src/engine/positionConverters/convertToPlayer1.js
var basePositionConverter = require("./basePositionConverter.js");
function convertToPlayer1(players) {
this.base = new basePositionConverter(players);
}
convertToPlayer1.prototype.resolveUltimateCoordinate = function(coord){
return this.base.resolveUltimateCoordinate(coord);
};
convertToPlayer1.prototype.convertPositionToSpecific = function(position){
return this.base.convertPositionToSpecific(position);
};
convertToPlayer1.prototype.convertPositionToBase = function(position){
return this.base.convertPositionToBase(position);
};
convertToPlayer1.prototype.maxCoordinateValue = function(){
return this.base.maxCoordinateValue();
};
convertToPlayer1.prototype.convertCoordinateToBase = function (coord){
return this.base.convertCoordinateToBase(coord);
};
convertToPlayer1.prototype.convertCoordinateToSpecific = function (coord){
return this.base.convertCoordinateToSpecific(coord);
};
module.exports = convertToPlayer1;