src/pixi/plugins/spine/core/Slot.hx
package pixi.plugins.spine.core;
import haxe.DynamicAccess;
import pixi.core.display.DisplayObject;
import pixi.plugins.spine.core.attachments.Attachment;
@:native("PIXI.spine.core.Slot")
extern class Slot
{
var currentMesh: Dynamic;
var currentSprite: Dynamic;
var currentGraphics: Dynamic;
var clippingContainer: Dynamic;
var meshes: Dynamic;
var currentMeshName: String;
var sprites: DynamicAccess<DisplayObject>;
var currentSpriteName: String;
var blendMode: Float;
//var tempRegion: TextureRegion;
var tempAttachment: Attachment;
var data: SlotData;
var bone: Bone;
var color: Color;
var darkColor: Color;
var attachment: Attachment;
var attachmentTime: Float; //?
var attachmentVertices: Array<Float>;
function new(data: SlotData, bone: Bone):Void;
function getAttachment(): Attachment;
function setAttachment(attachment: Attachment): Void;
function setAttachmentTime(time: Float): Void;
function getAttachmentTime(): Float;
function setToSetupPose(): Void;
}