plmercereau/platyplus

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Showing 23 of 24 total issues

Function install has 52 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  install (Vue) {
    Vue.processQueue = () => {
      setImmediate(function () {
        const queue = store.state.graphqlModule.mutationsQueue
        if (!store.state.graphqlModule.mutationsQueueLock && !_.isEmpty(queue)) {
Severity: Major
Found in src/plugins/graphql-helper.js - About 2 hrs to fix

    Function install has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
    Open

      install (Vue) {
        Vue.processQueue = () => {
          setImmediate(function () {
            const queue = store.state.graphqlModule.mutationsQueue
            if (!store.state.graphqlModule.mutationsQueueLock && !_.isEmpty(queue)) {
    Severity: Minor
    Found in src/plugins/graphql-helper.js - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function itemManager has 47 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

    export function itemManager (config) {
      let itemName = config.itemName || config.singleQuery.definitions[0].selectionSet.selections[0].name.value
      return function () {
        let fullConfig = _.clone(config)
        fullConfig.itemName = config.itemName || config.singleQuery.definitions[0].selectionSet.selections[0].name.value
    Severity: Minor
    Found in src/mixins/dataItem.js - About 1 hr to fix

      Function install has 35 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        install (Vue) {
          if (localStorage.getItem(AUTH_TOKEN)) { // TODO DRY as it is used elsewhere
            apolloClient.query({query: ME_QUERY}).then((res) => {
              store.commit(types.SET_USER, res.data.me)
            })
      Severity: Minor
      Found in src/plugins/auth.js - About 1 hr to fix

        Function defineAbilitiesFor has 31 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

        export default function defineAbilitiesFor (user) {
          return AbilityBuilder.define(
            { subjectName },
            can => {
              if (user && user.username) {
        Severity: Minor
        Found in src/constants/ability.js - About 1 hr to fix

          Function refetch has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
          Open

              refetch (itemName, immediate = true) {
                let itName = getItemName(this, itemName)
                if ((REFETCH_ATTEMPS === -1) || ((this.config[itName].intervalCount || 0) < REFETCH_ATTEMPS)) {
                  this.loading += 1
                  this.config[itName].intervalCount = (this.config[itName].intervalCount || 0) + 1
          Severity: Minor
          Found in src/mixins/dataItem.js - About 45 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function timeDifference has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
          Open

          function timeDifference (current, previous) {
            const milliSecondsPerMinute = 60 * 1000
            const milliSecondsPerHour = milliSecondsPerMinute * 60
            const milliSecondsPerDay = milliSecondsPerHour * 24
            const milliSecondsPerMonth = milliSecondsPerDay * 30
          Severity: Minor
          Found in src/utils/index.js - About 35 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Identical blocks of code found in 3 locations. Consider refactoring.
          Open

                this.$set(this.formData, this.config[itName].formDataName, dataToForm(this[itName], this.config[itName]))
          Severity: Minor
          Found in src/mixins/dataItem.js and 2 other locations - About 35 mins to fix
          src/mixins/dataItem.js on lines 38..38
          src/mixins/dataItem.js on lines 57..57

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 46.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Identical blocks of code found in 3 locations. Consider refactoring.
          Open

                      if (this.config[itName].upsertMutation) this.$set(this.formData, this.config[itName].formDataName, dataToForm(this[itName], this.config[itName]))
          Severity: Minor
          Found in src/mixins/dataItem.js and 2 other locations - About 35 mins to fix
          src/mixins/dataItem.js on lines 29..29
          src/mixins/dataItem.js on lines 38..38

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 46.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Identical blocks of code found in 3 locations. Consider refactoring.
          Open

                      this.$set(this.formData, this.config[itName].formDataName, dataToForm(this[itName], this.config[itName]))
          Severity: Minor
          Found in src/mixins/dataItem.js and 2 other locations - About 35 mins to fix
          src/mixins/dataItem.js on lines 29..29
          src/mixins/dataItem.js on lines 57..57

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 46.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Avoid too many return statements within this function.
          Open

              return Math.round(elapsed / milliSecondsPerDay) + ' days ago'
          Severity: Major
          Found in src/utils/index.js - About 30 mins to fix

