qcubed/framework

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includes/base_controls/QDraggableBase.class.php

Summary

Maintainability
B
6 hrs
Test Coverage

Function __set has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
Open

        public function __set($strName, $mixValue) {
            switch ($strName) {
                case '_DragData': // Internal only. Do not use. Used by JS above to keep track of user selection.
                    try {
                        $data = QType::Cast($mixValue, QType::ArrayType);
Severity: Minor
Found in includes/base_controls/QDraggableBase.class.php - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method __set has 39 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        public function __set($strName, $mixValue) {
            switch ($strName) {
                case '_DragData': // Internal only. Do not use. Used by JS above to keep track of user selection.
                    try {
                        $data = QType::Cast($mixValue, QType::ArrayType);
Severity: Minor
Found in includes/base_controls/QDraggableBase.class.php - About 1 hr to fix

    Avoid too many return statements within this method.
    Open

                            return parent::__get($strName); 
    Severity: Major
    Found in includes/base_controls/QDraggableBase.class.php - About 30 mins to fix

      Function __get has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

              public function __get($strName) {
                  switch ($strName) {
                      case 'DeltaX': 
                          if ($this->aryOriginalPosition) {
                              return $this->aryNewPosition['left'] - $this->aryOriginalPosition['left'];
      Severity: Minor
      Found in includes/base_controls/QDraggableBase.class.php - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      The method __set() has a Cyclomatic Complexity of 10. The configured cyclomatic complexity threshold is 10.
      Open

              public function __set($strName, $mixValue) {
                  switch ($strName) {
                      case '_DragData': // Internal only. Do not use. Used by JS above to keep track of user selection.
                          try {
                              $data = QType::Cast($mixValue, QType::ArrayType);

      CyclomaticComplexity

      Since: 0.1

      Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

      Example

      // Cyclomatic Complexity = 11
      class Foo {
      1   public function example() {
      2       if ($a == $b) {
      3           if ($a1 == $b1) {
                      fiddle();
      4           } elseif ($a2 == $b2) {
                      fiddle();
                  } else {
                      fiddle();
                  }
      5       } elseif ($c == $d) {
      6           while ($c == $d) {
                      fiddle();
                  }
      7        } elseif ($e == $f) {
      8           for ($n = 0; $n < $h; $n++) {
                      fiddle();
                  }
              } else {
                  switch ($z) {
      9               case 1:
                          fiddle();
                          break;
      10              case 2:
                          fiddle();
                          break;
      11              case 3:
                          fiddle();
                          break;
                      default:
                          fiddle();
                          break;
                  }
              }
          }
      }

      Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

      The method Render has a boolean flag argument $blnDisplayOutput, which is a certain sign of a Single Responsibility Principle violation.
      Open

              public function Render($blnDisplayOutput = true) {}

      BooleanArgumentFlag

      Since: 1.4.0

      A boolean flag argument is a reliable indicator for a violation of the Single Responsibility Principle (SRP). You can fix this problem by extracting the logic in the boolean flag into its own class or method.

      Example

      class Foo {
          public function bar($flag = true) {
          }
      }

      Source https://phpmd.org/rules/cleancode.html#booleanargumentflag

      The method __get uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
      Open

                          } else {
                              return 0;
                          }

      ElseExpression

      Since: 1.4.0

      An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

      Example

      class Foo
      {
          public function bar($flag)
          {
              if ($flag) {
                  // one branch
              } else {
                  // another branch
              }
          }
      }

      Source https://phpmd.org/rules/cleancode.html#elseexpression

      The method __set uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
      Open

                          } else {
                              parent::__set($strName, $mixValue);
                          }

      ElseExpression

      Since: 1.4.0

      An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

      Example

      class Foo
      {
          public function bar($flag)
          {
              if ($flag) {
                  // one branch
              } else {
                  // another branch
              }
          }
      }

      Source https://phpmd.org/rules/cleancode.html#elseexpression

      The method __get uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them.
      Open

                          } else {
                              return 0;
                          }

      ElseExpression

      Since: 1.4.0

      An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.

      Example

      class Foo
      {
          public function bar($flag)
          {
              if ($flag) {
                  // one branch
              } else {
                  // another branch
              }
          }
      }

      Source https://phpmd.org/rules/cleancode.html#elseexpression

      Avoid using static access to class 'QApplication' in method 'GetEndScript'.
      Open

                  QApplication::ExecuteJsFunction('qcubed.draggable', $this->getJqControlId(), $this->ControlId, QJsPriority::High);

      StaticAccess

      Since: 1.4.0

      Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

      Example

      class Foo
      {
          public function bar()
          {
              Bar::baz();
          }
      }

      Source https://phpmd.org/rules/cleancode.html#staticaccess

      Avoid using static access to class 'QType' in method '__set'.
      Open

                              $data = QType::Cast($mixValue, QType::ArrayType);

      StaticAccess

      Since: 1.4.0

      Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.

