File _actions.inc.php
has 564 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
/**
* This file contains all basic action classes: QAction, QServerAction, QAjaxAction, etc.
*
* @package Actions
Function RenderActions
has a Cognitive Complexity of 34 (exceeds 5 allowed). Consider refactoring. Open
public static function RenderActions(QControl $objControl, $strEventName, $objActions) {
$strToReturn = '';
$strJqUiProperty = null;
if ($objControl->ActionsMustTerminate) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method RenderActions
has 60 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function RenderActions(QControl $objControl, $strEventName, $objActions) {
$strToReturn = '';
$strJqUiProperty = null;
if ($objControl->ActionsMustTerminate) {
Method __construct
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
public function __construct(QControl $objControl, $strMethodName, $objWaitIconControl = 'default',
$mixCausesValidationOverride = null, $strJsReturnParam = "", $blnAsync = false) {
Function RenderScript
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
public function RenderScript(QControl $objControl) {
$strWaitIconControlId = null;
if ($this->strId == null) {
$this->strId = $objControl->Form->GenerateAjaxActionId();
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method __construct
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public function __construct($strMethodName = null, $objWaitIconControl = 'default',
$mixCausesValidationOverride = null, $strJsReturnParam = "", $blnAsync = false) {
Avoid too many return
statements within this method. Open
return parent::__get($strName);
Avoid too many return
statements within this method. Open
return $this->strId;
The method RenderActions() has an NPath complexity of 910. The configured NPath complexity threshold is 200. Open
public static function RenderActions(QControl $objControl, $strEventName, $objActions) {
$strToReturn = '';
$strJqUiProperty = null;
if ($objControl->ActionsMustTerminate) {
- Read upRead up
- Exclude checks
NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The method RenderActions() has a Cyclomatic Complexity of 16. The configured cyclomatic complexity threshold is 10. Open
public static function RenderActions(QControl $objControl, $strEventName, $objActions) {
$strToReturn = '';
$strJqUiProperty = null;
if ($objControl->ActionsMustTerminate) {
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The class QAction has 25 children. Consider to rebalance this class hierarchy to keep number of children under 15. Open
abstract class QAction extends QBaseClass {
/**
* Abstract method, implemented in derived classes. Returns the JS needed for the action to work
*
* @param QControl $objControl
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- Exclude checks
NumberOfChildren
Since: 0.2
A class with an excessive number of children is an indicator for an unbalanced class hierarchy. You should consider to refactor this class hierarchy.
Example
Source https://phpmd.org/rules/design.html#numberofchildren
Missing class import via use statement (line '1001', column '15'). Open
throw new QCallerException('First parameter of constructor is expecting an object of type QDialog');
- Read upRead up
- Exclude checks
MissingImport
Since: 2.7.0
Importing all external classes in a file through use statements makes them clearly visible.
Example
function make() {
return new \stdClass();
}
Source http://phpmd.org/rules/cleancode.html#MissingImport
Missing class import via use statement (line '1037', column '15'). Open
throw new QCallerException('First parameter of constructor is expecting an object of type QControl');
- Read upRead up
- Exclude checks
MissingImport
Since: 2.7.0
Importing all external classes in a file through use statements makes them clearly visible.
Example
function make() {
return new \stdClass();
}
Source http://phpmd.org/rules/cleancode.html#MissingImport
The method __construct has a boolean flag argument $blnAsync, which is a certain sign of a Single Responsibility Principle violation. Open
$mixCausesValidationOverride = null, $strJsReturnParam = "", $blnAsync = false) {
- Read upRead up
- Exclude checks
BooleanArgumentFlag
Since: 1.4.0
A boolean flag argument is a reliable indicator for a violation of the Single Responsibility Principle (SRP). You can fix this problem by extracting the logic in the boolean flag into its own class or method.
Example
class Foo {
public function bar($flag = true) {
}
}
Source https://phpmd.org/rules/cleancode.html#booleanargumentflag
Missing class import via use statement (line '1075', column '15'). Open
throw new QCallerException('First parameter of constructor is expecting an object of type QControl');
- Read upRead up
- Exclude checks
MissingImport
Since: 2.7.0
Importing all external classes in a file through use statements makes them clearly visible.