            Avoid too many return statements within this function.
            Open

                return Math.round(elapsed / milliSecondsPerMonth) + ' mo ago'
            Severity: Major
            Found in src/utils/index.js - About 30 mins to fix

              Identical blocks of code found in 2 locations. Consider refactoring.
              Open

                  if (ability.can(to.meta.action || 'route', {type: to.meta.type})) return next()
              Severity: Minor
              Found in src/router/index.js and 1 other location - About 30 mins to fix
              src/router/index.js on lines 106..106

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 45.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Identical blocks of code found in 2 locations. Consider refactoring.
              Open

                    if (ability.can(to.meta.action || 'route', {type: to.meta.type})) return next()
              Severity: Minor
              Found in src/router/index.js and 1 other location - About 30 mins to fix
              src/router/index.js on lines 110..110

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 45.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Avoid too many return statements within this function.
              Open

                  return Math.round(elapsed / milliSecondsPerYear) + ' years ago'
              Severity: Major
              Found in src/utils/index.js - About 30 mins to fix

                Function cssLoaders has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                Open

                exports.cssLoaders = function (options) {
                  options = options || {}
                
                  const cssLoader = {
                    loader: 'css-loader',
                Severity: Minor
                Found in build/utils.js - About 25 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Function exports has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                Open

                module.exports = function () {
                  const warnings = []
                  for (let i = 0; i < versionRequirements.length; i++) {
                    const mod = versionRequirements[i]
                    if (!semver.satisfies(mod.currentVersion, mod.versionRequirement)) {
                Severity: Minor
                Found in build/check-versions.js - About 25 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Expected indentation of 10 spaces but found 12.
                Open

                            {
                Severity: Minor
                Found in src/constants/ability.js by eslint

                enforce consistent indentation (indent)

                There are several common guidelines which require specific indentation of nested blocks and statements, like:

                function hello(indentSize, type) {
                    if (indentSize === 4 && type !== 'tab') {
                        console.log('Each next indentation will increase on 4 spaces');
                    }
                }

                These are the most common scenarios recommended in different style guides:

                • Two spaces, not longer and no tabs: Google, npm, Node.js, Idiomatic, Felix
                • Tabs: jQuery
                • Four spaces: Crockford

                Rule Details

                This rule enforces a consistent indentation style. The default style is 4 spaces.

                Options

                This rule has a mixed option:

                For example, for 2-space indentation:

                {
                    "indent": ["error", 2]
                }

                Or for tabbed indentation:

                {
                    "indent": ["error", "tab"]
                }

                Examples of incorrect code for this rule with the default options:

                /*eslint indent: "error"*/
                
                if (a) {
                  b=c;
                  function foo(d) {
                    e=f;
                  }
                }

                Examples of correct code for this rule with the default options:

                /*eslint indent: "error"*/
                
                if (a) {
                    b=c;
                    function foo(d) {
                        e=f;
                    }
                }

                This rule has an object option:

                • "SwitchCase" (default: 0) enforces indentation level for case clauses in switch statements
                • "VariableDeclarator" (default: 1) enforces indentation level for var declarators; can also take an object to define separate rules for var, let and const declarations.
                • "outerIIFEBody" (default: 1) enforces indentation level for file-level IIFEs.
                • "MemberExpression" (off by default) enforces indentation level for multi-line property chains (except in variable declarations and assignments)
                • "FunctionDeclaration" takes an object to define rules for function declarations.
                  • parameters (off by default) enforces indentation level for parameters in a function declaration. This can either be a number indicating indentation level, or the string "first" indicating that all parameters of the declaration must be aligned with the first parameter.
                  • body (default: 1) enforces indentation level for the body of a function declaration.
                • "FunctionExpression" takes an object to define rules for function expressions.
                  • parameters (off by default) enforces indentation level for parameters in a function expression. This can either be a number indicating indentation level, or the string "first" indicating that all parameters of the expression must be aligned with the first parameter.
                  • body (default: 1) enforces indentation level for the body of a function expression.
                • "CallExpression" takes an object to define rules for function call expressions.
                  • arguments (off by default) enforces indentation level for arguments in a call expression. This can either be a number indicating indentation level, or the string "first" indicating that all arguments of the expression must be aligned with the first argument.
                • "ArrayExpression" (default: 1) enforces indentation level for elements in arrays. It can also be set to the string "first", indicating that all the elements in the array should be aligned with the first element.
                • "ObjectExpression" (default: 1) enforces indentation level for properties in objects. It can be set to the string "first", indicating that all properties in the object should be aligned with the first property.

