Method parse_render_from_options
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
def parse_render_from_options(options_hash)
renders = []
keys = options_hash.keys
if (keys & RENDER_TYPE_KEYS).size < 1
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File ripper_render_parser.rb
has 266 lines of code (exceeds 250 allowed). Consider refactoring. Open
module ActionView
module RenderParser
class RipperRenderParser < Base # :nodoc:
class Node < ::Array # :nodoc:
attr_reader :type
Method parse_render
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def parse_render(node)
node = node.argument_nodes
if (node.length == 1 || node.length == 2) && !node[0].hash?
if node.length == 1
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parse_render_from_options
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
def parse_render_from_options(options_hash)
renders = []
keys = options_hash.keys
if (keys & RENDER_TYPE_KEYS).size < 1
Avoid too many return
statements within this method. Open
return nil unless options_hash.key?(:partial)
Avoid too many return
statements within this method. Open
return nil if options_hash.key?(:object) && options_hash.key?(:collection)
Method argument_nodes
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def argument_nodes
raise unless fcall?
return [] if self[1].nil?
if self[1].last == false || self[1].last.type == :vcall
self[1][0...-1]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"