Showing 650 of 650 total issues
File serial.py
has 468 lines of code (exceeds 250 allowed). Consider refactoring. Open
"""Serial communication and card authentication."""
__author__ = "opliko"
__license__ = "MIT"
__version__ = "0.8.b0"
Function addDevtools
has 179 lines of code (exceeds 25 allowed). Consider refactoring. Open
function addDevtools(app, router, matcher) {
return;
// Take over router.beforeEach and afterEach
// make sure we are not registering the devtool twice
if (router.__hasDevtools) return;
Similar blocks of code found in 2 locations. Consider refactoring. Open
/***/ "4de4":
/***/ (function(module, exports, __webpack_require__) {
"use strict";
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 177.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
/***/ "d81d":
/***/ (function(module, exports, __webpack_require__) {
"use strict";
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 177.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function doWatch
has a Cognitive Complexity of 46 (exceeds 5 allowed). Consider refactoring. Open
function doWatch(source, cb, { immediate, deep, flush, onTrack, onTrigger } = EMPTY_OBJ, instance = currentInstance) {
if (!cb) {
if (immediate !== undefined) {
warn(`watch() "immediate" option is only respected when using the ` +
`watch(source, callback, options?) signature.`);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function createRouterMatcher
has 174 lines of code (exceeds 25 allowed). Consider refactoring. Open
function createRouterMatcher(routes, globalOptions) {
// normalized ordered array of matchers
const matchers = [];
const matcherMap = new Map();
globalOptions = mergeOptions(
Function normalizePropsOptions
has a Cognitive Complexity of 44 (exceeds 5 allowed). Consider refactoring. Open
function normalizePropsOptions(comp, appContext, asMixin = false) {
const cache = appContext.propsCache;
const cached = cache.get(comp);
if (cached) {
return cached;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function createAppAPI
has a Cognitive Complexity of 44 (exceeds 5 allowed). Consider refactoring. Open
function createAppAPI(render, hydrate) {
return function createApp(rootComponent, rootProps = null) {
if (rootProps != null && !isObject(rootProps)) {
warn(`root props passed to app.mount() must be an object.`);
rootProps = null;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function createSuspenseBoundary
has 165 lines of code (exceeds 25 allowed). Consider refactoring. Open
function createSuspenseBoundary(vnode, parent, parentComponent, container, hiddenContainer, anchor, isSVG, slotScopeIds, optimized, rendererInternals, isHydrating = false) {
/* istanbul ignore if */
if (!hasWarned) {
hasWarned = true;
// @ts-ignore `console.info` cannot be null error
Function applyOptions
has 161 lines of code (exceeds 25 allowed). Consider refactoring. Open
function applyOptions(instance) {
const options = resolveMergedOptions(instance);
const publicThis = instance.proxy;
const ctx = instance.ctx;
// do not cache property access on public proxy during state initialization
Function patchSuspense
has a Cognitive Complexity of 42 (exceeds 5 allowed). Consider refactoring. Open
function patchSuspense(n1, n2, container, anchor, parentComponent, isSVG, slotScopeIds, optimized, { p: patch, um: unmount, o: { createElement } }) {
const suspense = (n2.suspense = n1.suspense);
suspense.vnode = n2;
n2.el = n1.el;
const newBranch = n2.ssContent;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function buildProps
has 153 lines of code (exceeds 25 allowed). Consider refactoring. Open
function buildProps(node, context, props = node.props, ssr = false) {
const { tag, loc: elementLoc } = node;
const isComponent = node.tagType === 1 /* COMPONENT */;
let properties = [];
const mergeArgs = [];
Function setup
has 151 lines of code (exceeds 25 allowed). Consider refactoring. Open
setup(props, { slots }) {
const instance = getCurrentInstance();
// KeepAlive communicates with the instantiated renderer via the
// ctx where the renderer passes in its internals,
// and the KeepAlive instance exposes activate/deactivate implementations.
Function _createVNode
has a Cognitive Complexity of 39 (exceeds 5 allowed). Consider refactoring. Open
function _createVNode(type, props = null, children = null, patchFlag = 0, dynamicProps = null, isBlockNode = false) {
if (!type || type === NULL_DYNAMIC_COMPONENT) {
if (!type) {
warn(`Invalid vnode type when creating vnode: ${type}.`);
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function trigger
has a Cognitive Complexity of 38 (exceeds 5 allowed). Consider refactoring. Open
function trigger(target, type, key, newValue, oldValue, oldTarget) {
const depsMap = targetMap.get(target);
if (!depsMap) {
// never been tracked
return;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function process
has a Cognitive Complexity of 37 (exceeds 5 allowed). Consider refactoring. Open
process(n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, internals) {
const { mc: mountChildren, pc: patchChildren, pbc: patchBlockChildren, o: { insert, querySelector, createText, createComment } } = internals;
const disabled = isTeleportDisabled(n2.props);
let { shapeFlag, children, dynamicChildren } = n2;
// #3302
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function createGetter
has a Cognitive Complexity of 37 (exceeds 5 allowed). Consider refactoring. Open
function createGetter(isReadonly = false, shallow = false) {
return function get(target, key, receiver) {
if (key === "__v_isReactive" /* IS_REACTIVE */) {
return !isReadonly;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File socketio.py
has 390 lines of code (exceeds 250 allowed). Consider refactoring. Open
"""Websocket handlers."""
__author__ = "opliko"
__license__ = "MIT"
__version__ = "0.8.b0"
Function createAppAPI
has 132 lines of code (exceeds 25 allowed). Consider refactoring. Open
function createAppAPI(render, hydrate) {
return function createApp(rootComponent, rootProps = null) {
if (rootProps != null && !isObject(rootProps)) {
warn(`root props passed to app.mount() must be an object.`);
rootProps = null;
Function createApp
has 130 lines of code (exceeds 25 allowed). Consider refactoring. Open
return function createApp(rootComponent, rootProps = null) {
if (rootProps != null && !isObject(rootProps)) {
warn(`root props passed to app.mount() must be an object.`);
rootProps = null;
}