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app/models/challenge_assignment.rb

Summary

Maintainability
F
3 days
Test Coverage

Class ChallengeAssignment has 44 methods (exceeds 20 allowed). Consider refactoring.
Open

class ChallengeAssignment < ApplicationRecord
  # We use "-1" to represent all the requested items matching
  ALL = -1

  belongs_to :collection
Severity: Minor
Found in app/models/challenge_assignment.rb - About 6 hrs to fix

    Method delayed_generate has a Cognitive Complexity of 32 (exceeds 5 allowed). Consider refactoring.
    Open

      def self.delayed_generate(collection_id)
        collection = Collection.find(collection_id)
    
        if collection.challenge.assignments_sent_at.present?
          # If assignments have been sent, we don't want to delete everything and
    Severity: Minor
    Found in app/models/challenge_assignment.rb - About 4 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    File challenge_assignment.rb has 360 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    class ChallengeAssignment < ApplicationRecord
      # We use "-1" to represent all the requested items matching
      ALL = -1
    
      belongs_to :collection
    Severity: Minor
    Found in app/models/challenge_assignment.rb - About 4 hrs to fix

      Method update_placeholder_assignments! has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
      Open

        def self.update_placeholder_assignments!(collection)
          # delete any assignments that have neither an offer nor a request associated
          collection.assignments.each do |assignment|
            assignment.destroy if assignment.offer_signup.blank? && assignment.request_signup.blank?
          end
      Severity: Minor
      Found in app/models/challenge_assignment.rb - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method delayed_generate has 45 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        def self.delayed_generate(collection_id)
          collection = Collection.find(collection_id)
      
          if collection.challenge.assignments_sent_at.present?
            # If assignments have been sent, we don't want to delete everything and
      Severity: Minor
      Found in app/models/challenge_assignment.rb - About 1 hr to fix

        Method send_out has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
        Open

          def send_out
            # don't resend!
            unless self.sent_at
              self.sent_at = Time.now
              save
        Severity: Minor
        Found in app/models/challenge_assignment.rb - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method assign_offer! has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
        Open

          def self.assign_offer!(collection, offer_signup)
            assignment = ChallengeAssignment.new(collection: collection, offer_signup: offer_signup)
            last_choice = nil
            assigned = false
            offer_signup.offer_potential_matches.sort.reverse.each do |potential_match|
        Severity: Minor
        Found in app/models/challenge_assignment.rb - About 55 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method assign_request! has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
        Open

          def self.assign_request!(collection, request_signup)
            assignment = ChallengeAssignment.new(collection: collection, request_signup: request_signup)
            last_choice = nil
            assigned = false
            request_signup.request_potential_matches.sort.reverse.each do |potential_match|
        Severity: Minor
        Found in app/models/challenge_assignment.rb - About 55 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method request_byline has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
        Open

          def request_byline
            request_signup && request_signup.pseud ? request_signup.pseud.byline : (pinch_request_signup ? (pinch_request_byline + "* (pinch recipient)") : "- None -")
          end
        Severity: Minor
        Found in app/models/challenge_assignment.rb - About 25 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method offer_byline has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
        Open

          def offer_byline
            offer_signup && offer_signup.pseud ? offer_signup.pseud.byline : (pinch_hitter ? (pinch_hitter.byline + "* (pinch hitter)") : "- none -")
          end
        Severity: Minor
        Found in app/models/challenge_assignment.rb - About 25 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

          def self.assign_request!(collection, request_signup)
            assignment = ChallengeAssignment.new(collection: collection, request_signup: request_signup)
            last_choice = nil
            assigned = false
            request_signup.request_potential_matches.sort.reverse.each do |potential_match|
        Severity: Major
        Found in app/models/challenge_assignment.rb and 1 other location - About 1 hr to fix
        app/models/challenge_assignment.rb on lines 413..441

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 72.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

          def self.assign_offer!(collection, offer_signup)
            assignment = ChallengeAssignment.new(collection: collection, offer_signup: offer_signup)
            last_choice = nil
            assigned = false
            offer_signup.offer_potential_matches.sort.reverse.each do |potential_match|
        Severity: Major
        Found in app/models/challenge_assignment.rb and 1 other location - About 1 hr to fix
        app/models/challenge_assignment.rb on lines 381..409

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 72.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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