Showing 959 of 983 total issues
Identical blocks of code found in 3 locations. Consider refactoring. Open
React.useEffect(() => {
if (initiallySynced === false && syncWithLocationKey) {
const openStatus = parsed?.params?.[syncWithLocationKey]?.open;
if (typeof openStatus === "boolean") {
if (openStatus) {
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 160.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 3 locations. Consider refactoring. Open
React.useEffect(() => {
if (initiallySynced === false && syncWithLocationKey) {
const openStatus = parsed?.params?.[syncWithLocationKey]?.open;
if (typeof openStatus === "boolean") {
if (openStatus) {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 160.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
const renderedFields: Array<string | undefined> = fields.map((field) => {
switch (field?.type) {
case "url":
case "text":
case "email":
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 160.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
const renderedFields: Array<string | undefined> = fields.map((field) => {
switch (field?.type) {
case "url":
case "text":
case "email":
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 160.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
export const metaFieldsToGqlFields = (metaFields: MetaQuery["fields"]) => {
if (!metaFields) return "";
const fields: string[] = [];
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 157.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
export const metaFieldsToGqlFields = (metaFields: MetaQuery["fields"]) => {
if (!metaFields) return "";
const fields: string[] = [];
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 157.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function Sider
has a Cognitive Complexity of 40 (exceeds 5 allowed). Consider refactoring. Open
export const Sider: React.FC<RefineLayoutSiderProps> = ({
Title: TitleFromProps,
render,
meta,
}) => {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function useNotificationProvider
has 148 lines of code (exceeds 25 allowed). Consider refactoring. Open
export const useNotificationProvider = (): NotificationProvider => {
const activeNotifications: string[] = [];
const isNotificationActive = (key?: string) => {
return activeNotifications.includes(key as string);
Function useRegister
has a Cognitive Complexity of 39 (exceeds 5 allowed). Consider refactoring. Open
export function useRegister<TVariables = {}>({
v3LegacyAuthProviderCompatible,
mutationOptions,
}: UseRegisterProps<TVariables> | UseRegisterLegacyProps<TVariables> = {}):
| UseRegisterReturnType<TVariables>
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function checkPackage
has 147 lines of code (exceeds 25 allowed). Consider refactoring. Open
export const checkPackage = (code = "") => {
const set = new Set<string>();
const hasAntd =
code.includes("@refinedev/antd") ||
Function fixDeprecatedUseTableProps
has 146 lines of code (exceeds 25 allowed). Consider refactoring. Open
const fixDeprecatedUseTableProps = (j: JSCodeshift, source: Collection) => {
const willCheckImports = ["useTable", "useDataGrid"];
willCheckImports.forEach((hook) => {
const useTableHooks = source.find(j.CallExpression, {
Function Edit
has a Cognitive Complexity of 38 (exceeds 5 allowed). Consider refactoring. Open
export const Edit: React.FC<EditProps> = ({
title,
saveButtonProps: saveButtonPropsFromProps,
mutationMode: mutationModeProp,
recordItemId,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function useTable
has a Cognitive Complexity of 38 (exceeds 5 allowed). Consider refactoring. Open
export const useTable = <
TQueryFnData extends BaseRecord = BaseRecord,
TError extends HttpError = HttpError,
TSearchVariables = unknown,
TData extends BaseRecord = TQueryFnData,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function DataProvider
has a Cognitive Complexity of 38 (exceeds 5 allowed). Consider refactoring. Open
export const DataProvider = (
apiUrl: string,
httpClient: AxiosInstance = axiosInstance,
): Required<IDataProvider> => ({
getList: async ({ resource, pagination, filters, sorters, meta }) => {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function renderTreeView
has 143 lines of code (exceeds 25 allowed). Consider refactoring. Open
const renderTreeView = (tree: ITreeMenu[], selectedKey?: string) => {
return tree.map((item: ITreeMenu) => {
const { icon, label, route, name, children, parentName, meta, options } =
item;
const isOpen = open[item.key || ""] || false;
Function renderTreeView
has 141 lines of code (exceeds 25 allowed). Consider refactoring. Open
const renderTreeView = (tree: ITreeMenu[], selectedKey?: string) => {
return tree.map((item: ITreeMenu) => {
const { icon, label, route, name, children, parentName, meta, options } =
item;
const isOpen = open[item.key || ""] || false;
Function DataProvider
has 140 lines of code (exceeds 25 allowed). Consider refactoring. Open
const DataProvider = (
apiUrl: string,
httpClient: AxiosInstance = axiosInstance,
): Required<DataProviderType> => {
return {
Function ConfigSuccessPage
has 140 lines of code (exceeds 25 allowed). Consider refactoring. Open
export const ConfigSuccessPage: React.FC = () => {
const isTablet = useMediaQuery("(max-width: 1010px)");
const isMobile = useMediaQuery("(max-width: 650px)");
const getGridTemplateColumns = () => {
Function Show
has a Cognitive Complexity of 37 (exceeds 5 allowed). Consider refactoring. Open
export const Show: React.FC<ShowProps> = ({
title,
canEdit,
canDelete,
isLoading = false,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function useLogout
has a Cognitive Complexity of 37 (exceeds 5 allowed). Consider refactoring. Open
export function useLogout<TVariables = {}>({
v3LegacyAuthProviderCompatible,
mutationOptions,
}: UseLogoutProps<TVariables> | UseLogoutLegacyProps<TVariables> = {}):
| UseLogoutLegacyReturnType<TVariables>
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"