Example
function make() {
return new \stdClass();
}
Source http://phpmd.org/rules/cleancode.html#MissingImport
The method __construct has a boolean flag argument $blnAsync, which is a certain sign of a Single Responsibility Principle violation. Open
$mixCausesValidationOverride = null, $strJsReturnParam = "", $blnAsync = false) {
- Read upRead up
- Exclude checks
BooleanArgumentFlag
Since: 1.4.0
A boolean flag argument is a reliable indicator for a violation of the Single Responsibility Principle (SRP). You can fix this problem by extracting the logic in the boolean flag into its own class or method.
Example
class Foo {
public function bar($flag = true) {
}
}
Source https://phpmd.org/rules/cleancode.html#booleanargumentflag
Missing class import via use statement (line '761', column '15'). Open
throw new QCallerException('First parameter of constructor is expecting an object of type QControl');
- Read upRead up
- Exclude checks
MissingImport
Since: 2.7.0
Importing all external classes in a file through use statements makes them clearly visible.
Example
function make() {
return new \stdClass();
}
Source http://phpmd.org/rules/cleancode.html#MissingImport
Missing class import via use statement (line '964', column '15'). Open
throw new QCallerException('First parameter of constructor is expecting an object of type QDialog');
- Read upRead up
- Exclude checks
MissingImport
Since: 2.7.0
Importing all external classes in a file through use statements makes them clearly visible.
Example
function make() {
return new \stdClass();
}
Source http://phpmd.org/rules/cleancode.html#MissingImport
Missing class import via use statement (line '1303', column '15'). Open
throw new QCallerException('First parameter of constructor is expecting an object of type QCalendar');
- Read upRead up
- Exclude checks
MissingImport
Since: 2.7.0
Importing all external classes in a file through use statements makes them clearly visible.
Example
function make() {
return new \stdClass();
}
Source http://phpmd.org/rules/cleancode.html#MissingImport
Missing class import via use statement (line '47', column '17'). Open
throw new Exception('Invalid Action Event in this entry in the ActionArray');
- Read upRead up
- Exclude checks
MissingImport
Since: 2.7.0
Importing all external classes in a file through use statements makes them clearly visible.
Example
function make() {
return new \stdClass();
}
Source http://phpmd.org/rules/cleancode.html#MissingImport
Missing class import via use statement (line '927', column '15'). Open
throw new QCallerException('First parameter of constructor is expecting an object of type QDialogBox');
- Read upRead up
- Exclude checks
MissingImport
Since: 2.7.0
Importing all external classes in a file through use statements makes them clearly visible.
Example
function make() {
return new \stdClass();
}
Source http://phpmd.org/rules/cleancode.html#MissingImport
Missing class import via use statement (line '1110', column '15'). Open
throw new QCallerException('First parameter of constructor is expecting an object of type QTextBox');
- Read upRead up
- Exclude checks
MissingImport
Since: 2.7.0
Importing all external classes in a file through use statements makes them clearly visible.
Example
function make() {
return new \stdClass();
}
Source http://phpmd.org/rules/cleancode.html#MissingImport
The method __construct has a boolean flag argument $blnOverride, which is a certain sign of a Single Responsibility Principle violation. Open
public function __construct($strTemporaryCssClass = null, $blnOverride = false) {
- Read upRead up
- Exclude checks
BooleanArgumentFlag
Since: 1.4.0
A boolean flag argument is a reliable indicator for a violation of the Single Responsibility Principle (SRP). You can fix this problem by extracting the logic in the boolean flag into its own class or method.
Example
class Foo {
public function bar($flag = true) {
}
}
Source https://phpmd.org/rules/cleancode.html#booleanargumentflag
Missing class import via use statement (line '1270', column '15'). Open
throw new QCallerException('First parameter of constructor is expecting an object of type QCalendar');
- Read upRead up
- Exclude checks
MissingImport
Since: 2.7.0
Importing all external classes in a file through use statements makes them clearly visible.
