pboling/shiftable

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Class ModSignature has 22 methods (exceeds 20 allowed). Consider refactoring.
Open

  class ModSignature
    VALID_ASSOCIATIONS = { sg: %i[belongs_to has_one], cx: %i[belongs_to has_many], pcx: %i[belongs_to has_many] }.freeze
    VALID_TYPES = VALID_ASSOCIATIONS.keys.dup.freeze
    DEFAULT_BEFORE_SHIFT = ->(*_) { true }
    attr_reader :associations, :options, :type, :base
Severity: Minor
Found in lib/shiftable/mod_signature.rb - About 2 hrs to fix

Shiftable::ShiftingRelation#shift has approx 7 statements
Open

    def shift
Severity: Minor
Found in lib/shiftable/shifting_relation.rb by reek

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

Shiftable::Single#initialize has boolean parameter 'precheck'
Open

    def initialize(belongs_to:, has_one:, method_prefix: nil, precheck: true, before_shift: nil, wrapper: nil)
Severity: Minor
Found in lib/shiftable/single.rb by reek

Boolean Parameter is a special case of Control Couple, where a method parameter is defaulted to true or false. A Boolean Parameter effectively permits a method's caller to decide which execution path to take. This is a case of bad cohesion. You're creating a dependency between methods that is not really necessary, thus increasing coupling.

Example

Given

class Dummy
  def hit_the_switch(switch = true)
    if switch
      puts 'Hitting the switch'
      # do other things...
    else
      puts 'Not hitting the switch'
      # do other things...
    end
  end
end

Reek would emit the following warning:

test.rb -- 3 warnings:
  [1]:Dummy#hit_the_switch has boolean parameter 'switch' (BooleanParameter)
  [2]:Dummy#hit_the_switch is controlled by argument switch (ControlParameter)

Note that both smells are reported, Boolean Parameter and Control Parameter.

Getting rid of the smell

This is highly dependent on your exact architecture, but looking at the example above what you could do is:

  • Move everything in the if branch into a separate method
  • Move everything in the else branch into a separate method
  • Get rid of the hit_the_switch method alltogether
  • Make the decision what method to call in the initial caller of hit_the_switch

Shiftable::Collection#initialize has 6 parameters
Open

    def initialize(belongs_to:, has_many:, polymorphic: nil, method_prefix: nil, before_shift: nil, wrapper: nil)
Severity: Minor
Found in lib/shiftable/collection.rb by reek

A Long Parameter List occurs when a method has a lot of parameters.

Example

Given

class Dummy
  def long_list(foo,bar,baz,fling,flung)
    puts foo,bar,baz,fling,flung
  end
end

Reek would report the following warning:

test.rb -- 1 warning:
  [2]:Dummy#long_list has 5 parameters (LongParameterList)

A common solution to this problem would be the introduction of parameter objects.

Shiftable::Single#initialize has 6 parameters
Open

    def initialize(belongs_to:, has_one:, method_prefix: nil, precheck: true, before_shift: nil, wrapper: nil)
Severity: Minor
Found in lib/shiftable/single.rb by reek

A Long Parameter List occurs when a method has a lot of parameters.

Example

Given

class Dummy
  def long_list(foo,bar,baz,fling,flung)
    puts foo,bar,baz,fling,flung
  end
end

Reek would report the following warning:

test.rb -- 1 warning:
  [2]:Dummy#long_list has 5 parameters (LongParameterList)

A common solution to this problem would be the introduction of parameter objects.

Shiftable::ModSignature::PcxMethods#shift_data! has boolean parameter 'bang'
Open

      def shift_data!(shift_to:, shift_from:, bang: false)
Severity: Minor
Found in lib/shiftable/mod_signature.rb by reek

Boolean Parameter is a special case of Control Couple, where a method parameter is defaulted to true or false. A Boolean Parameter effectively permits a method's caller to decide which execution path to take. This is a case of bad cohesion. You're creating a dependency between methods that is not really necessary, thus increasing coupling.

