
exports.async = function(innerFn, outerFn, self, tryLocsList, PromiseImpl) {
Avoid too many return
statements within this function. Open
return info;
Avoid too many return
statements within this function. Open
return handle(entry.finallyLoc);
Avoid too many return
statements within this function. Open
return ContinueSentinel;