Showing 20 of 26 total issues
File Sidepanel.tsx
has 372 lines of code (exceeds 250 allowed). Consider refactoring. Open
import * as React from "react";
import { PureComponent, ReactNode, RefObject, CSSProperties } from "react";
import { isMobileDevice, supportPassive } from "./eventHelpers";
import { Placement, TouchPosition } from "./Airr";
import {
Function NavbarRenderer
has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring. Open
const NavbarRenderer = React.memo<NavbarRendererProps>(function NavbarRenderer({
navbar,
activeViewIndex,
backButtonOnFirstView,
handleBackButton,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File Scene.tsx
has 300 lines of code (exceeds 250 allowed). Consider refactoring. Open
import * as React from "react";
import { ReactNode, RefObject, PureComponent } from "react";
import SceneRenderer, { sceneDefaultProps } from "./SceneRenderer";
import Sidepanel from "./Sidepanel";
import View, { CommonViewClass } from "./View";
Scene
has 26 functions (exceeds 20 allowed). Consider refactoring. Open
export default class Scene<P extends SceneProps = SceneProps, S extends SceneState = SceneState>
extends PureComponent<P, S>
implements CommonViewClass {
static defaultProps = {
...sceneDefaultProps,
Function render
has 62 lines of code (exceeds 25 allowed). Consider refactoring. Open
render(): ReactNode {
let className = "airr-view airr-scene";
this.props.active && (className += " active");
this.props.className && (className += " " + this.props.className);
Function changeView
has 50 lines of code (exceeds 25 allowed). Consider refactoring. Open
static changeView(
scene: Scene,
view: string | ViewConfig<CommonViewProps>,
viewProps: ViewProps | {} = {},
sceneProps: SceneProps | {} = {}
Function getViewsTransitionConfig
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
export function getViewsTransitionConfig(
newViewName: string,
scene: Scene,
callback: () => void
): PerformViewsTransitionConfig {
Function doBackButtonAnimation
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
export function doBackButtonAnimation(
type: "hide" | "show",
element: HTMLElement,
animationTime: number
): void {
Function performViewsAnimation
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
static performViewsAnimation(scene: Scene, newViewName: string): Promise<void> {
if (typeof newViewName === "string") {
scene.viewChangeInProgress = true;
return new Promise(
Function getOverlayAnimationConfig
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
function getOverlayAnimationConfig(config: OverlayAnimationConfig): TransitionAnimationConfig {
const { dom, width, height, t, callback, headTo, appearFrom } = config;
let startProps: TransitionAnimationConfig["startProps"],
endProps: TransitionAnimationConfig["endProps"],
transform: string,
Function render
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
render(): ReactNode {
let className = "airr-view airr-scene";
this.props.active && (className += " active");
this.props.className && (className += " " + this.props.className);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function doVerticalScrollAnimation
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
export function doVerticalScrollAnimation(
element: HTMLElement,
scrollDuration: number,
direction: Placement
): void {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function doNavbarItemsAnimation
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
export function doNavbarItemsAnimation({
newViewIndex,
oldViewIndex,
direction,
titleNode,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function doViewsSlideAnimation
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
newViewDOM: HTMLElement,
sceneWidth: number,
ctnDOM: HTMLElement,
direction: Direction,
animationTime: number
Function getFreshViewConfig
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
getFreshViewConfig<T>(
view: string | ViewsConfigItem<T>,
props: CommonViewProps | {} = {}
): ViewsConfigItem<T> {
if (typeof view === "string" && view in this.viewsConfig) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function bubbleChildTillParent
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
export function bubbleChildTillParent(
child: Element,
parent: Element,
tillElements: Element[]
): boolean {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getOutAnimTransform
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
function getOutAnimTransform(headTo: Placement, width: number, height: number): string {
let scaleValue: string, translateValue: string;
if (isTopOrBottomPlacement(headTo)) {
scaleValue = "0,1";
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getInAnimTransform
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
function getInAnimTransform(appearFrom: Placement, width: number, height: number): string {
let scaleValue: string, translateValue: string;
if (isTopOrBottomPlacement(appearFrom)) {
scaleValue = "0,1";
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function changeView
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
static changeView(
scene: Scene,
view: string | ViewConfig<CommonViewProps>,
viewProps: ViewProps | {} = {},
sceneProps: SceneProps | {} = {}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function doBackButtonAnimation
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
export function doBackButtonAnimation(
type: "hide" | "show",
element: HTMLElement,
animationTime: number
): void {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"