src/sdltk/videogl.h
/***************************************************************************
* Copyright (C) by Fred Klaus *
* development@fkweb.de *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef SDLTK_VIDEOGL_H
#define SDLTK_VIDEOGL_H
#include "def.h"
#include "video.h"
#include "canvasgl.h"
#include "cpc.h"
#include "SDL.h"
#include "glfuncs.h"
namespace sdltk
{
//! @author Fred Klaus development@fkweb.de
class VideoGL : public Video
{
public:
VideoGL(cpcx::Cpc * cpc);
virtual ~VideoGL();
virtual int init();
virtual int init(uint width, uint height, uint depth, bool fullscreen, unsigned char scale);
virtual Canvas * getCanvas() {return &mCanvas;}
virtual void setup();
virtual void update() {SDL_GL_SwapBuffers();}
virtual void quit();
virtual void lock() {}
virtual void unlock() {}
private:
GLuint mTexWidth;
GLuint mTexHeight;
GLuint mTexnum;
uint* calcScreenStart();
uint* calcScreenEnd();
static volatile bool mIsLoaded;
CanvasGL mCanvas;
};
} // sdltk
#endif // SDLTK_VIDEOGL_H