Showing 19 of 19 total issues
Method debug_signature_to_s
has a Cognitive Complexity of 62 (exceeds 5 allowed). Consider refactoring. Open
def debug_signature_to_s(args: nil, kwargs: nil, config_proxy: nil) # rubocop:disable Metrics/CyclomaticComplexity
return "" unless (args || kwargs) && config_proxy
printed_args = ""
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method logged
has a Cognitive Complexity of 35 (exceeds 5 allowed). Consider refactoring. Open
def logged(*methods_to_log)
methods_to_log, payload, config_opts = DebugLogging::Util.extract_payload_and_config(
method_names: methods_to_log,
payload: nil,
config: nil,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method debug_signature_to_s
has 98 lines of code (exceeds 25 allowed). Consider refactoring. Open
def debug_signature_to_s(args: nil, kwargs: nil, config_proxy: nil) # rubocop:disable Metrics/CyclomaticComplexity
return "" unless (args || kwargs) && config_proxy
printed_args = ""
Method logged
has 71 lines of code (exceeds 25 allowed). Consider refactoring. Open
def logged(*methods_to_log)
methods_to_log, payload, config_opts = DebugLogging::Util.extract_payload_and_config(
method_names: methods_to_log,
payload: nil,
config: nil,
Method notified
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
def notified(*methods_to_notify)
methods_to_notify, payload, config_opts = DebugLogging::Util.extract_payload_and_config(
method_names: methods_to_notify,
payload: nil,
config: nil,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method extract_payload_and_config
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def extract_payload_and_config(method_names:, payload: nil, config: nil)
# When scoped config is present it will always be a new configuration instance per method
# When scoped config is not present it will reuse the class' configuration object
scoped_payload = (method_names.is_a?(Array) && method_names.last.is_a?(Hash) && method_names.pop.clone(freeze: false)) || {}
payload = if payload
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method notified
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
def notified(*methods_to_notify)
methods_to_notify, payload, config_opts = DebugLogging::Util.extract_payload_and_config(
method_names: methods_to_notify,
payload: nil,
config: nil,
Method debug_invocation_id_to_s
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def debug_invocation_id_to_s(args: nil, kwargs: nil, start_at: nil, config_proxy: nil)
return "" unless (args || kwargs) && config_proxy
if config_proxy.debug_add_invocation_id
time = start_at ? Util.debug_time(start_at) : Time.now
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method extract_payload_and_config
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
def extract_payload_and_config(method_names:, payload: nil, config: nil)
# When scoped config is present it will always be a new configuration instance per method
# When scoped config is not present it will reuse the class' configuration object
scoped_payload = (method_names.is_a?(Array) && method_names.last.is_a?(Hash) && method_names.pop.clone(freeze: false)) || {}
payload = if payload
Method config_proxy_finder
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
def config_proxy_finder(scope:, method_name:, proxy_ref:, config_opts: {}, &block)
if (proxy = scope.send(:instance_variable_get, DebugLogging::Configuration.config_pointer(
proxy_ref,
method_name,
)))
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
other_args_string = if config_proxy.debug_args_to_s_proc
printed, add_other_args_ellipsis = debug_safe_proc(
proc_name: "args_to_s_proc",
proc: config_proxy.debug_args_to_s_proc,
args: other_args,
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 43.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
other_args_string = if config_proxy.debug_args_to_s_proc
printed, add_other_args_ellipsis = debug_safe_proc(
proc_name: "args_to_s_proc",
proc: config_proxy.debug_args_to_s_proc,
args: other_args,
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 43.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method debug_time_box
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def debug_time_box(time, *names, &blk)
names.each do |name|
meth = instance_method(name)
define_method(name) do |*args, &block|
Timeout.timeout(time) do
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method debug_invocation_to_s
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def debug_invocation_to_s(klass: nil, separator: nil, method_to_log: nil, config_proxy: nil)
return "" unless config_proxy
klass_string = if config_proxy.debug_colorized_chain_for_class
config_proxy.debug_colorized_chain_for_class.call(ColorizedString[klass.to_s])
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method extended
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def self.extended(obj)
TracePoint.trace(:end) do |t|
if obj == t.self
if obj.respond_to?(:debug_finalize)
obj.debug_finalize
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method debug_payload_to_s
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def debug_payload_to_s(payload: nil, config_proxy: nil)
return "" unless payload && config_proxy
case config_proxy.debug_add_payload
when true
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method log
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def log(message = nil, &block)
return unless enabled
return unless logger
if block
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
method_return_value = if args.size == 1 && (harsh = args[0]) && harsh.is_a?(Hash)
original_method.call(**harsh, &block)
else
original_method.call(*args, &block)
end
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 28.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
method_return_value = if args.size == 1 && (harsh = args[0]) && harsh.is_a?(Hash)
original_method.call(**harsh, &block)
else
original_method.call(*args, &block)
end
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 28.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76