publiclab/image-sequencer

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src/modules/WebglDistort/Module.js

Summary

Maintainability
F
3 days
Test Coverage

Function DoNothing has 124 lines of code (exceeds 25 allowed). Consider refactoring.
Open

module.exports = function DoNothing(options, UI) {

  var defaults = require('./../../util/getDefaults.js')(require('./info.json'));

  var output;
Severity: Major
Found in src/modules/WebglDistort/Module.js - About 4 hrs to fix

Function DoNothing has a Cognitive Complexity of 33 (exceeds 5 allowed). Consider refactoring.
Open

module.exports = function DoNothing(options, UI) {

  var defaults = require('./../../util/getDefaults.js')(require('./info.json'));

  var output;
Severity: Minor
Found in src/modules/WebglDistort/Module.js - About 4 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function warpWebGl has 62 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  var warpWebGl = function warpWebGl(id, matrix1, matrix2, download) {

    // try to create a WebGL canvas (will fail if WebGL isn't supported)
    try {
      var canvas = fx.canvas(1500, 1500);
Severity: Major
Found in src/modules/WebglDistort/Module.js - About 2 hrs to fix

Function onload has 51 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    image.onload = function() {

      var texture = canvas.texture(image);

      // var bbox1 = {
Severity: Major
Found in src/modules/WebglDistort/Module.js - About 2 hrs to fix

Function draw has 32 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  function draw(input, callback) {

    var step = this;

    options.nw = options.nw || defaults.nw;
Severity: Minor
Found in src/modules/WebglDistort/Module.js - About 1 hr to fix

Identical blocks of code found in 2 locations. Consider refactoring.
Open

  var dataURItoBlob = function dataURItoBlob(dataURI) {
    // convert base64/URLEncoded data component to raw binary data held in a string
    var byteString;
    if (dataURI.split(',')[0].indexOf('base64') >= 0)
      byteString = atob(dataURI.split(',')[1]);
Severity: Major
Found in src/modules/WebglDistort/Module.js and 1 other location - About 1 day to fix
src/modules/ColorHalftone/Module.js on lines 13..31

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 225.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

        image.onload = () => {
          var canvas = document.createElement('canvas');
          canvas.width = image.naturalWidth; // or 'width' if you want a special/scaled size
          canvas.height = image.naturalHeight; // or 'height' if you want a special/scaled size
          canvas.getContext('2d').drawImage(image, 0, 0);
Severity: Major
Found in src/modules/WebglDistort/Module.js and 1 other location - About 5 hrs to fix
src/modules/ColorHalftone/Module.js on lines 112..121

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 136.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

  var canvasToBlobUrl = function canvasToBlobUrl(canvas) {

    var blob = dataURItoBlob(canvas.toDataURL('image/png'));
    return window.URL.createObjectURL(blob);

Severity: Minor
Found in src/modules/WebglDistort/Module.js and 1 other location - About 40 mins to fix
src/modules/ColorHalftone/Module.js on lines 33..38

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 49.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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