modules/graphics/include/moon/gl.h
#ifndef MOON_GL_H
#define MOON_GL_H
/* Some platforms will still require GLEW to be loaded */
#ifdef MOON_GL_GLEW
# include <GL/glew.h>
#endif
/* OpenGL via GLFW */
#ifdef MOON_GL_GLFW
# define GLFW_INCLUDE_GLCOREARB
# define GLFW_INCLUDE_GLEXT
# define GL3_PROTOTYPES
# include <GLFW/glfw3.h>
#endif
#endif