ory-am/hydra

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client/handler.go

Summary

Maintainability
A
2 hrs
Test Coverage

Method Handler.CreateClient has 7 return statements (exceeds 4 allowed).
Open

func (h *Handler) CreateClient(r *http.Request, validator func(context.Context, *Client) error, isDynamic bool) (*Client, error) {
    var c Client
    if err := json.NewDecoder(r.Body).Decode(&c); err != nil {
        return nil, errorsx.WithStack(herodot.ErrBadRequest.WithReasonf("Unable to decode the request body: %s", err))
    }
Severity: Major
Found in client/handler.go - About 45 mins to fix

    Method Handler.setOidcDynamicClient has 6 return statements (exceeds 4 allowed).
    Open

    func (h *Handler) setOidcDynamicClient(w http.ResponseWriter, r *http.Request, ps httprouter.Params) {
        if err := h.requireDynamicAuth(r); err != nil {
            h.r.Writer().WriteError(w, r, err)
            return
        }
    Severity: Major
    Found in client/handler.go - About 40 mins to fix

      Method Handler.ValidDynamicAuth has 5 return statements (exceeds 4 allowed).
      Open

      func (h *Handler) ValidDynamicAuth(r *http.Request, ps httprouter.Params) (fosite.Client, error) {
          c, err := h.r.ClientManager().GetConcreteClient(r.Context(), ps.ByName("id"))
          if err != nil {
              return nil, herodot.ErrUnauthorized.
                  WithTrace(err).
      Severity: Major
      Found in client/handler.go - About 35 mins to fix

        Similar blocks of code found in 3 locations. Consider refactoring.
        Open

        func (h *Handler) deleteOAuth2Client(w http.ResponseWriter, r *http.Request, ps httprouter.Params) {
            var id = ps.ByName("id")
            if err := h.r.ClientManager().DeleteClient(r.Context(), id); err != nil {
                h.r.Writer().WriteError(w, r, err)
                return
        Severity: Minor
        Found in client/handler.go and 2 other locations - About 30 mins to fix
        jwk/handler.go on lines 448..457
        oauth2/trust/handler.go on lines 226..235

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 100.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

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