qcminecraft/Carbon-Forum-F

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library/MaterialDesign.Avatars.class.php

Summary

Maintainability
F
3 wks
Test Coverage

Method Initialize has 300 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    private function Initialize()
    {
        //extension_loaded('gd')
        $Width  = $this->AvatarSize;//Width of avatar
        $Height = $this->AvatarSize;//Height of avatar
Severity: Major
Found in library/MaterialDesign.Avatars.class.php - About 1 day to fix

    Function __construct has a Cognitive Complexity of 50 (exceeds 5 allowed). Consider refactoring.
    Open

        function __construct($Char, $AvatarSize = 256)
        {
            $this->Char = strtoupper(mb_substr($Char, 0, 1, "UTF-8"));
            $this->AvatarSize = $AvatarSize;
            $this->Padding = 30*($this->AvatarSize/256);
    Severity: Minor
    Found in library/MaterialDesign.Avatars.class.php - About 7 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    File MaterialDesign.Avatars.class.php has 403 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    <?php
    /*
     * Material-Design-Avatars
     * https://github.com/lincanbin/Material-Design-Avatars
     *
    Severity: Minor
    Found in library/MaterialDesign.Avatars.class.php - About 5 hrs to fix

      Method __construct has 45 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          function __construct($Char, $AvatarSize = 256)
          {
              $this->Char = strtoupper(mb_substr($Char, 0, 1, "UTF-8"));
              $this->AvatarSize = $AvatarSize;
              $this->Padding = 30*($this->AvatarSize/256);
      Severity: Minor
      Found in library/MaterialDesign.Avatars.class.php - About 1 hr to fix

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                $MaterialDesignColor = array(
                    array( 255 , 235 , 238 ),
                    array( 255 , 205 , 210 ),
                    array( 239 , 154 , 154 ),
                    array( 229 , 115 , 115 ),
        Severity: Major
        Found in library/MaterialDesign.Avatars.class.php and 1 other location - About 2 wks to fix
        controller/captcha.php on lines 34..1315

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 3336.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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