Example
function make() {
return new \stdClass();
}
Source http://phpmd.org/rules/cleancode.html#MissingImport
Missing class import via use statement (line '890', column '15'). Open
throw new QCallerException('First parameter of constructor is expecting an object of type QDialogBox');
- Read upRead up
- Exclude checks
MissingImport
Since: 2.7.0
Importing all external classes in a file through use statements makes them clearly visible.
Example
function make() {
return new \stdClass();
}
Source http://phpmd.org/rules/cleancode.html#MissingImport
Missing class import via use statement (line '814', column '15'). Open
throw new QCallerException('First parameter of constructor is expecting an object of type QControl');
- Read upRead up
- Exclude checks
MissingImport
Since: 2.7.0
Importing all external classes in a file through use statements makes them clearly visible.
Example
function make() {
return new \stdClass();
}
Source http://phpmd.org/rules/cleancode.html#MissingImport
Avoid using static access to class 'QString' in method '__construct'. Open
if (QString::LastCharacter($this->strJavaScript) == ';') {
- Read upRead up
- Exclude checks
StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
Avoid using static access to class 'JavaScriptHelper' in method 'RenderScript'. Open
$strMessage = JavaScriptHelper::toJsObject($this->strMessage);
- Read upRead up
- Exclude checks
StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
Avoid using static access to class 'JavaScriptHelper' in method 'RenderScript'. Open
$strMessage = JavaScriptHelper::toJsObject($this->strMessage);
- Read upRead up
- Exclude checks
StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
The method RenderScript uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$strSelector = '#' . $objControl->ControlId;
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method RenderActions uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$strOut = sprintf('$j("#%s").on("%s", function(event, ui){%s});',
$objControl->getJqControlId(),
$strEventName, $strToReturn);
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method RenderActions uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$strOut = sprintf('$j("#%s").on("%s", "[data-qpxy=\'%s\']", function(event, ui){%s});', $objControl->Form->FormId, $strEventName, $objControl->ControlId, $strToReturn);
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid using static access to class 'QType' in method '__set'. Open
return ($this->objEvent = QType::Cast($mixValue, 'QEvent'));
- Read upRead up
- Exclude checks
StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
The method RenderScript uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$strEnableOrDisable = '';
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid assigning values to variables in if clauses and the like (line '238', column '8'). Open
protected function getActionParameter($objControl) {
if ($objActionParameter = $this->strJsReturnParam) {
return $objActionParameter;
}
if ($objActionParameter = $this->objEvent->JsReturnParam) {
- Read upRead up
- Exclude checks
IfStatementAssignment
Since: 2.7.0
Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.
Example
class Foo
{
public function bar($flag)
{
if ($foo = 'bar') { // possible typo
// ...
}
if ($baz = 0) { // always false
// ...
}
}
}
Source http://phpmd.org/rules/cleancode.html#ifstatementassignment
The method RenderScript uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
// Use Temp Css Class Outright
return sprintf("qc.getC('%s').className = '%s';", $objControl->ControlId, $this->strTemporaryCssClass);
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid assigning values to variables in if clauses and the like (line '383', column '8'). Open
protected function getActionParameter($objControl) {
if ($objActionParameter = $this->strJsReturnParam) {
return $objActionParameter;
}
if ($objActionParameter = $this->objEvent->JsReturnParam) {
- Read upRead up
- Exclude checks
IfStatementAssignment
Since: 2.7.0
Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.
Example
class Foo
{
public function bar($flag)
{
if ($foo = 'bar') { // possible typo
// ...
}
if ($baz = 0) { // always false
// ...