Example

Given

class Dummy
  def hit_the_switch(switch = true)
    if switch
      puts 'Hitting the switch'
      # do other things...
    else
      puts 'Not hitting the switch'
      # do other things...
    end
  end
end

Reek would emit the following warning:

test.rb -- 3 warnings:
  [1]:Dummy#hit_the_switch has boolean parameter 'switch' (BooleanParameter)
  [2]:Dummy#hit_the_switch is controlled by argument switch (ControlParameter)

Note that both smells are reported, Boolean Parameter and Control Parameter.

Getting rid of the smell

This is highly dependent on your exact architecture, but looking at the example above what you could do is:

  • Move everything in the if branch into a separate method
  • Move everything in the else branch into a separate method
  • Get rid of the hit_the_switch method alltogether
  • Make the decision what method to call in the initial caller of hit_the_switch

Shiftable::Shifting has at least 9 instance variables
Open

  class Shifting
Severity: Minor
Found in lib/shiftable/shifting.rb by reek

Too Many Instance Variables is a special case of LargeClass.

Example

Given this configuration

TooManyInstanceVariables:
  max_instance_variables: 3

and this code:

class TooManyInstanceVariables
  def initialize
    @arg_1 = :dummy
    @arg_2 = :dummy
    @arg_3 = :dummy
    @arg_4 = :dummy
  end
end

Reek would emit the following warning:

test.rb -- 5 warnings:
  [1]:TooManyInstanceVariables has at least 4 instance variables (TooManyInstanceVariables)

Shiftable::ShiftingPolymorphicRelation#shift has approx 7 statements
Open

    def shift

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

Shiftable::Single::ShiftSingleModulizer#to_mod has approx 6 statements
Open

      def to_mod(signature)
Severity: Minor
Found in lib/shiftable/single.rb by reek

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

Shiftable::Collection::ShiftCollectionModulizer#to_mod has approx 7 statements
Open

      def to_mod(signature)
Severity: Minor
Found in lib/shiftable/collection.rb by reek

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

Shiftable::ModSignature#validate_relationships has approx 6 statements
Open

    def validate_relationships
Severity: Minor
Found in lib/shiftable/mod_signature.rb by reek

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

Shiftable::ModSignature::CxMethods#shift_data! has boolean parameter 'bang'
Open

      def shift_data!(shift_to:, shift_from:, bang: false)
Severity: Minor
Found in lib/shiftable/mod_signature.rb by reek

Boolean Parameter is a special case of Control Couple, where a method parameter is defaulted to true or false. A Boolean Parameter effectively permits a method's caller to decide which execution path to take. This is a case of bad cohesion. You're creating a dependency between methods that is not really necessary, thus increasing coupling.

Example

Given

class Dummy
  def hit_the_switch(switch = true)
    if switch
      puts 'Hitting the switch'
      # do other things...
    else
      puts 'Not hitting the switch'
      # do other things...
    end
  end
end

Reek would emit the following warning:

test.rb -- 3 warnings:
  [1]:Dummy#hit_the_switch has boolean parameter 'switch' (BooleanParameter)
  [2]:Dummy#hit_the_switch is controlled by argument switch (ControlParameter)

Note that both smells are reported, Boolean Parameter and Control Parameter.

Getting rid of the smell

This is highly dependent on your exact architecture, but looking at the example above what you could do is:

  • Move everything in the if branch into a separate method
  • Move everything in the else branch into a separate method
  • Get rid of the hit_the_switch method alltogether
  • Make the decision what method to call in the initial caller of hit_the_switch

Shiftable::Shifting#initialize has 6 parameters
Open

    def initialize(to:, from:, column:, base:, wrapper:, bang:)
Severity: Minor
Found in lib/shiftable/shifting.rb by reek

A Long Parameter List occurs when a method has a lot of parameters.

Example

Given

class Dummy
  def long_list(foo,bar,baz,fling,flung)
    puts foo,bar,baz,fling,flung
  end
end

Reek would report the following warning:

test.rb -- 1 warning:
  [2]:Dummy#long_list has 5 parameters (LongParameterList)

A common solution to this problem would be the introduction of parameter objects.

Shiftable::ModSignature::SgMethods#shift_data! has boolean parameter 'bang'
Open

      def shift_data!(shift_to:, shift_from:, bang: false)
Severity: Minor
Found in lib/shiftable/mod_signature.rb by reek

Boolean Parameter is a special case of Control Couple, where a method parameter is defaulted to true or false. A Boolean Parameter effectively permits a method's caller to decide which execution path to take. This is a case of bad cohesion. You're creating a dependency between methods that is not really necessary, thus increasing coupling.

