Method read_response_array
has a Cognitive Complexity of 58 (exceeds 5 allowed). Consider refactoring. Open
def read_response_array(skts, resp_count: nil, body_only: nil)
results = Array.new skts.length
Thread.new do
until skts.compact.empty?
skts.each_with_index do |skt, idx|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File puma_socket.rb
has 270 lines of code (exceeds 250 allowed). Consider refactoring. Open
require 'socket'
require_relative '../test_puma'
require_relative 'response'
module TestPuma
Method after_teardown
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
def after_teardown
return if skipped?
super
# Errno::EBADF raised on macOS
@ios_to_close.each do |io|
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method new_socket
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def new_socket(host: nil, port: nil, path: nil, ctx: nil, session: nil)
port ||= @bind_port
path ||= @bind_path
ip ||= (host || HOST.ip).gsub RE_HOST_TO_IP, '' # in case a URI style IPv6 is passed
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method read_response_array
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
def read_response_array(skts, resp_count: nil, body_only: nil)
results = Array.new skts.length
Thread.new do
until skts.compact.empty?
skts.each_with_index do |skt, idx|
Method send_http_read_all
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def send_http_read_all(req = GET_11, host: nil, port: nil, path: nil, ctx: nil,
session: nil, len: nil, timeout: nil)
skt = send_http req, host: host, port: port, path: path, ctx: ctx, session: session
read = String.new # rubocop: disable Performance/UnfreezeString
counter = 0
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method new_socket
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
def new_socket(host: nil, port: nil, path: nil, ctx: nil, session: nil)
port ||= @bind_port
path ||= @bind_path
ip ||= (host || HOST.ip).gsub RE_HOST_TO_IP, '' # in case a URI style IPv6 is passed
Avoid deeply nested control flow statements. Open
rescue EOFError
break
Method send_http_array
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def send_http_array(req = GET_11, len, dly: 0.000_1, max_retries: 5)
Array.new(len) {
retries = 0
begin
skt = send_http req
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method skt_closed_by_server
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def skt_closed_by_server(socket)
skt = socket.to_io
return false unless skt.kind_of?(TCPSocket)
begin
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
def send_http_read_response(req = GET_11, host: nil, port: nil, path: nil, ctx: nil,
session: nil, len: nil, timeout: nil)
skt = send_http req, host: host, port: port, path: path, ctx: ctx, session: session
skt.read_response timeout: timeout, len: len
end
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 39.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def send_http_read_resp_body(req = GET_11, host: nil, port: nil, path: nil, ctx: nil,
session: nil, len: nil, timeout: nil)
skt = send_http req, host: host, port: port, path: path, ctx: ctx, session: session
skt.read_body timeout: timeout, len: len
end
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 39.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76