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---
title: 'ItemSettingsProto'
sort_title: 'item_settings_proto'
category: API
excerpt: 'FIXME: Add a description'
---

[comment]: <> (THIS PART IS GENERATED - AKA DON'T EDIT THIS PART MANUALLY)

# ItemSettingsProto

> {{ page.excerpt }}

## Attributes:

- 1: unique_id ([Item](../../enums/Item/))
- 2: item_type ([HoloItemType](../../enums/HoloItemType/))
- 3: category ([HoloItemCategory](../../enums/HoloItemCategory/))
- 4: drop_freq (float)
- 5: drop_trainer_level (int32)
- 6: pokeball ([PokeBallAttributesProto](../PokeBallAttributesProto/))
- 7: potion ([PotionAttributesProto](../PotionAttributesProto/))
- 8: revive ([ReviveAttributesProto](../ReviveAttributesProto/))
- 9: battle ([BattleAttributesProto](../BattleAttributesProto/))
- 10: food ([FoodAttributesProto](../FoodAttributesProto/))
- 11: inventory_upgrade ([InventoryUpgradeAttributesProto](../InventoryUpgradeAttributesProto/))
- 12: xp_boost ([ExperienceBoostAttributesProto](../ExperienceBoostAttributesProto/))
- 13: incense ([IncenseAttributesProto](../IncenseAttributesProto/))
- 14: egg_incubator ([EggIncubatorAttributesProto](../EggIncubatorAttributesProto/))
- 15: fort_modifier ([FortModifierAttributesProto](../FortModifierAttributesProto/))

## Enums:

- None

## Referenced by:

- [GameMasterClientTemplateProto](../GameMasterClientTemplateProto/)

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