palourde/uchiwa

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File server.go has 1078 lines of code (exceeds 500 allowed). Consider refactoring.
Open

package uchiwa

import (
    "compress/gzip"
    "crypto/tls"
Severity: Major
Found in uchiwa/server.go - About 1 day to fix

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    func (u *Uchiwa) resultsHandler(w http.ResponseWriter, r *http.Request) {
        if r.Method != http.MethodDelete {
            http.Error(w, "", http.StatusBadRequest)
            return
        }
    Severity: Major
    Found in uchiwa/server.go and 1 other location - About 1 day to fix
    uchiwa/server.go on lines 666..753

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 780.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

    func (u *Uchiwa) eventHandler(w http.ResponseWriter, r *http.Request) {
        if r.Method != http.MethodDelete {
            http.Error(w, "", http.StatusBadRequest)
            return
        }
    Severity: Major
    Found in uchiwa/server.go and 1 other location - About 1 day to fix
    uchiwa/server.go on lines 918..1004

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 780.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 3 locations. Consider refactoring.
    Open

    func (u *Uchiwa) aggregatesHandler(w http.ResponseWriter, r *http.Request) {
        if r.Method != http.MethodGet && r.Method != http.MethodHead {
            http.Error(w, "", http.StatusBadRequest)
            return
        }
    Severity: Major
    Found in uchiwa/server.go and 2 other locations - About 5 hrs to fix
    uchiwa/server.go on lines 316..355
    uchiwa/server.go on lines 756..796

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 418.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 3 locations. Consider refactoring.
    Open

    func (u *Uchiwa) checksHandler(w http.ResponseWriter, r *http.Request) {
        if r.Method != http.MethodGet && r.Method != http.MethodHead {
            http.Error(w, "", http.StatusBadRequest)
            return
        }
    Severity: Major
    Found in uchiwa/server.go and 2 other locations - About 5 hrs to fix
    uchiwa/server.go on lines 176..216
    uchiwa/server.go on lines 756..796

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 418.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 3 locations. Consider refactoring.
    Open

    func (u *Uchiwa) eventsHandler(w http.ResponseWriter, r *http.Request) {
        if r.Method != http.MethodGet && r.Method != http.MethodHead {
            http.Error(w, "", http.StatusBadRequest)
            return
        }
    Severity: Major
    Found in uchiwa/server.go and 2 other locations - About 5 hrs to fix
    uchiwa/server.go on lines 176..216
    uchiwa/server.go on lines 316..355

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 418.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Method Uchiwa.aggregateHandler has a Cognitive Complexity of 50 (exceeds 20 allowed). Consider refactoring.
    Open

    func (u *Uchiwa) aggregateHandler(w http.ResponseWriter, r *http.Request) {
        if r.Method != http.MethodGet && r.Method != http.MethodHead && r.Method != http.MethodDelete {
            http.Error(w, "", http.StatusBadRequest)
            return
        }
    Severity: Minor
    Found in uchiwa/server.go - About 5 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function rawMetricsToAggregatedCoordinates has a Cognitive Complexity of 44 (exceeds 20 allowed). Consider refactoring.
    Open

    func rawMetricsToAggregatedCoordinates(rawMetrics []*structs.SERawMetric) *structs.SEMetric {
        // Find the oldest data point in the last position
        var oldest float64
        for _, metrics := range rawMetrics {
            count := len(metrics.Points)
    Severity: Minor
    Found in uchiwa/daemon/metrics.go - About 4 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

        if r.Method == http.MethodGet || r.Method == http.MethodHead {
            // GET on /silenced
            u.Mu.RLock()
            silenced := Filters.Silenced(&u.Data.Silenced, token)
            u.Mu.RUnlock()
    Severity: Major
    Found in uchiwa/server.go and 1 other location - About 4 hrs to fix
    uchiwa/server.go on lines 1189..1252

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 311.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

        if r.Method == http.MethodGet || r.Method == http.MethodHead {
            // GET on /stashes
            u.Mu.RLock()
            stashes := Filters.Stashes(&u.Data.Stashes, token)
            u.Mu.RUnlock()
    Severity: Major
    Found in uchiwa/server.go and 1 other location - About 4 hrs to fix
    uchiwa/server.go on lines 1099..1182

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 311.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Method Uchiwa.aggregateHandler has 116 lines of code (exceeds 50 allowed). Consider refactoring.
    Open

    func (u *Uchiwa) aggregateHandler(w http.ResponseWriter, r *http.Request) {
        if r.Method != http.MethodGet && r.Method != http.MethodHead && r.Method != http.MethodDelete {
            http.Error(w, "", http.StatusBadRequest)
            return
        }
    Severity: Major
    Found in uchiwa/server.go - About 3 hrs to fix

