otwcode/otwarchive

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app/models/pseud.rb

Summary

Maintainability
D
1 day
Test Coverage

Class Pseud has 35 methods (exceeds 20 allowed). Consider refactoring.
Open

class Pseud < ApplicationRecord
  include Searchable
  include WorksOwner
  include Justifiable

Severity: Minor
Found in app/models/pseud.rb - About 4 hrs to fix

    File pseud.rb has 318 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    class Pseud < ApplicationRecord
      include Searchable
      include WorksOwner
      include Justifiable
    
    
    Severity: Minor
    Found in app/models/pseud.rb - About 3 hrs to fix

      Method change_ownership has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
      Open

        def change_ownership(creation, pseud, options={})
          transaction do
            # Update children before updating the creation itself, since deleting
            # creatorships from the creation will also delete them from the creation's
            # children.
      Severity: Minor
      Found in app/models/pseud.rb - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method change_ownership has 32 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        def change_ownership(creation, pseud, options={})
          transaction do
            # Update children before updating the creation itself, since deleting
            # creatorships from the creation will also delete them from the creation's
            # children.
      Severity: Minor
      Found in app/models/pseud.rb - About 1 hr to fix

        Method byline_before_last_save has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
        Open

          def byline_before_last_save
            past_name = name_before_last_save.blank? ? name : name_before_last_save
        
            # In this case, self belongs to a user that has already been saved
            # during it's (self's) callback cycle, which means we need to
        Severity: Minor
        Found in app/models/pseud.rb - About 55 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method byline_was has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
        Open

          def byline_was
            past_name = name_was.blank? ? name : name_was
            # if we have a user and their login has changed get the old one
            past_user_name = user.blank? ? "" : (user.login_was.blank? ? user.login : user.login_was)
            (past_name != past_user_name) ? "#{past_name} (#{past_user_name})" : past_name
        Severity: Minor
        Found in app/models/pseud.rb - About 55 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method replace_me_with_default has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
        Open

          def replace_me_with_default
            replacement = user.default_pseud
        
            # We don't use change_ownership here because we want to transfer both
            # approved and unapproved creatorships.
        Severity: Minor
        Found in app/models/pseud.rb - About 35 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

          def byline_before_last_save
            past_name = name_before_last_save.blank? ? name : name_before_last_save
        
            # In this case, self belongs to a user that has already been saved
            # during it's (self's) callback cycle, which means we need to
        Severity: Minor
        Found in app/models/pseud.rb and 1 other location - About 30 mins to fix
        app/models/pseud.rb on lines 168..173

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 33.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

          def byline_was
            past_name = name_was.blank? ? name : name_was
            # if we have a user and their login has changed get the old one
            past_user_name = user.blank? ? "" : (user.login_was.blank? ? user.login : user.login_was)
            (past_name != past_user_name) ? "#{past_name} (#{past_user_name})" : past_name
        Severity: Minor
        Found in app/models/pseud.rb and 1 other location - About 30 mins to fix
        app/models/pseud.rb on lines 256..269

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 33.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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