File View.php
has 1478 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
/**
* @author Arthur Schiwon <blizzz@arthur-schiwon.de>
* @author Bart Visscher <bartv@thisnet.nl>
* @author Björn Schießle <bjoern@schiessle.org>
Function getDirectoryContent
has a Cognitive Complexity of 86 (exceeds 5 allowed). Consider refactoring. Open
public function getDirectoryContent($directory, $mimetype_filter = '') {
$this->assertPathLength($directory);
if (!Filesystem::isValidPath($directory)) {
return [];
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
View
has 85 functions (exceeds 20 allowed). Consider refactoring. Open
class View {
use EventEmitterTrait;
/** @var string */
private $fakeRoot = '';
Function basicOperation
has a Cognitive Complexity of 64 (exceeds 5 allowed). Consider refactoring. Open
private function basicOperation($operation, $path, $hooks = [], $extraParam = null) {
$postFix = (\substr($path, -1, 1) === '/') ? '/' : '';
$absolutePath = Filesystem::normalizePath($this->getAbsolutePath($path));
if (Filesystem::isValidPath($path)
and !Filesystem::isForbiddenFileOrDir($path)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getFileInfo
has a Cognitive Complexity of 34 (exceeds 5 allowed). Consider refactoring. Open
public function getFileInfo($path, $includeMountPoints = true) {
$this->assertPathLength($path);
if (!Filesystem::isValidPath($path)) {
return false;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getDirectoryContent
has 112 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function getDirectoryContent($directory, $mimetype_filter = '') {
$this->assertPathLength($directory);
if (!Filesystem::isValidPath($directory)) {
return [];
}
Method rename
has 101 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function rename($path1, $path2) {
return $this->emittingCall(function () use (&$path1, &$path2) {
$absolutePath1 = Filesystem::normalizePath($this->getAbsolutePath($path1));
$absolutePath2 = Filesystem::normalizePath($this->getAbsolutePath($path2));
$result = false;
Method copy
has 87 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function copy($path1, $path2, $preserveMtime = false) {
$absolutePath1 = Filesystem::normalizePath($this->getAbsolutePath($path1));
$absolutePath2 = Filesystem::normalizePath($this->getAbsolutePath($path2));
return $this->emittingCall(function () use ($absolutePath1, $absolutePath2) {
$result = false;
Method basicOperation
has 74 lines of code (exceeds 25 allowed). Consider refactoring. Open
private function basicOperation($operation, $path, $hooks = [], $extraParam = null) {
$postFix = (\substr($path, -1, 1) === '/') ? '/' : '';
$absolutePath = Filesystem::normalizePath($this->getAbsolutePath($path));
if (Filesystem::isValidPath($path)
and !Filesystem::isForbiddenFileOrDir($path)
Function searchCommon
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
private function searchCommon($method, $args) {
$files = [];
$rootLength = \strlen($this->fakeRoot);
$mount = $this->getMount('');
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getFileInfo
has 55 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function getFileInfo($path, $includeMountPoints = true) {
$this->assertPathLength($path);
if (!Filesystem::isValidPath($path)) {
return false;
}
Function emit_file_hooks_pre
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
protected function emit_file_hooks_pre($exists, $path, &$run) {
$event = new GenericEvent(null);
if (!$exists) {
\OC_Hook::emit(Filesystem::CLASSNAME, Filesystem::signal_create, [
Filesystem::signal_param_path => $this->getHookPath($path),
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getPath
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
public function getPath($id, $includeShares = true) {
$id = (int)$id;
$manager = Filesystem::getMountManager();
$mounts = $manager->findIn($this->fakeRoot);
$findResult = $manager->find($this->fakeRoot);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method file_put_contents
has 45 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function file_put_contents($path, $data) {
return $this->emittingCall(function () use (&$path, &$data) {
if (\is_resource($data)) { //not having to deal with streams in file_put_contents makes life easier
$absolutePath = Filesystem::normalizePath($this->getAbsolutePath($path));
if (Filesystem::isValidPath($path)
Function fromTmpFile
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
public function fromTmpFile($tmpFile, $path) {
$this->assertPathLength($path);
if (Filesystem::isValidPath($path)) {
// Get directory that the file is going into
$filePath = \dirname($path);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method searchCommon
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
private function searchCommon($method, $args) {
$files = [];
$rootLength = \strlen($this->fakeRoot);
$mount = $this->getMount('');
Method emit_file_hooks_pre
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected function emit_file_hooks_pre($exists, $path, &$run) {
$event = new GenericEvent(null);
if (!$exists) {
\OC_Hook::emit(Filesystem::CLASSNAME, Filesystem::signal_create, [
Filesystem::signal_param_path => $this->getHookPath($path),
Method verifyPath
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function verifyPath($path, $fileName) {
$l10n = \OC::$server->getL10N('lib');
// verify empty and dot files
$trimmed = \trim($fileName);
Function readfilePart
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
public function readfilePart($path, $from, $to) {
$this->assertPathLength($path);
@\ob_end_clean();
$handle = $this->fopen($path, 'rb');
if ($handle) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method runHooks
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
private function runHooks($hooks, $path, $post = false) {
if (empty($hooks)) {
return true;
}
$relativePath = $path;
Method fopen
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function fopen($path, $mode) {
