qcminecraft/Carbon-Forum-F

View on GitHub

Showing 851 of 851 total issues

Function CreateNewTopic has 59 lines of code (exceeds 25 allowed). Consider refactoring.
Open

function CreateNewTopic() {
    if (!document.NewForm.Title.value.length) {
        alert(Lang['Title_Can_Not_Be_Empty']);
        document.NewForm.Title.focus();
        return false;
Severity: Major
Found in static/js/default/new.function.js - About 2 hrs to fix

    Function updateDisplay has 59 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

            function updateDisplay(changes, suppressCallback) {
                if (!scroller.clientWidth) {
                    showingFrom = showingTo = displayOffset = 0;
                    return;
                }
    Severity: Major
    Found in static/editor/third-party/codemirror/codemirror.js - About 2 hrs to fix

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

                  uploader = _this.uploader = WebUploader.create({
                      pick: {
                          id: '#filePickerReady',
                          label: lang.uploadSelectFile
                      },
      Severity: Major
      Found in static/editor/dialogs/video/video.js and 1 other location - About 2 hrs to fix
      static/editor/dialogs/attachment/attachment.js on lines 158..169

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 82.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

                  uploader = _this.uploader = WebUploader.create({
                      pick: {
                          id: '#filePickerReady',
                          label: lang.uploadSelectFile
                      },
      Severity: Major
      Found in static/editor/dialogs/attachment/attachment.js and 1 other location - About 2 hrs to fix
      static/editor/dialogs/video/video.js on lines 384..395

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 82.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Consider simplifying this complex logical expression.
      Open

      D("",b,a);b=d("pjax:error",[b,c,e,a]);"GET"==a.type&&"abort"!==c&&b&&u(f.url)};a.success=function(e,m,k){var n=f.state,p="function"===typeof b.pjax.defaults.version?b.pjax.defaults.version():b.pjax.defaults.version,l=k.getResponseHeader("X-PJAX-Version"),g=D(e,k,a),q=t(g.url);c&&(q.hash=c,g.url=q.href);if(p&&l&&p!==l)u(g.url);else if(g.contents){f.state={id:a.id||(new Date).getTime(),url:g.url,title:g.title,container:h.selector,fragment:a.fragment,timeout:a.timeout};(a.push||a.replace)&&window.history.replaceState(f.state,
      g.title,g.url);if(b.contains(a.container,document.activeElement))try{document.activeElement.blur()}catch(r){}g.title&&(document.title=g.title);d("pjax:beforeReplace",[g.contents,a],{state:f.state,previousState:n});h.html(g.contents);(n=h.find("input[autofocus], textarea[autofocus]").last()[0])&&document.activeElement!==n&&n.focus();L(g.scripts);g=a.scrollTo;c&&(n=decodeURIComponent(c.slice(1)),n=document.getElementById(n)||document.getElementsByName(n)[0])&&(g=b(n).offset().top);"number"==typeof g&&
      b(window).scrollTop(g);d("pjax:success",[e,m,k,a])}else u(g.url)};f.state||(f.state={id:(new Date).getTime(),url:window.location.href,title:document.title,container:h.selector,fragment:a.fragment,timeout:a.timeout},window.history.replaceState(f.state,document.title));E(f.xhr);f.options=a;var m=f.xhr=b.ajax(a);0<m.readyState&&(a.push&&!a.replace&&(M(f.state.id,F(h)),window.history.pushState(null,"",a.requestUrl)),d("pjax:start",[m,a]),d("pjax:send",[m,a]));return f.xhr}function N(a,d){return f(b.extend({url:window.location.href,
      Severity: Critical
      Found in static/js/default/global.js - About 2 hrs to fix

        Consider simplifying this complex logical expression.
        Open

        (function(b){function J(a,d,e){var c=this;return this.on("click.pjax",a,function(a){var f=b.extend({},l(d,e));f.container||(f.container=b(this).attr("data-pjax")||c);A(a,f)})}function A(a,d,e){e=l(d,e);d=a.currentTarget;if("A"!==d.tagName.toUpperCase())throw"$.fn.pjax or $.pjax.click requires an anchor element";if(!(1<a.which||a.metaKey||a.ctrlKey||a.shiftKey||a.altKey||location.protocol!==d.protocol||location.hostname!==d.hostname||-1<d.href.indexOf("#")&&d.href.replace(/#.*/,"")==location.href.replace(/#.*/,
        "")||a.isDefaultPrevented())){var c={url:d.href,container:b(d).attr("data-pjax"),target:d};e=b.extend({},c,e);c=b.Event("pjax:click");b(d).trigger(c,[e]);c.isDefaultPrevented()||(f(e),a.preventDefault(),b(d).trigger("pjax:clicked",[e]))}}function K(a,d,e){e=l(d,e);d=a.currentTarget;var c=b(d);if("FORM"!==d.tagName.toUpperCase())throw"$.pjax.submit requires a form element";c={type:(c.attr("method")||"GET").toUpperCase(),url:c.attr("action"),container:c.attr("data-pjax"),target:d};if("GET"!==c.type&&
        Severity: Critical
        Found in static/js/default/global.js - About 2 hrs to fix

