Method notify_and_render_error_template
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def notify_and_render_error_template(status_cd, request, exception, file_path, verbose = false)
logger.info "notify_and_render_error_template"
status = self.class.http_status_codes[status_cd] ? status_cd + " " + self.class.http_status_codes[status_cd] : status_cd
data = get_exception_data
#We only send email if it has been configured in environment
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method pass_it_on
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def pass_it_on(exception, env, request = {:params => {}}, params = {}, session = {}, verbose = false)
begin
case self.class.exception_notifiable_pass_through
when :hoptoad then
HoptoadNotifier.notify(exception, sen_hoptoad_request_data(env, request, params, session))
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method pass_it_on
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
def pass_it_on(exception, env, request = {:params => {}}, params = {}, session = {}, verbose = false)
Method notify_and_render_error_template
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def notify_and_render_error_template(status_cd, request, exception, file_path, verbose = false)
Method rescue_with_handler
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def rescue_with_handler(exception)
to_return = super
# Not sure how to do this. We aren't supposed to rely on the return value of the super handler.
#if to_return
verbose = self.class.exception_notifiable_verbose && respond_to?(:logger) && !logger.nil?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"