File polyfill.js
has 634 lines of code (exceeds 250 allowed). Consider refactoring. Open
/* Blob.js
* A Blob, File, FileReader & URL implementation.
* 2019-04-19
*
* By Eli Grey, http://eligrey.com
Function FakeBlobBuilder
has 200 lines of code (exceeds 25 allowed). Consider refactoring. Open
function FakeBlobBuilder () {
function isDataView (obj) {
return obj && DataView.prototype.isPrototypeOf(obj)
}
function bufferClone (buf) {
Function stringDecode
has 67 lines of code (exceeds 25 allowed). Consider refactoring. Open
function stringDecode (buf) {
var end = buf.length
var res = []
var i = 0
Function fixFileAndXHR
has 48 lines of code (exceeds 25 allowed). Consider refactoring. Open
function fixFileAndXHR () {
var isIE = !!global.ActiveXObject || (
'-ms-scroll-limit' in document.documentElement.style &&
'-ms-ime-align' in document.documentElement.style
)
Function stringEncode
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
function stringEncode (string) {
var pos = 0
var len = string.length
var Arr = global.Uint8Array || Array // Use byte array when possible
Function toBlob
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
canvas_proto.toBlob = function(callback, type /*, ...args*/) {
if (!type) {
type = "image/png";
} if (this.mozGetAsFile) {
callback(this.mozGetAsFile("canvas", type));
Function decode_base64
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
, decode_base64 = function(base64) {
var
len = base64.length
, buffer = new Uint8Array(len / 4 * 3 | 0)
, i = 0
Function Blob
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
function Blob (chunks, opts) {
chunks = chunks || []
opts = opts == null ? {} : opts
for (var i = 0, len = chunks.length; i < len; i++) {
var chunk = chunks[i]
Avoid deeply nested control flow statements. Open
if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
codePoint = tempCodePoint
}
Avoid deeply nested control flow statements. Open
if (is_base64) {
blob = new Blob([decode_base64(data)], {type: type});
} else {
blob = new Blob([decodeURIComponent(data)], {type: type});
}
Avoid deeply nested control flow statements. Open
if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
codePoint = tempCodePoint
}
Avoid deeply nested control flow statements. Open
if (tempCodePoint > 0x7F) {
codePoint = tempCodePoint
}
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (!blob.arrayBuffer) {
blob.arrayBuffer = function arrayBuffer() {
var fr = new FileReader()
fr.readAsArrayBuffer(this)
return promisify(fr)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 59.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (!blob.text) {
blob.text = function text() {
var fr = new FileReader()
fr.readAsText(this)
return promisify(fr)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 59.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76