}
}
}
Source http://phpmd.org/rules/cleancode.html#ifstatementassignment
The method RenderScript uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
if ($this->objWaitIconControl) {
$strWaitIconControlId = $this->objWaitIconControl->ControlId;
}
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
The method RenderScript uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
if ($this->blnDisplay === false) {
$strShowOrHide = 'hide';
} else {
$strShowOrHide = '';
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid using static access to class 'QType' in method '__construct'. Open
$this->blnDisplay = QType::Cast($blnDisplay, QType::Boolean);
- Read upRead up
- Exclude checks
StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
The method RenderScript uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
$strShowOrHide = '';
}
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid using static access to class 'QType' in method '__construct'. Open
$this->blnEnabled = QType::Cast($blnEnabled, QType::Boolean);
- Read upRead up
- Exclude checks
StaticAccess
Since: 1.4.0
Static access causes unexchangeable dependencies to other classes and leads to hard to test code. Avoid using static access at all costs and instead inject dependencies through the constructor. The only case when static access is acceptable is when used for factory methods.
Example
class Foo
{
public function bar()
{
Bar::baz();
}
}
Source https://phpmd.org/rules/cleancode.html#staticaccess
The method RenderScript uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
// Are we overriding or are we displaying this temporary css class outright?
if ($this->blnOverride) {
// Overriding
return sprintf("qc.getC('%s').className = '%s %s';", $objControl->ControlId, $objControl->CssClass, $this->strTemporaryCssClass);
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid assigning values to variables in if clauses and the like (line '380', column '8'). Open
protected function getActionParameter($objControl) {
if ($objActionParameter = $this->strJsReturnParam) {
return $objActionParameter;
}
if ($objActionParameter = $this->objEvent->JsReturnParam) {
- Read upRead up
- Exclude checks
IfStatementAssignment
Since: 2.7.0
Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.
Example
class Foo
{
public function bar($flag)
{
if ($foo = 'bar') { // possible typo
// ...
}
if ($baz = 0) { // always false
// ...
}
}
}
Source http://phpmd.org/rules/cleancode.html#ifstatementassignment
The method RenderScript uses an else expression. Else clauses are basically not necessary and you can simplify the code by not using them. Open
} else {
if ($this->blnEnabled === false) {
$strEnableOrDisable = 'disable';
} else {
$strEnableOrDisable = '';
- Read upRead up
- Exclude checks
ElseExpression
Since: 1.4.0
An if expression with an else branch is basically not necessary. You can rewrite the conditions in a way that the else clause is not necessary and the code becomes simpler to read. To achieve this, use early return statements, though you may need to split the code it several smaller methods. For very simple assignments you could also use the ternary operations.
Example
class Foo
{
public function bar($flag)
{
if ($flag) {
// one branch
} else {
// another branch
}
}
}
Source https://phpmd.org/rules/cleancode.html#elseexpression
Avoid assigning values to variables in if clauses and the like (line '241', column '8'). Open
protected function getActionParameter($objControl) {
if ($objActionParameter = $this->strJsReturnParam) {
return $objActionParameter;
}
if ($objActionParameter = $this->objEvent->JsReturnParam) {
- Read upRead up
- Exclude checks
IfStatementAssignment
Since: 2.7.0
Assignments in if clauses and the like are considered a code smell. Assignments in PHP return the right operand as their result. In many cases, this is an expected behavior, but can lead to many difficult to spot bugs, especially when the right operand could result in zero, null or an empty string and the like.
Example
class Foo
{
public function bar($flag)
{
if ($foo = 'bar') { // possible typo
// ...
}
if ($baz = 0) { // always false
// ...
}
}
}
Source http://phpmd.org/rules/cleancode.html#ifstatementassignment
TODO found Open
* a "loading" state. TODO: Convert this to a FontAwesome animated icon.
- Exclude checks
Similar blocks of code found in 2 locations. Consider refactoring. Open
class QToggleDisplayAction extends QAction {
/** @var string Control ID of the control */
protected $strControlId = null;
/** @var boolean|null Enforce 'show' or 'hide' action */
protected $blnDisplay = null;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 195.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
class QToggleEnableAction extends QAction {
/** @var null|string Control ID of the control to be Enabled/Disabled */
protected $strControlId = null;
/** @var boolean|null Enforce the Enabling or Disabling action */
protected $blnEnabled = null;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 195.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
class QConfirmAction extends QAction {
/** @var string Message to be shown to the user on the confirmation prompt */
protected $strMessage;
/**
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 120.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
class QAlertAction extends QAction {
/** @var string Message to be shown as the alert */
protected $strMessage;
/**
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 120.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
class QShowDialog extends QAction {
/** @var null|string The JS to show the dialog */
protected $strJavaScript = null;
/**
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 91.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
class QHideDialog extends QAction {
/** @var null|string JS to be executed on the client side for closing the dialog */
protected $strJavaScript = null;
/**
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 91.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Avoid excessively long variable names like $mixCausesValidationOverride. Keep variable name length under 20. Open
protected $mixCausesValidationOverride;
- Read upRead up
- Exclude checks
LongVariable
Since: 0.2
Detects when a field, formal or local variable is declared with a long name.