                Level of indentation denotes the multiple of the indent specified. Example:

                • Indent of 4 spaces with VariableDeclarator set to 2 will indent the multi-line variable declarations with 8 spaces.
                • Indent of 2 spaces with VariableDeclarator set to 2 will indent the multi-line variable declarations with 4 spaces.
                • Indent of 2 spaces with VariableDeclarator set to {"var": 2, "let": 2, "const": 3} will indent the multi-line variable declarations with 4 spaces for var and let, 6 spaces for const statements.
                • Indent of tab with VariableDeclarator set to 2 will indent the multi-line variable declarations with 2 tabs.
                • Indent of 2 spaces with SwitchCase set to 0 will not indent case clauses with respect to switch statements.
                • Indent of 2 spaces with SwitchCase set to 1 will indent case clauses with 2 spaces with respect to switch statements.
                • Indent of 2 spaces with SwitchCase set to 2 will indent case clauses with 4 spaces with respect to switch statements.
                • Indent of tab with SwitchCase set to 2 will indent case clauses with 2 tabs with respect to switch statements.
                • Indent of 2 spaces with MemberExpression set to 0 will indent the multi-line property chains with 0 spaces.
                • Indent of 2 spaces with MemberExpression set to 1 will indent the multi-line property chains with 2 spaces.
                • Indent of 2 spaces with MemberExpression set to 2 will indent the multi-line property chains with 4 spaces.
                • Indent of 4 spaces with MemberExpression set to 0 will indent the multi-line property chains with 0 spaces.
                • Indent of 4 spaces with MemberExpression set to 1 will indent the multi-line property chains with 4 spaces.
                • Indent of 4 spaces with MemberExpression set to 2 will indent the multi-line property chains with 8 spaces.

                tab

                Examples of incorrect code for this rule with the "tab" option:

                /*eslint indent: ["error", "tab"]*/
                
                if (a) {
                     b=c;
                function foo(d) {
                           e=f;
                 }
                }

                Examples of correct code for this rule with the "tab" option:

                /*eslint indent: ["error", "tab"]*/
                
                if (a) {
                /*tab*/b=c;
                /*tab*/function foo(d) {
                /*tab*//*tab*/e=f;
                /*tab*/}
                }

                SwitchCase

                Examples of incorrect code for this rule with the 2, { "SwitchCase": 1 } options:

                /*eslint indent: ["error", 2, { "SwitchCase": 1 }]*/
                
                switch(a){
                case "a":
                    break;
                case "b":
                    break;
                }

                Examples of correct code for this rule with the 2, { "SwitchCase": 1 } option:

                /*eslint indent: ["error", 2, { "SwitchCase": 1 }]*/
                
                switch(a){
                  case "a":
                    break;
                  case "b":
                    break;
                }

                VariableDeclarator

                Examples of incorrect code for this rule with the 2, { "VariableDeclarator": 1 } options:

                /*eslint indent: ["error", 2, { "VariableDeclarator": 1 }]*/
                /*eslint-env es6*/
                
                var a,
                    b,
                    c;
                let a,
                    b,
                    c;
                const a = 1,
                    b = 2,
                    c = 3;

                Examples of correct code for this rule with the 2, { "VariableDeclarator": 1 } options:

                /*eslint indent: ["error", 2, { "VariableDeclarator": 1 }]*/
                /*eslint-env es6*/
                
                var a,
                  b,
                  c;
                let a,
                  b,
                  c;
                const a = 1,
                  b = 2,
                  c = 3;

                Examples of correct code for this rule with the 2, { "VariableDeclarator": 2 } options:

                /*eslint indent: ["error", 2, { "VariableDeclarator": 2 }]*/
                /*eslint-env es6*/
                
                var a,
                    b,
                    c;
                let a,
                    b,
                    c;
                const a = 1,
                    b = 2,
                    c = 3;

                Examples of correct code for this rule with the 2, { "VariableDeclarator": { "var": 2, "let": 2, "const": 3 } } options:

