Showing 1,637 of 1,637 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
delayedTriggers.push((function(c) { return function(event) { c._trigger("deactivate", event, this._uiHash(this)); }; }).call(this, this.containers[i]));
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 64.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
this.selector = (this.options.target
|| ((href = $(element).attr('href')) && href.replace(/.*(?=#[^\s]+$)/, '')) //strip for ie7
|| '') + ' .nav li > a'
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 64.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function name
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
$.fn[ name ] = function( options ) {
var isMethodCall = typeof options === "string",
args = slice.call( arguments, 1 ),
returnValue = this;
Function updateDisplay
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
updateDisplay: function () {
var splist = this.splist,
spcount = splist.length,
needsRefresh = false,
offset = this.$canvas.offset(),
Function load
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
load: function( index, event ) {
index = this._getIndex( index );
var that = this,
tab = this.tabs.eq( index ),
anchor = tab.find( ".ui-tabs-anchor" ),
Function clip
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
$.effects.effect.clip = function( o, done ) {
// Create element
var el = $( this ),
props = [ "position", "top", "bottom", "left", "right", "height", "width" ],
mode = $.effects.setMode( el, o.mode || "hide" ),
Function print
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
paperproto.print = function (x, y, string, font, size, origin, letter_spacing) {
origin = origin || "middle"; // baseline|middle
letter_spacing = mmax(mmin(letter_spacing || 0, 1), -1);
var letters = Str(string)[split](E),
shift = 0,
Function autoGridLines
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
Grid.prototype.autoGridLines = function(ymin, ymax, nlines) {
var gmax, gmin, grid, smag, span, step, unit, y, ymag;
span = ymax - ymin;
ymag = Math.floor(Math.log(span) / Math.log(10));
unit = Math.pow(10, ymag);
Function when
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
when: function( subordinate /* , ..., subordinateN */ ) {
var i = 0,
resolveValues = core_slice.call( arguments ),
length = resolveValues.length,
Function Palette
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
Rickshaw.Color.Palette = function(args) {
var color = new Rickshaw.Fixtures.Color();
args = args || {};
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
class InstanceStatusSnapshot(Snapshot):
instance = models.ForeignKey(Instance, related_name='snapshots')
def __unicode__(self):
return u"%s: %s" % (self.instance.name, self.overall_status)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 43.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
class ServiceStatusSnapshot(Snapshot):
service = models.ForeignKey(Service, related_name='snapshots')
def __unicode__(self):
return u"%s: %s" % (self.service.name, self.overall_status)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 43.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function _resetButton
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
_resetButton: function() {
if ( this.type === "input" ) {
if ( this.options.label ) {
this.element.val( this.options.label );
}
Function _mouseCapture
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
_mouseCapture: function(event, overrideHandle) {
var currentItem = null,
validHandle = false,
that = this;
Function _toggle
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
_toggle: function( data ) {
var toShow = data.newPanel,
toHide = this.prevShow.length ? this.prevShow : data.oldPanel;
// handle activating a panel during the animation for another activation
Function _dialogDatepicker
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
_dialogDatepicker: function(input, date, onSelect, settings, pos) {
var id, browserWidth, browserHeight, scrollX, scrollY,
inst = this._dialogInst; // internal instance
if (!inst) {
Function _hideDatepicker
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
_hideDatepicker: function(input) {
var showAnim, duration, postProcess, onClose,
inst = this._curInst;
if (!inst || (input && inst !== $.data(input, PROP_NAME))) {
Function drag
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
drag: function( event ) {
var i = $(this).data("ui-draggable"), o = i.options, scrolled = false;
if(i.scrollParent[0] !== document && i.scrollParent[0].tagName !== "HTML") {
Function cancel
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
cancel: function() {
if(this.dragging) {
this._mouseUp({ target: null });
Function effect
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
effect: function( /* effect, options, speed, callback */ ) {
var args = _normalizeArguments.apply( this, arguments ),
mode = args.mode,
queue = args.queue,
effectMethod = $.effects.effect[ args.effect ];