Function Create
has a Cognitive Complexity of 45 (exceeds 5 allowed). Consider refactoring. Open
function Create ({ className = '', onClose, onStatusChange, seed: propsSeed, type: propsType }: CreateProps): React.ReactElement<CreateProps> {
const { t } = useTranslation();
const { api, isDevelopment, isEthereum } = useApi();
const { isLedgerEnabled } = useLedger();
const [{ address, derivePath, deriveValidation, isSeedValid, pairType, seed, seedType }, setAddress] = useState<AddressState>(() => generateSeed(
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File Create.tsx
has 425 lines of code (exceeds 250 allowed). Consider refactoring. Open
// Copyright 2017-2024 @polkadot/app-accounts authors & contributors
// SPDX-License-Identifier: Apache-2.0
import type { ActionStatus } from '@polkadot/react-components/Status/types';
import type { AddressState, CreateOptions, CreateProps, DeriveValidationOutput, PairType, SeedType } from '../types.js';
Function updateAddress
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
function updateAddress (seed: string, derivePath: string, seedType: SeedType, pairType: PairType): AddressState {
let address: string | null = null;
let deriveValidation: DeriveValidationOutput = deriveValidate(seed, seedType, derivePath, pairType);
let isSeedValid = false;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function updateAddress
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
function updateAddress (seed: string, derivePath: string, seedType: SeedType, pairType: PairType): AddressState {
let address: string | null = null;
let deriveValidation: DeriveValidationOutput = deriveValidate(seed, seedType, derivePath, pairType);
let isSeedValid = false;
Function deriveValidate
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
function deriveValidate (seed: string, seedType: SeedType, derivePath: string, pairType: PairType): DeriveValidationOutput {
try {
const { password, path } = keyExtractSuri(pairType === 'ethereum' ? `${seed}/${derivePath}` : `${seed}${derivePath}`);
let result: DeriveValidationOutput = {};
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function createAccount
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
function createAccount (seed: string, derivePath: string, pairType: PairType, { genesisHash, name, tags = [] }: CreateOptions, password: string, success: string): ActionStatus {
Avoid too many return
statements within this function. Open
return { error: (error as Error).message };
Identical blocks of code found in 2 locations. Consider refactoring. Open
const errorIndex = useRef<Record<string, string>>({
INVALID_DERIVATION_PATH: t('This is an invalid derivation path.'),
PASSWORD_IGNORED: t('Password are ignored for hex seed'),
SOFT_NOT_ALLOWED: t('Soft derivation paths are not allowed on ed25519'),
WARNING_SLASH_PASSWORD: t('Your password contains at least one "/" character. Disregard this warning if it is intended.')
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 59.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
<div className='saveToggle'>
<Checkbox
label={<>{t('I have saved my mnemonic seed safely')}</>}
onChange={_toggleMnemonicSaved}
value={isMnemonicSaved}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 58.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
<CreateAccountInputs
name={{ isNameValid, name }}
onCommit={_onCommit}
setName={setName}
setPassword={setPassword}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 46.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76