                /*eslint indent: ["error", 2, { "VariableDeclarator": { "var": 2, "let": 2, "const": 3 } }]*/
                /*eslint-env es6*/
                
                var a,
                    b,
                    c;
                let a,
                    b,
                    c;
                const a = 1,
                      b = 2,
                      c = 3;

                outerIIFEBody

                Examples of incorrect code for this rule with the options 2, { "outerIIFEBody": 0 }:

                /*eslint indent: ["error", 2, { "outerIIFEBody": 0 }]*/
                
                (function() {
                
                  function foo(x) {
                    return x + 1;
                  }
                
                })();
                
                
                if(y) {
                console.log('foo');
                }

                Examples of correct code for this rule with the options 2, {"outerIIFEBody": 0}:

                /*eslint indent: ["error", 2, { "outerIIFEBody": 0 }]*/
                
                (function() {
                
                function foo(x) {
                  return x + 1;
                }
                
                })();
                
                
                if(y) {
                   console.log('foo');
                }

                MemberExpression

                Examples of incorrect code for this rule with the 2, { "MemberExpression": 1 } options:

                /*eslint indent: ["error", 2, { "MemberExpression": 1 }]*/
                
                foo
                .bar
                .baz()

                Examples of correct code for this rule with the 2, { "MemberExpression": 1 } option:

                /*eslint indent: ["error", 2, { "MemberExpression": 1 }]*/
                
                foo
                  .bar
                  .baz();
                
                // Any indentation is permitted in variable declarations and assignments.
                var bip = aardvark.badger
                                  .coyote;

                FunctionDeclaration

                Examples of incorrect code for this rule with the 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} } option:

                /*eslint indent: ["error", 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} }]*/
                
                function foo(bar,
                  baz,
                  qux) {
                    qux();
                }

                Examples of correct code for this rule with the 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} } option:

                /*eslint indent: ["error", 2, { "FunctionDeclaration": {"body": 1, "parameters": 2} }]*/
                
                function foo(bar,
                    baz,
                    qux) {
                  qux();
                }

                Examples of incorrect code for this rule with the 2, { "FunctionDeclaration": {"parameters": "first"} } option:

                /*eslint indent: ["error", 2, {"FunctionDeclaration": {"parameters": "first"}}]*/
                
                function foo(bar, baz,
                  qux, boop) {
                  qux();
                }

                Examples of correct code for this rule with the 2, { "FunctionDeclaration": {"parameters": "first"} } option:

                /*eslint indent: ["error", 2, {"FunctionDeclaration": {"parameters": "first"}}]*/
                
                function foo(bar, baz,
                             qux, boop) {
                  qux();
                }

                FunctionExpression

                Examples of incorrect code for this rule with the 2, { "FunctionExpression": {"body": 1, "parameters": 2} } option:

                /*eslint indent: ["error", 2, { "FunctionExpression": {"body": 1, "parameters": 2} }]*/
                
                var foo = function(bar,
                  baz,
                  qux) {
                    qux();
                }

                Examples of correct code for this rule with the 2, { "FunctionExpression": {"body": 1, "parameters": 2} } option:

                /*eslint indent: ["error", 2, { "FunctionExpression": {"body": 1, "parameters": 2} }]*/
                
                var foo = function(bar,
                    baz,
                    qux) {
                  qux();
                }

                Examples of incorrect code for this rule with the 2, { "FunctionExpression": {"parameters": "first"} } option:

                /*eslint indent: ["error", 2, {"FunctionExpression": {"parameters": "first"}}]*/
                
                var foo = function(bar, baz,
                  qux, boop) {
                  qux();
                }

                Examples of correct code for this rule with the 2, { "FunctionExpression": {"parameters": "first"} } option:

                /*eslint indent: ["error", 2, {"FunctionExpression": {"parameters": "first"}}]*/
                
                var foo = function(bar, baz,
                                   qux, boop) {
                  qux();
                }

                CallExpression

                Examples of incorrect code for this rule with the 2, { "CallExpression": {"arguments": 1} } option:

                /*eslint indent: ["error", 2, { "CallExpression": {"arguments": 1} }]*/
                
                foo(bar,
                    baz,
                      qux
                );

                Examples of correct code for this rule with the 2, { "CallExpression": {"arguments": 1} } option:

