Showing 1,823 of 1,823 total issues
Method initialize
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def initialize(*)
super
if tag_value = @options[:placeholder]
placeholder = tag_value if tag_value.is_a?(String)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method _write_layout_method
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def _write_layout_method # :nodoc:
silence_redefinition_of_method(:_layout)
prefixes = /\blayouts/.match?(_implied_layout_name) ? [] : ["layouts"]
default_behavior = "lookup_context.find_all('#{_implied_layout_name}', #{prefixes.inspect}, false, [], { formats: formats }).first || super"
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
def initialize(object_name, method_name, template_object, checked_value, unchecked_value, options)
Method method_for_options
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def method_for_options(options)
if options.is_a?(Array)
method_for_options(options.last)
elsif options.respond_to?(:persisted?)
options.persisted? ? :patch : :post
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method option_groups_from_collection_for_select
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
def option_groups_from_collection_for_select(collection, group_method, group_label_method, option_key_method, option_value_method, selected_key = nil)
Method apply_form_for_options!
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def apply_form_for_options!(object, options) # :nodoc:
object = convert_to_model(object)
as = options[:as]
namespace = options[:namespace]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method select
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
def select(object, method, choices = nil, options = {}, html_options = {}, &block)
Method collection_select
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
def collection_select(method, collection, value_method, text_method, options = {}, html_options = {})
Method run_generator
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def run_generator(args = default_arguments, config = {})
args += ["--skip-bundle"] unless args.include?("--no-skip-bundle") || args.include?("--dev")
args += ["--skip-bootsnap"] unless args.include?("--no-skip-bootsnap") || args.include?("--skip-bootsnap")
if ENV["RAILS_LOG_TO_STDOUT"] == "true"
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method log
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def log(*args) # :doc:
if args.size == 1
say args.first.to_s unless options.quiet?
else
args << (behavior == :invoke ? :green : :red)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method invoke_fallbacks_for
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def invoke_fallbacks_for(name, base)
return nil unless base && fallbacks[base.to_sym]
invoked_fallbacks = []
Array(fallbacks[base.to_sym]).each do |fallback|
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def initialize(root, current, paths, options = {})
@paths = paths
@current = current
@root = root
@glob = options[:glob]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid deeply nested control flow statements. Open
render plain: part.respond_to?(:decoded) ? part.decoded : part
Method perform
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def perform
set_application_directory!
prepare_restart
Rails::Server.new(server_options).tap do |server|
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def initialize
super
add_filter do |line|
# We may be called before Rails.root is assigned.
# When that happens we fallback to not truncating.
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method parse
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def parse(paths, env:)
paths.each_with_object(Hash.new) do |path, all_secrets|
require "erb"
source = ERB.new(preprocess(path)).result
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def initialize(args, *_options)
super
if plural_model_name?(name) && !options[:force_plural]
singular = name.singularize
unless ModelHelpers.skip_warn
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method edit_compose_yaml
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def edit_compose_yaml
compose_yaml_path = File.expand_path(".devcontainer/compose.yaml", destination_root)
return unless File.exist?(compose_yaml_path)
compose_config = YAML.load_file(compose_yaml_path)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
redo: {
test() {
return this.editor.canRedo();
},
perform() {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 50.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
get name() {
var _this$inputElement2;
return (_this$inputElement2 = this.inputElement) === null || _this$inputElement2 === void 0 ? void 0 : _this$inputElement2.name;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 50.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76