          Function Brush has 58 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              function Brush()
              {
                  // Copyright 2006 Shin, YoungJin
              
                  var datatypes =    'ATOM BOOL BOOLEAN BYTE CHAR COLORREF DWORD DWORDLONG DWORD_PTR ' +
          Severity: Major
          Found in static/editor/third-party/SyntaxHighlighter/shCore.js - About 2 hrs to fix

            File gt.js has 263 lines of code (exceeds 250 allowed). Consider refactoring.
            Open

            /* initGeetest 1.0.0
             * 用于加载id对应的验证码库,并支持宕机模式
             * 暴露 initGeetest 进行验证码的初始化
             * 一般不需要用户进行修改
             */
            Severity: Minor
            Found in static/js/gt.js - About 2 hrs to fix

              Function CreateNewTopic has 57 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

              function CreateNewTopic() {
                  if (!document.NewForm.Title.value.length) {
                      CarbonAlert(Lang['Title_Can_Not_Be_Empty']);
                      document.NewForm.Title.focus();
                      return false;
              Severity: Major
              Found in static/js/mobile/topic.function.js - About 2 hrs to fix

                Function fileUploader has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.
                Open

                baidu.flash.fileUploader = baidu.flash.fileUploader || function(options){
                    var me = this,
                        options = options || {};
                    
                    options.createOptions = baidu.extend({
                Severity: Minor
                Found in static/editor/dialogs/wordimage/tangram.js - About 2 hrs to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Function exec has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.
                Open

                function exec(scrawlObj) {
                    if (scrawlObj.isScrawl) {
                        addMaskLayer(lang.scrawlUpLoading);
                        var base64 = scrawlObj.getCanvasData();
                        if (!!base64) {
                Severity: Minor
                Found in static/editor/dialogs/scrawl/scrawl.js - About 2 hrs to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Function ue_callback has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.
                Open

                function ue_callback(url, state) {
                    var doc = document,
                        picBorard = $G("J_picBoard"),
                        img = doc.createElement("img");
                
                
                Severity: Minor
                Found in static/editor/dialogs/scrawl/scrawl.js - About 2 hrs to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Function validateAddress has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.
                Open

                    public static function validateAddress($address, $patternselect = null)
                    {
                        if (is_null($patternselect)) {
                            $patternselect = self::$validator;
                        }
                Severity: Minor
                Found in library/PHPMailer.class.php - About 2 hrs to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Function parseHelloFields has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.
                Open

                    protected function parseHelloFields($type)
                    {
                        $this->server_caps = array();
                        $lines = explode("\n", $this->helo_rply);
                
                
                Severity: Minor
                Found in library/PHPMailer.smtp.class.php - About 2 hrs to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Function smtpSend has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring.
                Open

                    protected function smtpSend($header, $body)
                    {
                        $bad_rcpt = array();
                        if (!$this->smtpConnect($this->SMTPOptions)) {
                            throw new phpmailerException($this->lang('smtp_connect_failed'), self::STOP_CRITICAL);
                Severity: Minor
                Found in library/PHPMailer.class.php - About 2 hrs to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                    yAxis: {
                        gridLineColor: '#333333',
                        labels: {
                            style: {
                                color: '#A0A0A0'
                Severity: Major
                Found in static/editor/third-party/highcharts/themes/dark-green.js and 1 other location - About 2 hrs to fix
                static/editor/third-party/highcharts/themes/dark-blue.js on lines 56..75

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 80.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 3 locations. Consider refactoring.
                Open

                        initData: function () {
                
                            /* 拉取数据需要使用的值 */
                            this.state = 0;
                            this.listSize = editor.getOpt('imageManagerListSize');
                Severity: Major
                Found in static/editor/dialogs/image/image.js and 2 other locations - About 2 hrs to fix
                static/editor/dialogs/attachment/attachment.js on lines 616..626
                static/editor/dialogs/background/background.js on lines 238..248

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 80.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 3 locations. Consider refactoring.
                Open

                        initData: function () {
                
                            /* 拉取数据需要使用的值 */
                            this.state = 0;
                            this.listSize = editor.getOpt('fileManagerListSize');
                Severity: Major
                Found in static/editor/dialogs/attachment/attachment.js and 2 other locations - About 2 hrs to fix
                static/editor/dialogs/background/background.js on lines 238..248
                static/editor/dialogs/image/image.js on lines 836..846

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 80.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                    yAxis: {
                        gridLineColor: '#333333',
                        labels: {
                            style: {
                                color: '#A0A0A0'
                Severity: Major
                Found in static/editor/third-party/highcharts/themes/dark-blue.js and 1 other location - About 2 hrs to fix
                static/editor/third-party/highcharts/themes/dark-green.js on lines 56..75

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 80.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 3 locations. Consider refactoring.
                Open

                        initData: function () {
                
                            /* 拉取数据需要使用的值 */
                            this.state = 0;
                            this.listSize = editor.getOpt('imageManagerListSize');
                Severity: Major
                Found in static/editor/dialogs/background/background.js and 2 other locations - About 2 hrs to fix
                static/editor/dialogs/attachment/attachment.js on lines 616..626
                static/editor/dialogs/image/image.js on lines 836..846

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 80.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Severity
                Category
                Status
                Source
                Language