panzarino/mlbgame

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mlbgame/__init__.py

Summary

Maintainability
B
6 hrs
Test Coverage

Function games has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.
Open

def games(years, months=None, days=None, home=None, away=None):
    """Return a list of lists of games for multiple days.

    If home and away are the same team, it will return all games for that team.
    """
Severity: Minor
Found in mlbgame/__init__.py - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Avoid deeply nested control flow statements.
Open

                    if game:
                        results.append(game)
    return results
Severity: Major
Found in mlbgame/__init__.py - About 45 mins to fix

    Function games has 5 arguments (exceeds 4 allowed). Consider refactoring.
    Open

    def games(years, months=None, days=None, home=None, away=None):
    Severity: Minor
    Found in mlbgame/__init__.py - About 35 mins to fix

      Function day has 5 arguments (exceeds 4 allowed). Consider refactoring.
      Open

      def day(year, month, day, home=None, away=None):
      Severity: Minor
      Found in mlbgame/__init__.py - About 35 mins to fix

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

        def player_stats(game_id):
            """Return dictionary of player stats for game matching the game id."""
            # get information for that game
            data = mlbgame.stats.player_stats(game_id)
            return mlbgame.stats.Stats(data, game_id, True)
        Severity: Minor
        Found in mlbgame/__init__.py and 1 other location - About 45 mins to fix
        mlbgame/__init__.py on lines 218..222

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 35.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

        def team_stats(game_id):
            """Return dictionary of team stats for game matching the game id."""
            # get data
            data = mlbgame.stats.team_stats(game_id)
            return mlbgame.stats.Stats(data, game_id, False)
        Severity: Minor
        Found in mlbgame/__init__.py and 1 other location - About 45 mins to fix
        mlbgame/__init__.py on lines 211..215

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 35.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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