app/controllers/admin/versions_controller.rb
Method revert_attribute
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
Open
def revert_attribute
if params[:attribute] && @version.changeset.reject{ |_, values| values[0].blank? && values[1].blank? }.keys.include?(params[:attribute])
if @version.item[params[:attribute]] == @version.changeset[params[:attribute]][0]
flash[:error] = 'The item is already in the state that you are trying to revert it back to'
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method revert_object
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
Open
def revert_object
if @version.event != 'create'
if @version.reify.save
flash[:notice] = 'The selected change was successfully reverted'
else
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"