Showing 829 of 829 total issues
Method method_missing
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def method_missing(symbol, *args, &block)
if METHODS.include?(symbol)
options =
if args.length == 1 && block
base_method_name =
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method handle_get_digest
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def handle_get_digest(controller)
if (id = controller.request.headers['X-Record-Id'])
controller.setup_request(namespace: ns_slug, klass: records_model, id: id)
controller.show if (item = controller.find_item) && controller.authorize_action(
action: :read,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method access_less_scope
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def access_less_scope
((auth? ? "#{AUTH_TOKEN} " : '') +
(session_access? ? "#{SESSION_ACCESS_TOKEN} " : '') +
(offline_access? ? "#{OFFLINE_ACCESS_TOKEN} " : '') +
(multi_tenant? ? "#{MULTI_TENANT_TOKEN} " : '') +
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method post_digest_access
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def post_digest_access(request, options = {})
scope = ::Cenit::OauthScope.new(JSON.parse(request.body.read)['scope'])
fail 'Is not valid' unless scope.valid?
access_grant = ::Cenit::OauthAccessGrant.where(
application_id_id: application_id_id
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method check_oneOf
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def check_oneOf(schemas, instance, _, data_type)
one_index = nil
schemas.each_with_index do |schema, index|
valid =
begin
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize_bounds
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def initialize_bounds(args)
max_occurs = attributeValue(:maxOccurs, args[:attributes])
@max_occurs =
if max_occurs
max_occurs == 'unbounded' ? :unbounded : max_occurs.to_i
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method process_element_message
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def process_element_message(primary_method, alternative_method, name, attributes = nil)
if top.respond_to?(primary_method)
return top.send(primary_method, attributes) if attributes
return top.send(primary_method)
elsif top_available? && top.respond_to?(alternative_method)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method check_schema_items
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def check_schema_items(items_schema)
_check_type(:items, items_schema, Hash, Array)
if items_schema.is_a?(Hash)
begin
validate(items_schema)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method default_file_store
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def default_file_store(*args)
if args.length.zero?
options[:default_file_store] || file_stores.first
else
default_file_store =
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method save
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def save(file, data, options)
file[:chunkSize] = [[file[:chunkSize] || 0, Mongoff::GridFs::FileModel::MINIMUM_CHUNK_SIZE].max, Mongoff::GridFs::FileModel::MAXIMUM_CHUNK_SIZE].min
temporary_file = nil
readable =
if data.is_a?(String)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method generate_access_token
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def generate_access_token(options = {})
unless (app_id = app.application_id)
fail 'Invalid App, the app identifier ref is broken!'
end
unless (access_grant = Cenit::OauthAccessGrant.where(application_id_id: app_id.id).first)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method run_code
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def run_code(*args)
fail "Code expected as first argument but #{code.class} found" unless (code = args.shift).is_a?(String)
if (locals = args.shift || {}).is_a?(Hash)
locals = locals.symbolize_keys
else
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method save
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def save(file, data, options)
file.instance_variable_set(:@_store_io, nil)
opts = {
content_type: file[:contentType],
metadata: {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
def map_model
if source_data_type && target_data_type
if @mongoff_model && @mongoff_model.data_type != target_data_type
@mongoff_model = nil
end
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 50.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
def map_model
if source_data_type && target_data_type
if @mongoff_model && @mongoff_model.data_type != target_data_type
@mongoff_model = nil
end
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 50.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
unless property_dt == source_data_type
enum << property
title = property_dt.schema['title'] || property.to_title
if titles.include?(title)
title = "#{title} (#{property.to_title})"
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 50.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
unless property_dt == source_data_type
enum << property
title = property_dt.schema['title'] || property.to_title
if titles.include?(title)
title = "#{title} (#{property.to_title})"
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 50.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method optimize
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
def optimize
data_types = @nss.values.collect { |ns_hash| ns_hash.values.to_a }.flatten
while (data_type = data_types.shift)
segments = {}
refs = Set.new
Method validates_pull_parameters
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
def validates_pull_parameters
with_errors = false
data =
if installed
if new_record?
Method parse_connections
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
def parse_connections(namespace, collection)
spec = self.spec_doc
auth = collection[:authorizations].first
collection[:connections] << conn = {