Showing 69 of 69 total issues
Avoid too many return
statements within this function. Open
return True
Function _get_pattern
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def _get_pattern(self,
phenomenon_name: str,
pattern_name: str) -> Optional[BoboPattern]:
"""
:param phenomenon_name: A phenomenon name.
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function execute
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def execute(self, event: BoboEventComplex) \
-> Tuple[bool, List[Tuple[bool, Any]]]:
"""
:param event: The complex event that triggered the action.
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _split_plaintext
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def _split_plaintext(self, plaintext: str) \
-> Tuple[str, str, int, int, str]:
"""
:param plaintext: The string to split.
:return: Tuple containing: URN, ID, type, flags, and JSON message.
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _update_handler
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def _update_handler(self) -> bool:
"""
:return: `True` if update occurred; `False` otherwise.
"""
if not self._queue.empty():
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function __init__
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def __init__(self,
phenomena: List[BoboPhenomenon],
gen_event_id: BoboGenEventID,
gen_run_id: BoboGenEventID,
max_cache: int = 0,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function update
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def update(self) -> bool:
"""
Processes data from its queue, if any.
Also processes a generated event if receiver is set to generate any.
A BoboEventSimple instance is produced for data if they pass validation
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function all_runs
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def all_runs(self) -> Tuple[BoboRun, ...]:
"""
:return: All active runs in the decider.
"""
with self._lock:
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _maybe_cache
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def _maybe_cache(
self,
completed: List[BoboRunSerial],
halted: List[BoboRunSerial]) -> None:
"""
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"