Example
class Something {
protected $reallyLongIntName = -3; // VIOLATION - Field
public static function main( array $interestingArgumentsList[] ) { // VIOLATION - Formal
$otherReallyLongName = -5; // VIOLATION - Local
for ($interestingIntIndex = 0; // VIOLATION - For
$interestingIntIndex < 10;
$interestingIntIndex++ ) {
}
}
}
Source https://phpmd.org/rules/naming.html#longvariable
Avoid excessively long variable names like $mixCausesValidationOverride. Keep variable name length under 20. Open
public function __construct(QControl $objControl, $strMethodName, $mixCausesValidationOverride = null,
- Read upRead up
- Exclude checks
LongVariable
Since: 0.2
Detects when a field, formal or local variable is declared with a long name.
Example
class Something {
protected $reallyLongIntName = -3; // VIOLATION - Field
public static function main( array $interestingArgumentsList[] ) { // VIOLATION - Formal
$otherReallyLongName = -5; // VIOLATION - Local
for ($interestingIntIndex = 0; // VIOLATION - For
$interestingIntIndex < 10;
$interestingIntIndex++ ) {
}
}
}
Source https://phpmd.org/rules/naming.html#longvariable
Avoid excessively long variable names like $mixCausesValidationOverride. Keep variable name length under 20. Open
$mixCausesValidationOverride = null, $strJsReturnParam = "", $blnAsync = false) {
- Read upRead up
- Exclude checks
LongVariable
Since: 0.2
Detects when a field, formal or local variable is declared with a long name.
Example
class Something {
protected $reallyLongIntName = -3; // VIOLATION - Field
public static function main( array $interestingArgumentsList[] ) { // VIOLATION - Formal
$otherReallyLongName = -5; // VIOLATION - Local
for ($interestingIntIndex = 0; // VIOLATION - For
$interestingIntIndex < 10;
$interestingIntIndex++ ) {
}
}
}
Source https://phpmd.org/rules/naming.html#longvariable
Avoid excessively long variable names like $mixCausesValidationOverride. Keep variable name length under 20. Open
$mixCausesValidationOverride = null, $strJsReturnParam = "", $blnAsync = false) {
- Read upRead up
- Exclude checks
LongVariable
Since: 0.2
Detects when a field, formal or local variable is declared with a long name.
Example
class Something {
protected $reallyLongIntName = -3; // VIOLATION - Field
public static function main( array $interestingArgumentsList[] ) { // VIOLATION - Formal
$otherReallyLongName = -5; // VIOLATION - Local
for ($interestingIntIndex = 0; // VIOLATION - For
$interestingIntIndex < 10;
$interestingIntIndex++ ) {
}
}
}
Source https://phpmd.org/rules/naming.html#longvariable
Avoid excessively long variable names like $mixCausesValidationOverride. Keep variable name length under 20. Open
protected $mixCausesValidationOverride;
- Read upRead up
- Exclude checks
LongVariable
Since: 0.2
Detects when a field, formal or local variable is declared with a long name.
Example
class Something {
protected $reallyLongIntName = -3; // VIOLATION - Field
public static function main( array $interestingArgumentsList[] ) { // VIOLATION - Formal
$otherReallyLongName = -5; // VIOLATION - Local
for ($interestingIntIndex = 0; // VIOLATION - For
$interestingIntIndex < 10;
$interestingIntIndex++ ) {
}
}
}
Source https://phpmd.org/rules/naming.html#longvariable
Avoid excessively long variable names like $mixCausesValidationOverride. Keep variable name length under 20. Open
public function __construct($strMethodName = null, $mixCausesValidationOverride = null,
- Read upRead up
- Exclude checks
LongVariable
Since: 0.2
Detects when a field, formal or local variable is declared with a long name.
