pixijs/pixi-haxe

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samples/src/alphamask/Main.hx

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0.1 is a magic number
Open

        _mask.position.y += (_target.y - _mask.y) * 0.1;

Checks that there are no magic numbers. By default, -1, 0, 1, and 2 are not considered to be magic numbers.

310 is a magic number
Open

        _mask.position.set(310, 190);

Checks that there are no magic numbers. By default, -1, 0, 1, and 2 are not considered to be magic numbers.

550 is a magic number
Open

        _target.x = Math.floor(Math.random() * 550);

Checks that there are no magic numbers. By default, -1, 0, 1, and 2 are not considered to be magic numbers.

300 is a magic number
Open

        _target.y = Math.floor(Math.random() * 300);

Checks that there are no magic numbers. By default, -1, 0, 1, and 2 are not considered to be magic numbers.

190 is a magic number
Open

        _mask.position.set(310, 190);

Checks that there are no magic numbers. By default, -1, 0, 1, and 2 are not considered to be magic numbers.

0.5 is a magic number
Open

        _mask.anchor.set(0.5);

Checks that there are no magic numbers. By default, -1, 0, 1, and 2 are not considered to be magic numbers.

1.5 is a magic number
Open

        _cells.scale.set(1.5);

Checks that there are no magic numbers. By default, -1, 0, 1, and 2 are not considered to be magic numbers.

0.1 is a magic number
Open

        _mask.position.x += (_target.x - _mask.x) * 0.1;

Checks that there are no magic numbers. By default, -1, 0, 1, and 2 are not considered to be magic numbers.

Invalid method name signature: main (name should be ~/^_[a-z][a-zA-Z0-9]*$/)
Open

    static function main() {
        new Main();
    }

Checks that method names conform to a format specified by the format property.

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