Showing 16 of 16 total issues
Method read_line
has a Cognitive Complexity of 86 (exceeds 5 allowed). Consider refactoring. Open
def read_line(prompt = "", value: "", echo: true, raw: true,
nonblock: false, exit_keys: nil)
line = Line.new(value, prompt: prompt)
screen_width = TTY::Screen.width
history_in_use = false
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method read_line
has 93 lines of code (exceeds 25 allowed). Consider refactoring. Open
def read_line(prompt = "", value: "", echo: true, raw: true,
nonblock: false, exit_keys: nil)
line = Line.new(value, prompt: prompt)
screen_width = TTY::Screen.width
history_in_use = false
File reader.rb
has 312 lines of code (exceeds 250 allowed). Consider refactoring. Open
require "tty-cursor"
require "tty-screen"
require "wisper"
require_relative "reader/completer"
Class Line
has 28 methods (exceeds 20 allowed). Consider refactoring. Open
class Line
ANSI_MATCHER = /(\[)?\033(\[)?[;?\d]*[\dA-Za-z](\])?/
# The word break characters list used by shell
DEFAULT_WORD_BREAK_CHARACTERS = " \t\n\"\\'`@$><=|&{("
Class Reader
has 24 methods (exceeds 20 allowed). Consider refactoring. Open
class Reader
include Wisper::Publisher
# Key codes
BACKSPACE = 8
Method read_multiline
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def read_multiline(prompt = "", value: "", echo: true, raw: true,
nonblock: false, exit_keys: EXIT_KEYS)
lines = []
stop = false
clear_value = !value.to_s.empty?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method complete_next
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def complete_next(line, direction: :next)
return if completions.empty?
previous_suggestion = completions.get
first_or_last = direction == :previous ? :first? : :last?
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_char
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def get_char(echo: true, raw: false, nonblock: false)
mode.raw(raw) do
mode.echo(echo) do
if nonblock
input.wait_readable(TIMEOUT) ? input.getc : nil
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_codes
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def get_codes(echo: true, raw: false, nonblock: false, codes: [])
char = console.get_char(echo: echo, raw: raw, nonblock: nonblock)
handle_interrupt if console.keys[char] == :ctrl_c
return if char.nil?
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
elsif key_name == :down
@history.replace(line.text) if history_in_use
if history_next?
line.replace(history_next)
elsif history_in_use
Avoid deeply nested control flow statements. Open
@history.replace(line.text) if history_in_use
Avoid deeply nested control flow statements. Open
if history_previous?
line.replace(history_previous(skip: !history_in_use))
history_in_use = true
end
Method word_start_pos
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def word_start_pos(from: @cursor, before: true)
# move back or forward by one character when at a word boundary
if word_boundary?
from = before ? from - 1 : from + 1
end
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method []=
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def []=(i, chars)
edit_mode
if i.is_a?(Range)
@text[i] = chars
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
Benchmark.ips do |x|
x.report("getc") do
input.rewind
$stdin.getc
end
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 25.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
Benchmark.ips do |x|
x.report("gets") do
input.rewind
$stdin.gets
end
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 25.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76