      Function IsCheckSilenced has a Cognitive Complexity of 37 (exceeds 20 allowed). Consider refactoring.
      Open

      func IsCheckSilenced(check, client map[string]interface{}, dc string, silenced []interface{}) (bool, []string) {
          var isSilenced bool
          var commonSubscriptions, isSilencedBy, subscribers, subscriptions []string
      
          if dc == "" || len(silenced) == 0 {
      Severity: Minor
      Found in uchiwa/helpers/helpers.go - About 3 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function findClientEvents has a Cognitive Complexity of 36 (exceeds 20 allowed). Consider refactoring.
      Open

      func findClientEvents(client map[string]interface{}, events *[]interface{}) map[string]interface{} {
          if len(*events) == 0 {
              client["status"] = 0
          } else {
              var criticals, warnings int
      Severity: Minor
      Found in uchiwa/daemon/clients.go - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method Uchiwa.clientHandler has 94 lines of code (exceeds 50 allowed). Consider refactoring.
      Open

      func (u *Uchiwa) clientHandler(w http.ResponseWriter, r *http.Request) {
          // We only support DELETE & GET requests
          if r.Method != http.MethodDelete && r.Method != http.MethodGet && r.Method != http.MethodHead {
              http.Error(w, "", http.StatusBadRequest)
              return
      Severity: Major
      Found in uchiwa/server.go - About 2 hrs to fix

        Method Uchiwa.silencedHandler has a Cognitive Complexity of 35 (exceeds 20 allowed). Consider refactoring.
        Open

        func (u *Uchiwa) silencedHandler(w http.ResponseWriter, r *http.Request) {
            token := authentication.GetJWTFromContext(r)
        
            if r.Method == http.MethodGet || r.Method == http.MethodHead {
                // GET on /silenced
        Severity: Minor
        Found in uchiwa/server.go - About 2 hrs to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method Uchiwa.clientHandler has a Cognitive Complexity of 34 (exceeds 20 allowed). Consider refactoring.
        Open

        func (u *Uchiwa) clientHandler(w http.ResponseWriter, r *http.Request) {
            // We only support DELETE & GET requests
            if r.Method != http.MethodDelete && r.Method != http.MethodGet && r.Method != http.MethodHead {
                http.Error(w, "", http.StatusBadRequest)
                return
        Severity: Minor
        Found in uchiwa/server.go - About 2 hrs to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Uchiwa has 23 methods (exceeds 20 allowed). Consider refactoring.
        Open

        func (u *Uchiwa) aggregateHandler(w http.ResponseWriter, r *http.Request) {
            if r.Method != http.MethodGet && r.Method != http.MethodHead && r.Method != http.MethodDelete {
                http.Error(w, "", http.StatusBadRequest)
                return
            }
        Severity: Minor
        Found in uchiwa/server.go - About 2 hrs to fix

          Similar blocks of code found in 4 locations. Consider refactoring.
          Open

          func (d *DatacenterSnapshotFetcher) fetchEvents(ctx context.Context, errCh chan error) {
              defer d.wg.Done()
          
              for {
                  select {
          Severity: Major
          Found in uchiwa/daemon/daemon.go and 3 other locations - About 2 hrs to fix
          uchiwa/daemon/daemon.go on lines 271..294
          uchiwa/daemon/daemon.go on lines 296..322
          uchiwa/daemon/daemon.go on lines 324..350

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 207.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 4 locations. Consider refactoring.
          Open

          func (d *DatacenterSnapshotFetcher) fetchSilenced(ctx context.Context, errCh chan error) {
              defer d.wg.Done()
          
              for {
                  select {
          Severity: Major
          Found in uchiwa/daemon/daemon.go and 3 other locations - About 2 hrs to fix
          uchiwa/daemon/daemon.go on lines 296..322
          uchiwa/daemon/daemon.go on lines 324..350
          uchiwa/daemon/daemon.go on lines 352..376

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 207.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 4 locations. Consider refactoring.
          Open

          func (d *DatacenterSnapshotFetcher) fetchChecks(ctx context.Context, errCh chan error) {
              defer d.wg.Done()
          
              for {
                  select {
          Severity: Major
          Found in uchiwa/daemon/daemon.go and 3 other locations - About 2 hrs to fix
          uchiwa/daemon/daemon.go on lines 271..294
          uchiwa/daemon/daemon.go on lines 324..350
          uchiwa/daemon/daemon.go on lines 352..376

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 207.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

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