File Field.java
has 625 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*
* Copyright 2006-2023 Prowide
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
Field
has 74 methods (exceeds 20 allowed). Consider refactoring. Open
public abstract class Field implements PatternContainer, JsonSerializable {
private static final java.util.logging.Logger log = java.util.logging.Logger.getLogger(Field.class.getName());
/**
* Zero based list of field components in String format.<br>
Method getLine
has a Cognitive Complexity of 22 (exceeds 8 allowed). Consider refactoring. Open
protected String getLine(final Field cp, final Integer start, final Integer end, final int offset) {
final String hash = UUID.randomUUID().toString();
for (int i = 1; i <= componentsSize(); i++) {
if (i < offset) {
// blank fields below the offset
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method _getLabel
has a Cognitive Complexity of 21 (exceeds 8 allowed). Consider refactoring. Open
private static String _getLabel(
final String fieldName, final String mt, final String sequence, final Locale locale, final String prop) {
final String bundle = "pw_swift_labels";
String key = null;
String result = null;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method _getLabel
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
private static String _getLabel(
final String fieldName, final String mt, final String sequence, final Locale locale, final String prop) {
final String bundle = "pw_swift_labels";
String key = null;
String result = null;
Method getLine
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected String getLine(final Field cp, final Integer start, final Integer end, final int offset) {
final String hash = UUID.randomUUID().toString();
for (int i = 1; i <= componentsSize(); i++) {
if (i < offset) {
// blank fields below the offset
Method fromJson
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static Field fromJson(final String json) {
JsonObject jsonObject = JsonParser.parseString(json).getAsJsonObject();
JsonElement nameElement = jsonObject.get("name");
if (nameElement != null) {
String name = nameElement.getAsString();
Method getComponentAs
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
public Object getComponentAs(final int component, @SuppressWarnings("rawtypes") final Class c) {
try {
final String s = getComponent(component);
log.finest("converting string value: " + s);
Method appendInLines
has a Cognitive Complexity of 12 (exceeds 8 allowed). Consider refactoring. Open
protected void appendInLines(final StringBuilder sb, final String... lines) {
Objects.requireNonNull(sb);
if (lines == null) {
log.finest("lines is null");
} else {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
if (end > lines.size()) {
trimmedEnd = lines.size() - 1;
}
Method _getLabel
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
final String fieldName, final String mt, final String sequence, final Locale locale, final String prop) {
Method getComponentAs
has a Cognitive Complexity of 10 (exceeds 8 allowed). Consider refactoring. Open
public Object getComponentAs(final int component, @SuppressWarnings("rawtypes") final Class c) {
try {
final String s = getComponent(component);
log.finest("converting string value: " + s);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this method. Open
return null;
Avoid too many return
statements within this method. Open
return (BigDecimal) number;
Avoid too many return
statements within this method. Open
return new BIC(s);
Avoid too many return
statements within this method. Open
return SwiftFormatUtils.getNumber(s);
Avoid too many return
statements within this method. Open
return SwiftFormatUtils.getBigDecimal(s);
Avoid too many return
statements within this method. Open
return s;
Avoid too many return
statements within this method. Open
return null;
Method fromJson
has a Cognitive Complexity of 9 (exceeds 8 allowed). Consider refactoring. Open
public static Field fromJson(final String json) {
JsonObject jsonObject = JsonParser.parseString(json).getAsJsonObject();
JsonElement nameElement = jsonObject.get("name");
if (nameElement != null) {
String name = nameElement.getAsString();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Refactor this method to reduce its Cognitive Complexity from 22 to the 15 allowed. Open
protected String getLine(final Field cp, final Integer start, final Integer end, final int offset) {
- Read upRead up
- Exclude checks
Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.
See
Refactor this method to reduce its Cognitive Complexity from 21 to the 15 allowed. Open
private static String _getLabel(
- Read upRead up
- Exclude checks
Cognitive Complexity is a measure of how hard the control flow of a method is to understand. Methods with high Cognitive Complexity will be difficult to maintain.
See
Define a constant instead of duplicating this literal "field" 7 times. Open
key = "field" + fieldName + "[" + mt + "][" + sequence + "]." + prop;
- Read upRead up
- Exclude checks
Duplicated string literals make the process of refactoring error-prone, since you must be sure to update all occurrences.
On the other hand, constants can be referenced from many places, but only need to be updated in a single place.
Noncompliant Code Example
With the default threshold of 3:
public void run() { prepare("action1"); // Noncompliant - "action1" is duplicated 3 times execute("action1"); release("action1"); } @SuppressWarning("all") // Compliant - annotations are excluded private void method1() { /* ... */ } @SuppressWarning("all") private void method2() { /* ... */ } public String method3(String a) { System.out.println("'" + a + "'"); // Compliant - literal "'" has less than 5 characters and is excluded return ""; // Compliant - literal "" has less than 5 characters and is excluded }
Compliant Solution
private static final String ACTION_1 = "action1"; // Compliant public void run() { prepare(ACTION_1); // Compliant execute(ACTION_1); release(ACTION_1); }
Exceptions
To prevent generating some false-positives, literals having less than 5 characters are excluded.
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (result == null) {
/*
* number only
*/
key = "field" + getNumber(fieldName) + "." + prop;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 44.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (result == null) {
/*
* tag + generic letter option
*/
key = "field" + getNumber(fieldName) + "a." + prop;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 44.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Rename this constant name to match the regular expression '^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$'. Open
private static final String fieldNamePattern = "^\\d{2,3}[A-Z]?$";
- Read upRead up
- Exclude checks
Shared coding conventions allow teams to collaborate efficiently. This rule checks that all constant names match a provided regular expression.
Noncompliant Code Example
With the default regular expression ^[A-Z][A-Z0-9]*(_[A-Z0-9]+)*$
:
public class MyClass { public static final int first = 1; } public enum MyEnum { first; }
Compliant Solution
public class MyClass { public static final int FIRST = 1; } public enum MyEnum { FIRST; }