Example
class Something {
protected $reallyLongIntName = -3; // VIOLATION - Field
public static function main( array $interestingArgumentsList[] ) { // VIOLATION - Formal
$otherReallyLongName = -5; // VIOLATION - Local
for ($interestingIntIndex = 0; // VIOLATION - For
$interestingIntIndex < 10;
$interestingIntIndex++ ) {
}
}
}
Source https://phpmd.org/rules/naming.html#longvariable
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
return sprintf("qcubed.clearTimeout('%s');", $objControl->ControlId);
}
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
return sprintf("qc.getW('%s').select();", $this->strControlId);
}
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
return sprintf('%s;', $this->strJavaScript);
}
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
$strMessage = JavaScriptHelper::toJsObject($this->strMessage);
return sprintf("if (!confirm(%s)) return false;", $strMessage);
}
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
return $this->strJavaScript;
}
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
if ($this->strControlId == null) {
$this->strControlId = $objControl->ControlId;
}
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
return sprintf("jQuery('#%s').val('%s');", $this->strControlId, $this->strValue);
}
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
if ($this->blnDisplay === true) {
$strShowOrHide = 'show';
} else {
if ($this->blnDisplay === false) {
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
return sprintf("qc.getC('%s').showCalendar();", $this->strControlId);
}
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
return sprintf('%s;', $this->strJavaScript);
}
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
return sprintf("qc.pB('%s', '%s', '%s', %s);",
$objControl->Form->FormId, $objControl->ControlId, get_class($this->objEvent), $this->getActionParameter($objControl));
}
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
return (sprintf('%s; qcubed.recordControlModification("%s", "Display", "1");', $this->strJavaScript, $this->strControlId));
}
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
return sprintf("qc.getC('%s').hideCalendar();", $this->strControlId);
}
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
abstract public function RenderScript(QControl $objControl);
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
$strMessage = JavaScriptHelper::toJsObject($this->strMessage);
return sprintf("alert(%s);", $strMessage);
}
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
// Specified a Temporary Css Class to use?
if (is_null($this->strTemporaryCssClass)) {
// No Temporary CSS Class -- use the Control's already-defined one
return sprintf("qc.getC('%s').className = '%s';", $objControl->ControlId, $objControl->CssClass);
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
$strWaitIconControlId = null;
if ($this->strId == null) {
$this->strId = $objControl->Form->GenerateAjaxActionId();
}
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
if ($this->blnEnabled === true) {
$strEnableOrDisable = 'enable';
} else {
if ($this->blnEnabled === false) {
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
return sprintf("qc.getW('%s').blur();", $this->strControlId);
}
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
return 'event.stopPropagation();';
}
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
return $this->strJavaScript;
}
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
// for firefox focus is special when in a blur or in a focusout event
// http://stackoverflow.com/questions/7046798/jquery-focus-fails-on-firefox/7046837#7046837
return sprintf("setTimeout(function(){qc.getW('%s').focus();},0);", $this->strControlId);
}
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
return 'event.preventDefault();';
}
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
// Specified a Temporary Css Class to use?
if ($this->strTargetSelector) {
$strSelector = $this->strTargetSelector;
} else {
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderActions is not named in camelCase. Open
public static function RenderActions(QControl $objControl, $strEventName, $objActions) {
$strToReturn = '';
$strJqUiProperty = null;
if ($objControl->ActionsMustTerminate) {
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
return sprintf("qc.getW('%s').registerClickPosition(event);", $objControl->ControlId);
}
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}
Source
The method RenderScript is not named in camelCase. Open
public function RenderScript(QControl $objControl) {
return $this->strJavaScript;
}
- Read upRead up
- Exclude checks
CamelCaseMethodName
Since: 0.2
It is considered best practice to use the camelCase notation to name methods.
Example
class ClassName {
public function get_name() {
}
}