$hooks = [];
switch ($mode) {
case 'r':
case 'rb':
Method getCacheEntry
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
private function getCacheEntry($storage, $internalPath, $relativePath) {
$cache = $storage->getCache($internalPath);
$data = $cache->get($internalPath);
$watcher = $storage->getWatcher($internalPath);
Function verifyPath
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
public function verifyPath($path, $fileName) {
$l10n = \OC::$server->getL10N('lib');
// verify empty and dot files
$trimmed = \trim($fileName);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getCacheEntry
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
private function getCacheEntry($storage, $internalPath, $relativePath) {
$cache = $storage->getCache($internalPath);
$data = $cache->get($internalPath);
$watcher = $storage->getWatcher($internalPath);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function runHooks
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
private function runHooks($hooks, $path, $post = false) {
if (empty($hooks)) {
return true;
}
$relativePath = $path;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
if ($extOnly && $subStorage instanceof \OCA\Files_Sharing\SharedStorage) {
continue;
}
Function getRelativePath
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public function getRelativePath($path) {
$this->assertPathLength($path);
if ($this->fakeRoot == '') {
return $path;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function hash
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public function hash($type, $path, $raw = false) {
$postFix = (\substr($path, -1, 1) === '/') ? '/' : '';
$absolutePath = Filesystem::normalizePath($this->getAbsolutePath($path));
if (Filesystem::isValidPath($path)) {
$path = $this->getRelativePath($absolutePath);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function touch
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public function touch($path, $mtime = null) {
if ($mtime !== null and !\is_numeric($mtime)) {
$mtime = \strtotime($mtime);
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this method. Open
return $file->getMimetype() === $mimetype_filter;
Avoid too many return
statements within this method. Open
return $path;
Avoid too many return
statements within this method. Open
return (\strlen($fullPath) > \strlen($defaultRoot)) && (\substr($fullPath, 0, \strlen($defaultRoot) + 1) === $defaultRoot . '/');
Avoid too many return
statements within this method. Open
return false;
Avoid too many return
statements within this method. Open
return [];
Avoid too many return
statements within this method. Open
return $info;
Avoid too many return
statements within this method. Open
return $file->getMimePart() === $mimetype_filter;
Avoid too many return
statements within this method. Open
return $files;
Avoid too many return
statements within this method. Open
return true;
Function lockPath
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private function lockPath($path, $type, $lockMountPoint = false) {
$absolutePath = $this->getAbsolutePath($path);
$absolutePath = Filesystem::normalizePath($absolutePath);
if (!$this->shouldLockFile($absolutePath)) {
return false;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function changeLock
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public function changeLock($path, $type, $lockMountPoint = false) {
$path = Filesystem::normalizePath($path);
$absolutePath = $this->getAbsolutePath($path);
$absolutePath = Filesystem::normalizePath($absolutePath);
if (!$this->shouldLockFile($absolutePath)) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function shouldEmitHooks
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private function shouldEmitHooks($path = '') {
if ($path && Cache\Scanner::isPartialFile($path)) {
return false;
}
if (!Filesystem::$loaded) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
public function lockFile($path, $type, $lockMountPoint = false) {
$absolutePath = $this->getAbsolutePath($path);
$absolutePath = Filesystem::normalizePath($absolutePath);
if (!$this->shouldLockFile($absolutePath)) {
return false;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 122.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
public function unlockFile($path, $type, $lockMountPoint = false) {
$absolutePath = $this->getAbsolutePath($path);
$absolutePath = Filesystem::normalizePath($absolutePath);
if (!$this->shouldLockFile($absolutePath)) {
return false;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 122.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
} else {
\OC_Hook::emit(Filesystem::CLASSNAME, Filesystem::signal_update, [
Filesystem::signal_param_path => $this->getHookPath($path),
Filesystem::signal_param_run => &$run,
]);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 108.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (!$exists) {
\OC_Hook::emit(Filesystem::CLASSNAME, Filesystem::signal_create, [
Filesystem::signal_param_path => $this->getHookPath($path),
Filesystem::signal_param_run => &$run,
]);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 108.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
public function getLocalFolder($path) {
$parent = \substr($path, 0, \strrpos($path, '/'));
$path = $this->getAbsolutePath($path);
list($storage, $internalPath) = Filesystem::resolvePath($path);
if (Filesystem::isValidPath($parent) and $storage) {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 106.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
public function getLocalFile($path) {
$parent = \substr($path, 0, \strrpos($path, '/'));
$path = $this->getAbsolutePath($path);
list($storage, $internalPath) = Filesystem::resolvePath($path);
if (Filesystem::isValidPath($parent) and $storage) {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 106.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76