Showing 1,637 of 1,637 total issues
Function interPathHelper
has 51 lines of code (exceeds 25 allowed). Consider refactoring. Open
function interPathHelper(path1, path2, justCount) {
path1 = R._path2curve(path1);
path2 = R._path2curve(path2);
var x1, y1, x2, y2, x1m, y1m, x2m, y2m, bez1, bez2,
res = justCount ? 0 : [];
Function drag
has 51 lines of code (exceeds 25 allowed). Consider refactoring. Open
d3.behavior.drag = function() {
var event = d3_eventDispatch(drag, "drag", "dragstart", "dragend"), origin = null, mousedown = dragstart(d3_noop, d3.mouse, "mousemove", "mouseup"), touchstart = dragstart(touchid, touchposition, "touchmove", "touchend");
function drag() {
this.on("mousedown.drag", mousedown).on("touchstart.drag", touchstart);
}
Function bind
has 51 lines of code (exceeds 25 allowed). Consider refactoring. Open
function bind(group, groupData) {
var i, n = group.length, m = groupData.length, n0 = Math.min(n, m), updateNodes = new Array(m), enterNodes = new Array(m), exitNodes = new Array(n), node, nodeData;
if (key) {
var nodeByKeyValue = new d3_Map(), dataByKeyValue = new d3_Map(), keyValues = [], keyValue;
for (i = -1; ++i < n; ) {
Function remove
has 51 lines of code (exceeds 25 allowed). Consider refactoring. Open
remove: function( elem, types, handler, selector, mappedTypes ) {
var j, handleObj, tmp,
origCount, t, events,
special, handlers, type,
namespaces, origType,
Function animateClass
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
$.effects.animateClass = function( value, duration, easing, callback ) {
var o = $.speed( duration, easing, callback );
return this.queue( function() {
var animated = $( this ),
Function fnInnerSorting
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
var fnInnerSorting = function () {
var iColumn, iNextSort;
/* If the shift key is pressed then we are multiple column sorting */
if ( e.shiftKey )
Consider simplifying this complex logical expression. Open
if (params[has](att)) {
if (!R._availableAttrs[has](att)) {
continue;
}
var value = params[att];
Function CubicBezierAtTime
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
function CubicBezierAtTime(t, p1x, p1y, p2x, p2y, duration) {
var cx = 3 * p1x,
bx = 3 * (p2x - p1x) - cx,
ax = 1 - cx - bx,
cy = 3 * p1y,
Function unbind
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
eve.off = eve.unbind = function (name, f) {
var names = name.split(separator),
e,
key,
splice,
Function d3_interpolateTransform
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
function d3_interpolateTransform(a, b) {
var s = [], q = [], n, A = d3.transform(a), B = d3.transform(b), ta = A.translate, tb = B.translate, ra = A.rotate, rb = B.rotate, wa = A.skew, wb = B.skew, ka = A.scale, kb = B.scale;
if (ta[0] != tb[0] || ta[1] != tb[1]) {
s.push("translate(", null, ",", null, ")");
q.push({
Function Hover
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
Morris.Hover = (function() {
Hover.defaults = {
"class": 'morris-hover morris-default-style'
};
Function d3_transitionNode
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
function d3_transitionNode(node, i, id, inherit) {
var lock = node.__transition__ || (node.__transition__ = {
active: 0,
count: 0
}), transition = lock[id];
Function d3_scale_linear
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
function d3_scale_linear(domain, range, interpolate, clamp) {
var output, input;
function rescale() {
var linear = Math.min(domain.length, range.length) > 2 ? d3_scale_polylinear : d3_scale_bilinear, uninterpolate = clamp ? d3_uninterpolateClamp : d3_uninterpolateNumber;
output = linear(domain, range, uninterpolate, interpolate);
Function chord
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
d3.svg.chord = function() {
var source = d3_source, target = d3_target, radius = d3_svg_chordRadius, startAngle = d3_svg_arcStartAngle, endAngle = d3_svg_arcEndAngle;
function chord(d, i) {
var s = subgroup(this, source, d, i), t = subgroup(this, target, d, i);
return "M" + s.p0 + arc(s.r, s.p1, s.a1 - s.a0) + (equals(s, t) ? curve(s.r, s.p1, s.r, s.p0) : curve(s.r, s.p1, t.r, t.p0) + arc(t.r, t.p1, t.a1 - t.a0) + curve(t.r, t.p1, s.r, s.p0)) + "Z";
Function stackData
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
this.stackData = function() {
var data = this.series.active()
.map( function(d) { return d.data } )
.map( function(d) { return d.filter( function(d) { return this._slice(d) }, this ) }, this);
Consider simplifying this complex logical expression. Open
if ( ( mappedTypes || origType === handleObj.origType ) &&
( !handler || handler.guid === handleObj.guid ) &&
( !tmp || tmp.test( handleObj.namespace ) ) &&
( !selector || selector === handleObj.selector || selector === "**" && handleObj.selector ) ) {
handlers.splice( j, 1 );
Function render
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
render: function(args) {
var graph = this.graph;
var points = args.points;
var point = points.filter( function(p) { return p.active } ).shift();
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (lx > rx) {
if (!va) va = {
x: (y0 - fb) / fm,
y: y0
}; else if (va.y >= y1) return;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 75.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (ly < ry) {
if (!va) va = {
x: x0,
y: fm * x0 + fb
}; else if (va.x >= x1) return;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 75.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
} else {
if (!va) va = {
x: x1,
y: fm * x1 + fb
}; else if (va.x < x0) return;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 75.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76