polkadot-js/apps

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packages/page-democracy/src/util.ts

Summary

Maintainability
C
1 day
Test Coverage

Function approxChanges has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
Open

export function approxChanges (threshold: VoteThreshold, sqrtElectorate: BN, state: ApproxState): Approx {
  const isPassing = calcPassing(threshold, sqrtElectorate, state);

  // simple case, we have an aye > nay to determine passing
  if (threshold.isSimpleMajority) {
Severity: Minor
Found in packages/page-democracy/src/util.ts - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function approxChanges has 39 lines of code (exceeds 25 allowed). Consider refactoring.
Open

export function approxChanges (threshold: VoteThreshold, sqrtElectorate: BN, state: ApproxState): Approx {
  const isPassing = calcPassing(threshold, sqrtElectorate, state);

  // simple case, we have an aye > nay to determine passing
  if (threshold.isSimpleMajority) {
Severity: Minor
Found in packages/page-democracy/src/util.ts - About 1 hr to fix

    Function getDiffs has 6 arguments (exceeds 4 allowed). Consider refactoring.
    Open

    function getDiffs (votes: BN, total: BN, change: BN, inc: BN, totalInc: 0 | 0.1 | 1, direction: 1 | -1): [BN, BN, BN] {
    Severity: Minor
    Found in packages/page-democracy/src/util.ts - About 45 mins to fix

      Function calcChangeNay has 6 arguments (exceeds 4 allowed). Consider refactoring.
      Open

      function calcChangeNay (threshold: VoteThreshold, sqrtElectorate: BN, { votedAye, votedNay, votedTotal }: ApproxState, isPassing: boolean, changeNay: BN, inc: BN): BN {
      Severity: Minor
      Found in packages/page-democracy/src/util.ts - About 45 mins to fix

        Function calcChangeAye has 6 arguments (exceeds 4 allowed). Consider refactoring.
        Open

        function calcChangeAye (threshold: VoteThreshold, sqrtElectorate: BN, { votedAye, votedNay, votedTotal }: ApproxState, isPassing: boolean, changeAye: BN, inc: BN): BN {
        Severity: Minor
        Found in packages/page-democracy/src/util.ts - About 45 mins to fix

          Function calcChangeAye has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
          Open

          function calcChangeAye (threshold: VoteThreshold, sqrtElectorate: BN, { votedAye, votedNay, votedTotal }: ApproxState, isPassing: boolean, changeAye: BN, inc: BN): BN {
            while (true) {
              // if this one is passing, we only adjust the convictions (since it goes down), if it is failing
              // we assume new votes needs to be added, do those at 1x conviction
              const [newChangeAye, newAye, newTotal] = getDiffs(votedAye, votedTotal, changeAye, inc, isPassing ? 0 : 1, isPassing ? -1 : 1);
          Severity: Minor
          Found in packages/page-democracy/src/util.ts - About 35 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function calcChangeNay has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
          Open

          function calcChangeNay (threshold: VoteThreshold, sqrtElectorate: BN, { votedAye, votedNay, votedTotal }: ApproxState, isPassing: boolean, changeNay: BN, inc: BN): BN {
            while (true) {
              // if this one is passing, we only adjust the convictions (since it goes down), if it is failing
              // we assume new votes needs to be added, do those at 1x conviction
              // NOTE: We use isPassing here, so it is reversed from what we find in the aye calc
          Severity: Minor
          Found in packages/page-democracy/src/util.ts - About 35 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

          function calcChangeNay (threshold: VoteThreshold, sqrtElectorate: BN, { votedAye, votedNay, votedTotal }: ApproxState, isPassing: boolean, changeNay: BN, inc: BN): BN {
            while (true) {
              // if this one is passing, we only adjust the convictions (since it goes down), if it is failing
              // we assume new votes needs to be added, do those at 1x conviction
              // NOTE: We use isPassing here, so it is reversed from what we find in the aye calc
          Severity: Major
          Found in packages/page-democracy/src/util.ts and 1 other location - About 1 hr to fix
          packages/page-democracy/src/util.ts on lines 52..65

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 57.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Similar blocks of code found in 2 locations. Consider refactoring.
          Open

          function calcChangeAye (threshold: VoteThreshold, sqrtElectorate: BN, { votedAye, votedNay, votedTotal }: ApproxState, isPassing: boolean, changeAye: BN, inc: BN): BN {
            while (true) {
              // if this one is passing, we only adjust the convictions (since it goes down), if it is failing
              // we assume new votes needs to be added, do those at 1x conviction
              const [newChangeAye, newAye, newTotal] = getDiffs(votedAye, votedTotal, changeAye, inc, isPassing ? 0 : 1, isPassing ? -1 : 1);
          Severity: Major
          Found in packages/page-democracy/src/util.ts and 1 other location - About 1 hr to fix
          packages/page-democracy/src/util.ts on lines 68..82

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 57.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

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