Example

Given

class Dummy
  def hit_the_switch(switch = true)
    if switch
      puts 'Hitting the switch'
      # do other things...
    else
      puts 'Not hitting the switch'
      # do other things...
    end
  end
end

Reek would emit the following warning:

test.rb -- 3 warnings:
  [1]:Dummy#hit_the_switch has boolean parameter 'switch' (BooleanParameter)
  [2]:Dummy#hit_the_switch is controlled by argument switch (ControlParameter)

Note that both smells are reported, Boolean Parameter and Control Parameter.

Getting rid of the smell

This is highly dependent on your exact architecture, but looking at the example above what you could do is:

  • Move everything in the if branch into a separate method
  • Move everything in the else branch into a separate method
  • Get rid of the hit_the_switch method alltogether
  • Make the decision what method to call in the initial caller of hit_the_switch

Shiftable::ModSignature has at least 16 methods
Open

  class ModSignature
Severity: Minor
Found in lib/shiftable/mod_signature.rb by reek

Too Many Methods is a special case of LargeClass.

Example

Given this configuration

TooManyMethods:
  max_methods: 3

and this code:

class TooManyMethods
  def one; end
  def two; end
  def three; end
  def four; end
end

Reek would emit the following warning:

test.rb -- 1 warning:
  [1]:TooManyMethods has at least 4 methods (TooManyMethods)

Shiftable::Shifting#do_saves has approx 6 statements
Open

    def do_saves
Severity: Minor
Found in lib/shiftable/shifting.rb by reek

A method with Too Many Statements is any method that has a large number of lines.

Too Many Statements warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements counts +1 for every simple statement in a method and +1 for every statement within a control structure (if, else, case, when, for, while, until, begin, rescue) but it doesn't count the control structure itself.

So the following method would score +6 in Reek's statement-counting algorithm:

def parse(arg, argv, &error)
  if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
    return nil, block, nil                                         # +1
  end
  opt = (val = parse_arg(val, &error))[1]                          # +2
  val = conv_arg(*val)                                             # +3
  if opt and !arg
    argv.shift                                                     # +4
  else
    val[0] = nil                                                   # +5
  end
  val                                                              # +6
end

(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)

Method do_saves has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

    def do_saves
      if shift_each_wrapper
        each do |rec|
          shift_each_wrapper.call(self, rec) do
            bang ? rec.save! : rec.save
Severity: Minor
Found in lib/shiftable/shifting.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Shiftable::ModSignature has no descriptive comment
Open

  class ModSignature
Severity: Minor
Found in lib/shiftable/mod_signature.rb by reek

Classes and modules are the units of reuse and release. It is therefore considered good practice to annotate every class and module with a brief comment outlining its responsibilities.

Example

Given

class Dummy
  # Do things...
end

Reek would emit the following warning:

test.rb -- 1 warning:
  [1]:Dummy has no descriptive comment (IrresponsibleModule)

Fixing this is simple - just an explaining comment:

# The Dummy class is responsible for ...
class Dummy
  # Do things...
end

Shiftable::ShiftingRecord#do_save calls 'result.save' 2 times
Open

          bang ? result.save! : result.save
        end
      else
        bang ? result.save! : result.save
Severity: Minor
Found in lib/shiftable/shifting_record.rb by reek

Duplication occurs when two fragments of code look nearly identical, or when two fragments of code have nearly identical effects at some conceptual level.

Reek implements a check for Duplicate Method Call.

Example

Here's a very much simplified and contrived example. The following method will report a warning:

def double_thing()
  @other.thing + @other.thing
end

One quick approach to silence Reek would be to refactor the code thus:

def double_thing()
  thing = @other.thing
  thing + thing
end

A slightly different approach would be to replace all calls of double_thing by calls to @other.double_thing:

class Other
  def double_thing()
    thing + thing
  end
end

The approach you take will depend on balancing other factors in your code.

Method do_save has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    def do_save
      if shift_each_wrapper
        shift_each_wrapper.call(self, result) do
          bang ? result.save! : result.save
        end
Severity: Minor
Found in lib/shiftable/shifting_record.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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