                /*eslint indent: ["error", 2, { "CallExpression": {"arguments": 1} }]*/
                
                foo(bar,
                  baz,
                  qux
                );

                Examples of incorrect code for this rule with the 2, { "CallExpression": {"arguments": "first"} } option:

                /*eslint indent: ["error", 2, {"CallExpression": {"arguments": "first"}}]*/
                
                foo(bar, baz,
                  baz, boop, beep);

                Examples of correct code for this rule with the 2, { "CallExpression": {"arguments": "first"} } option:

                /*eslint indent: ["error", 2, {"CallExpression": {"arguments": "first"}}]*/
                
                foo(bar, baz,
                    baz, boop, beep);

                ArrayExpression

                Examples of incorrect code for this rule with the 2, { "ArrayExpression": 1 } option:

                /*eslint indent: ["error", 2, { "ArrayExpression": 1 }]*/
                
                var foo = [
                    bar,
                baz,
                      qux
                ];

                Examples of correct code for this rule with the 2, { "ArrayExpression": 1 } option:

                /*eslint indent: ["error", 2, { "ArrayExpression": 1 }]*/
                
                var foo = [
                  bar,
                  baz,
                  qux
                ];

                Examples of incorrect code for this rule with the 2, { "ArrayExpression": "first" } option:

                /*eslint indent: ["error", 2, {"ArrayExpression": "first"}]*/
                
                var foo = [bar,
                  baz,
                  qux
                ];

                Examples of correct code for this rule with the 2, { "ArrayExpression": "first" } option:

                /*eslint indent: ["error", 2, {"ArrayExpression": "first"}]*/
                
                var foo = [bar,
                           baz,
                           qux
                ];

                ObjectExpression

                Examples of incorrect code for this rule with the 2, { "ObjectExpression": 1 } option:

                /*eslint indent: ["error", 2, { "ObjectExpression": 1 }]*/
                
                var foo = {
                    bar: 1,
                baz: 2,
                      qux: 3
                };

                Examples of correct code for this rule with the 2, { "ObjectExpression": 1 } option:

                /*eslint indent: ["error", 2, { "ObjectExpression": 1 }]*/
                
                var foo = {
                  bar: 1,
                  baz: 2,
                  qux: 3
                };

                Examples of incorrect code for this rule with the 2, { "ObjectExpression": "first" } option:

                /*eslint indent: ["error", 2, {"ObjectExpression": "first"}]*/
                
                var foo = { bar: 1,
                  baz: 2 };

                Examples of correct code for this rule with the 2, { "ObjectExpression": "first" } option:

                /*eslint indent: ["error", 2, {"ObjectExpression": "first"}]*/
                
                var foo = { bar: 1,
                            baz: 2 };

                Compatibility

                Headers should be surrounded by blank lines
                Open

                ## Build Setup
                Severity: Info
                Found in README.md by markdownlint

                MD022 - Headers should be surrounded by blank lines

                Tags: headers, blank_lines

                Aliases: blanks-around-headers

                This rule is triggered when headers (any style) are either not preceded or not followed by a blank line:

                # Header 1
                Some text
                
                Some more text
                ## Header 2

                To fix this, ensure that all headers have a blank line both before and after (except where the header is at the beginning or end of the document):

                # Header 1
                
                Some text
                
                Some more text
                
                ## Header 2

                Rationale: Aside from aesthetic reasons, some parsers, including kramdown, will not parse headers that don't have a blank line before, and will parse them as regular text.

                Headers should be surrounded by blank lines
                Open

                # PlatyPlus
                Severity: Info
                Found in README.md by markdownlint

                MD022 - Headers should be surrounded by blank lines

                Tags: headers, blank_lines

                Aliases: blanks-around-headers

                This rule is triggered when headers (any style) are either not preceded or not followed by a blank line:

                # Header 1
                Some text
                
                Some more text
                ## Header 2

                To fix this, ensure that all headers have a blank line both before and after (except where the header is at the beginning or end of the document):

                # Header 1
                
                Some text
                
                Some more text
                
                ## Header 2

                Rationale: Aside from aesthetic reasons, some parsers, including kramdown, will not parse headers that don't have a blank line before, and will parse them as regular text.

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