      Example

      class Foo
      {
          public function bar()
          {
              Bar::baz();
          }
      }

      Source https://phpmd.org/rules/cleancode.html#staticaccess

      Avoid unused parameters such as '$blnDisplayOutput'.
      Open

              public function Render($blnDisplayOutput = true) {}

      UnusedFormalParameter

      Since: 0.2

      Avoid passing parameters to methods or constructors and then not using those parameters.

      Example

      class Foo
      {
          private function bar($howdy)
          {
              // $howdy is not used
          }
      }

      Source https://phpmd.org/rules/unusedcode.html#unusedformalparameter

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

              public function __get($strName) {
                  switch ($strName) {
                      case 'DeltaX': 
                          if ($this->aryOriginalPosition) {
                              return $this->aryNewPosition['left'] - $this->aryOriginalPosition['left'];
      Severity: Major
      Found in includes/base_controls/QDraggableBase.class.php and 1 other location - About 1 hr to fix
      includes/base_controls/QResizableBase.class.php on lines 79..103

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 115.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Constant RevertValid should be defined in uppercase
      Open

              const RevertValid = 'valid';        // revert if dropped successfully

      ConstantNamingConventions

      Since: 0.2

      Class/Interface constant names should always be defined in uppercase.

      Example

      class Foo {
          const MY_NUM = 0; // ok
          const myTest = ""; // fail
      }

      Source https://phpmd.org/rules/naming.html#constantnamingconventions

      Constant RevertInvalid should be defined in uppercase
      Open

              const RevertInvalid = 'invalid';     // revert if not dropped successfully

      ConstantNamingConventions

      Since: 0.2

      Class/Interface constant names should always be defined in uppercase.

      Example

      class Foo {
          const MY_NUM = 0; // ok
          const myTest = ""; // fail
      }

      Source https://phpmd.org/rules/naming.html#constantnamingconventions

      Constant RevertOn should be defined in uppercase
      Open

              const RevertOn = true;                // always revert

      ConstantNamingConventions

      Since: 0.2

      Class/Interface constant names should always be defined in uppercase.

      Example

      class Foo {
          const MY_NUM = 0; // ok
          const myTest = ""; // fail
      }

      Source https://phpmd.org/rules/naming.html#constantnamingconventions

      Constant RevertOff should be defined in uppercase
      Open

              const RevertOff = false;             // never revert

      ConstantNamingConventions

      Since: 0.2

      Class/Interface constant names should always be defined in uppercase.

      Example

      class Foo {
          const MY_NUM = 0; // ok
          const myTest = ""; // fail
      }

      Source https://phpmd.org/rules/naming.html#constantnamingconventions

      The method ParsePostData is not named in camelCase.
      Open

              public function ParsePostData() {}

      CamelCaseMethodName

      Since: 0.2

      It is considered best practice to use the camelCase notation to name methods.

      Example

      class ClassName {
          public function get_name() {
          }
      }

      Source

      The method GetControlHtml is not named in camelCase.
      Open

              protected function GetControlHtml() {}

      CamelCaseMethodName

      Since: 0.2

      It is considered best practice to use the camelCase notation to name methods.

      Example

      class ClassName {
          public function get_name() {
          }
      }

      Source

      The method GetEndScript is not named in camelCase.
      Open

              public function GetEndScript() {
                  $strJS = parent::GetEndScript();
                  QApplication::ExecuteJsFunction('qcubed.draggable', $this->getJqControlId(), $this->ControlId, QJsPriority::High);
                  return $strJS;
              }

      CamelCaseMethodName

      Since: 0.2

      It is considered best practice to use the camelCase notation to name methods.

      Example

      class ClassName {
          public function get_name() {
          }
      }

      Source

      The method Validate is not named in camelCase.
      Open

              public function Validate() {return true;}

      CamelCaseMethodName

      Since: 0.2

      It is considered best practice to use the camelCase notation to name methods.

      Example

      class ClassName {
          public function get_name() {
          }
      }

      Source

      The method Render is not named in camelCase.
      Open

              public function Render($blnDisplayOutput = true) {}

      CamelCaseMethodName

      Since: 0.2

      It is considered best practice to use the camelCase notation to name methods.

      Example

      class ClassName {
          public function get_name() {
          }
      }

      Source

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