Class Pry
has 26 methods (exceeds 20 allowed). Consider refactoring. Open
class Pry
LOCAL_RC_FILE = "./.pryrc".freeze
# @return [Boolean] true if this Ruby supports safe levels and tainting,
# to guard against using deprecated or unsupported features
Method start
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def self.start(target = nil, options = {})
return if Pry::Env['DISABLE_PRY']
if Pry::Env['FAIL_PRY']
raise 'You have FAIL_PRY set to true, which results in Pry calls failing'
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method start
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.start(target = nil, options = {})
return if Pry::Env['DISABLE_PRY']
if Pry::Env['FAIL_PRY']
raise 'You have FAIL_PRY set to true, which results in Pry calls failing'
end
Method view_clip
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def self.view_clip(obj, options = {})
max = options.fetch :max_length, 60
id = options.fetch :id, false
if obj.is_a?(Module) && obj.name.to_s != "" && obj.name.to_s.length <= max
obj.name.to_s
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method auto_resize!
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def self.auto_resize!
Pry.config.input # by default, load Readline
if !defined?(Readline) || Pry.config.input != Readline
warn "Sorry, you must be using Readline for Pry.auto_resize! to work."
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method final_session_setup
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def self.final_session_setup
return if @session_finalized
@session_finalized = true
load_requires if Pry.config.should_load_requires
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"