Showing 922 of 922 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (field.getValue()) {
this.port.disable();
this.port.setValue(3306);
} else {
this.port.enable();
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 61.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
addPartStockPrompt: function ()
{
var j = new PartKeepr.PartStockWindow({partUnitName: this.record.get("partUnitName")});
j.addStock(this.addStockHandler, this);
},
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 61.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function onBeforeEdit
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
onBeforeEdit: function (editor, context, eOpts) {
var sameUser = false;
// Checks if the usernames match
if (context.record.getUser() !== null) {
Function getAccordion
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
getAccordion: function () {
var tree = Ext.create('Ext.tree.Panel', {
title: 'TreePanel',
root: {
text: 'Root Node',
Function onParameterSelect
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
onParameterSelect: function (combo, value)
{
var prefixes, j, unitFilter = [];
this.valueType = value.get("valueType");
Function getColumnConfigurations
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
getColumnConfigurations: function ()
{
var i, j, rtype;
var config = {}, columnConfigurations = [], fieldsToCopy = this.getFieldsToCopy();
Function removeStocks
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
removeStocks: function (btn)
{
if (btn === "yes")
{
Function updateRecord
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
updateRecord: function(record) {
record = record || this._record;
if (!record) {
//<debug>
Ext.raise("A record is required.");
Method fixTree
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function fixTree($table)
{
$nodes = $this->getNodeIds($table);
$queryBuilder = $this->entityManager->getConnection()->createQueryBuilder();
Method fixTree
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function fixTree($table)
{
$nodes = $this->getNodeIds($table);
$queryBuilder = $this->connection->createQueryBuilder();
Function initComponent
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
initComponent: function ()
{
var modifierItems = [
{
xtype: 'checkbox',
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getColumnConfigurations
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
getColumnConfigurations: function ()
{
var i, j, rtype;
var config = {}, columnConfigurations = [], fieldsToCopy = this.getFieldsToCopy();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getProjectParts
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
getProjectParts: function (rec) {
var report = rec.getReport(),
i, j, project, projectPart, projectPartQuantities = [];
for (i = 0; i < report.reportProjects().getCount(); i++)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function initComponent
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
initComponent: function ()
{
var i, rendererDef, rendererClass;
if (this.$className !== "Ext.grid.column.Column") {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function readAssociated
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
readAssociated: function(record, data, readOptions) {
var roles = record.associations,
key, role;
for (key in roles) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function onSuccess
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
onSuccess: function (response)
{
var obj;
try {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function intMigrateFilesAction
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
public function intMigrateFilesAction(Request $request)
{
if (!$this->ensureAuthKey($request)) {
return $this->getAuthKeyErrorResponse();
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getRelease
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
public function getRelease()
{
switch (strtolower($this->getPlatform())) {
case 'freebsd':
/*
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
getImporterConfig: function ()
{
var config = this.getForm().getFieldValues();
config.matchers = this.down("#importFieldMatcherGrid").getImporterConfig();
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 60.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
getImporterConfig: function ()
{
var config = this.getForm().getFieldValues();
config.matchers = this.down("#importFieldMatcherGrid").getImporterConfig();
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 60.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76