Showing 686 of 688 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
$('#'+comment_temp_id).find('.btn-toolbar').find(".save-button").find("i").removeClass("fas fa-sync fa-spin").addClass("fa fa-save");
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 51.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
$('#'+comment_temp_id).find('.btn-toolbar').find(".save-button").find("i").removeClass("fa fa-save").addClass("fas fa-sync fa-spin");
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 51.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
allowed_tags = %w(a acronym b strong i em li ul ol h1 h2 h3 h4 h5 h6 blockquote br cite sub sup ins p iframe del hr img input code table thead tbody tr th td span dl dt dd div)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 41.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
allowed_tags = %w(a acronym b strong i em li ul ol h1 h2 h3 h4 h5 h6 blockquote br cite sub sup ins p iframe del hr img input code table thead tbody tr th td span dl dt dd div)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 41.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Avoid deeply nested control flow statements. Open
elsif tagname == 'blog' && user.basic_user?
errors ? 'Only moderators or admins can use this tag.' : false
elsif tagname.split(':')[0] == 'redirect' && Node.where(slug: one_split).size <= 0
errors ? I18n.t('node.page_does_not_exist') : false
elsif socials[one_split&.to_sym].present?
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Avoid deeply nested control flow statements. Open
elsif current_user.can_moderate?
flash.now[:warning] = "Only moderators and admins see this page, as it is redirected to #{Node.find(@node.power_tag('abtest')).title} roughly around 50% of the time.
To remove this behavior, delete the tag beginning with 'abtest:'"
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Avoid deeply nested control flow statements. Open
if @user.changed? && @user.save
flash[:notice] = I18n.t('users_controller.password_change_success')
@user.password_checker = 0
@user.save
redirect_to "/dashboard"
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Function displayMapContent
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
function displayMapContent(map, markers_hash, mainContent, limit) {
if(typeof mainContent !== "undefined" && mainContent !== ""){
if (mainContent === "people") {
map.on('load viewreset resize zoomend moveend', debounce(peopleMap, 400));
setTimeout(peopleMap,0); // to ensure fetch on initial page load
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
if Random.rand(2) == 0
redirect_to Node.find(@node.power_tag('abtest')).path
return
end
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Method smtp_test
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def smtp_test
require 'socket'
s = TCPSocket.new ActionMailer::Base.smtp_settings[:address], ActionMailer::Base.smtp_settings[:port]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method update
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def update
if !current_user.admin?
flash[:warning] = 'Only admins may edit features.'
redirect_to "/features?_=#{Time.now.to_i}"
else
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
errors ? I18n.t('node.cannot_add_yourself_coauthor') : false
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Method useremail
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def useremail
if logged_in_as(['admin', 'moderator'])
if params[:address]
# address was submitted. find the username(s) and return.
@address = params[:address]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_comment
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def add_comment(params = {})
thread = !comments.empty? && !comments.last.nil? && !comments.last.thread.nil? ? comments.last.next_thread : '01/'
comment_via_status = params[:comment_via].nil? ? 0 : params[:comment_via].to_i
user = User.find(params[:uid])
status = user.first_time_poster && user.first_time_commenter ? 4 : 1
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method revisions
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def revisions
@node = Node.find_wiki(params[:id])
if @node
@revisions = @node.revisions
@pagy_revisions, @revisions = pagy(@revisions.where(status: 1), items: 20) unless current_user&.can_moderate?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
unless tag.subscriptions.empty? || isStatusValid || !isMonthOld
SubscriptionMailer.notify_tag_added(self, tag, user).deliver_later
end
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Method update_node_attributes
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def update_node_attributes
ActiveRecord::Base.transaction do
@node.vid = @revision.vid
@node.title = @revision.title
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
rescue StandardError
return [false, tag.destroy]
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Avoid deeply nested control flow statements. Open
errors ? I18n.t('node.only_admins_can_lock') : false
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Method rich
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def rich
if params[:main_image] && Image.find_by(id: params[:main_image])
@main_image = Image.find_by(id: params[:main_image]).path
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"